# Few-View Object