# Memories are One-to-Many Mapping Alleviators in Talking Face Generation

arXiv: https://arxiv.org/abs/2212.05005 · HTML: https://mlsanity.com/paper/2212.05005/

## Key facts

- Cited by 22 papers in the map (data through 14 Oct 2026).
- Builds on 59 of its 93 references that are in the map.
- First posted on arXiv 9 Dec 2022.

## Builds on (most cited first, 30 of 59)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Perceptual Losses for Real-Time Style Transfer and Super-Resolution](https://mlsanity.com/paper/1603.08155/) (2016)
- [Density estimation using Real NVP](https://mlsanity.com/paper/1605.08803/) (2016)
- [Generalization through Memorization: Nearest Neighbor Language Models](https://mlsanity.com/paper/1911.00172/) (2019)
- [First Order Motion Model for Image Animation](https://mlsanity.com/paper/2003.00196/) (2020)
- [A Lip Sync Expert Is All You Need for Speech to Lip Generation In The Wild](https://mlsanity.com/paper/2008.10010/) (2020)
- [Dynamic Neural Radiance Fields for Monocular 4D Facial Avatar Reconstruction](https://mlsanity.com/paper/2012.03065/) (2020)
- [Deep Speech 2: End-to-End Speech Recognition in English and Mandarin](https://mlsanity.com/paper/1512.02595/) (2015)
- [Memory Networks](https://mlsanity.com/paper/1410.3916/) (2014)
- [Deep Speech: Scaling up end-to-end speech recognition](https://mlsanity.com/paper/1412.5567/) (2014)
- [AD-NeRF: Audio Driven Neural Radiance Fields for Talking Head Synthesis](https://mlsanity.com/paper/2103.11078/) (2021)
- [Pose-Controllable Talking Face Generation by Implicitly Modularized Audio-Visual Representation](https://mlsanity.com/paper/2104.11116/) (2021)
- [YourTTS: Towards Zero-Shot Multi-Speaker TTS and Zero-Shot Voice Conversion for everyone](https://mlsanity.com/paper/2112.02418/) (2021)
- [Deep Video Portraits](https://mlsanity.com/paper/1805.11714/) (2018)
- [Capture, Learning, and Synthesis of 3D Speaking Styles](https://mlsanity.com/paper/1905.03079/) (2019)
- [Hierarchical Cross-Modal Talking Face Generationwith Dynamic Pixel-Wise Loss](https://mlsanity.com/paper/1905.03820/) (2019)
- [Neural Voice Puppetry: Audio-driven Facial Reenactment](https://mlsanity.com/paper/1912.05566/) (2019)
- [Key-Value Memory Networks for Directly Reading Documents](https://mlsanity.com/paper/1606.03126/) (2016)
- [Nearest Neighbor Machine Translation](https://mlsanity.com/paper/2010.00710/) (2020)
- [Fake It Till You Make It: Face analysis in the wild using synthetic data alone](https://mlsanity.com/paper/2109.15102/) (2021)
- [Low-Light Image Enhancement with Normalizing Flow](https://mlsanity.com/paper/2109.05923/) (2021)
- [Audio-Driven Emotional Video Portraits](https://mlsanity.com/paper/2104.07452/) (2021)
- [Depth-Aware Generative Adversarial Network for Talking Head Video Generation](https://mlsanity.com/paper/2203.06605/) (2022)
- [NaturalSpeech: End-to-End Text to Speech Synthesis with Human-Level Quality](https://mlsanity.com/paper/2205.04421/) (2022)
- [Audio2Head: Audio-driven One-shot Talking-head Generation with Natural Head Motion](https://mlsanity.com/paper/2107.09293/) (2021)
- [KNN-Diffusion: Image Generation via Large-Scale Retrieval](https://mlsanity.com/paper/2204.02849/) (2022)

## Built on by (most cited first, 22 of 22)

- [FaceTalk: Audio-Driven Motion Diffusion for Neural Parametric Head Models](https://mlsanity.com/paper/2312.08459/) (2023)
- [GAIA: Zero-shot Talking Avatar Generation](https://mlsanity.com/paper/2311.15230/) (2023)
- [GeneFace++: Generalized and Stable Real-Time Audio-Driven 3D Talking Face Generation](https://mlsanity.com/paper/2305.00787/) (2023)
- [FlowVQTalker: High-Quality Emotional Talking Face Generation through Normalizing Flow and Quantization](https://mlsanity.com/paper/2403.06375/) (2024)
- [MODA: Mapping-Once Audio-driven Portrait Animation with Dual Attentions](https://mlsanity.com/paper/2307.10008/) (2023)
- [Speech-Driven 3D Face Animation with Composite and Regional Facial Movements](https://mlsanity.com/paper/2308.05428/) (2023)
- [DreamTalk: When Emotional Talking Head Generation Meets Diffusion Probabilistic Models](https://mlsanity.com/paper/2312.09767/) (2023)
- [GaussianSpeech: Audio-Driven Gaussian Avatars](https://mlsanity.com/paper/2411.18675/) (2024)
- [Regeneration Learning: A Learning Paradigm for Data Generation](https://mlsanity.com/paper/2301.08846/) (2023)
- [Text-to-Video: a Two-stage Framework for Zero-shot Identity-agnostic Talking-head Generation](https://mlsanity.com/paper/2308.06457/) (2023)
- [Make Your Actor Talk: Generalizable and High-Fidelity Lip Sync with Motion and Appearance Disentanglement](https://mlsanity.com/paper/2406.08096/) (2024)
- [READ Avatars: Realistic Emotion-controllable Audio Driven Avatars](https://mlsanity.com/paper/2303.00744/) (2023)
- [PoseTalk: Text-and-Audio-based Pose Control and Motion Refinement for One-Shot Talking Head Generation](https://mlsanity.com/paper/2409.02657/) (2024)
- [DF-3DFace: One-to-Many Speech Synchronized 3D Face Animation with Diffusion](https://mlsanity.com/paper/2310.05934/) (2023)
- [JambaTalk: Speech-Driven 3D Talking Head Generation Based on Hybrid Transformer-Mamba Model](https://mlsanity.com/paper/2408.01627/) (2024)
- [DreamHead: Learning Spatial-Temporal Correspondence via Hierarchical Diffusion for Audio-driven Talking Head Synthesis](https://mlsanity.com/paper/2409.10281/) (2024)
- [Pleno-Generation: A Scalable Generative Face Video Compression Framework with Bandwidth Intelligence](https://mlsanity.com/paper/2502.17085/) (2025)
- [Generative Models at the Frontier of Compression: A Survey on Generative Face Video Coding](https://mlsanity.com/paper/2506.07369/) (2025)
- [RADIO: Reference-Agnostic Dubbing Video Synthesis](https://mlsanity.com/paper/2309.01950/) (2023)
- [LiveNeRF: Efficient Face Replacement Through Neural Radiance Fields Integration](https://mlsanity.com/paper/2511.07552/) (2025)
- [FACTS: Facial Animation Creation using the Transfer of Styles](https://mlsanity.com/paper/2307.09480/) (2023)
- [OpFlowTalker: Realistic and Natural Talking Face Generation via Optical Flow Guidance](https://mlsanity.com/paper/2405.14709/) (2024)

## Abstract (arXiv)

Talking face generation aims at generating photo-realistic video portraits of a target person driven by input audio. Due to its nature of one-to-many mapping from the input audio to the output video (e.g., one speech content may have multiple feasible visual appearances), learning a deterministic mapping like previous works brings ambiguity during training, and thus causes inferior visual results. Although this one-to-many mapping could be alleviated in part by a two-stage framework (i.e., an audio-to-expression model followed by a neural-rendering model), it is still insufficient since the prediction is produced without enough information (e.g., emotions, wrinkles, etc.). In this paper, we propose MemFace to complement the missing information with an implicit memory and an explicit memory that follow the sense of the two stages respectively. More specifically, the implicit memory is employed in the audio-to-expression model to capture high-level semantics in the audio-expression shared space, while the explicit memory is employed in the neural-rendering model to help synthesize pixel-level details. Our experimental results show that our proposed MemFace surpasses all the state-of-the-art results across multiple scenarios consistently and significantly.
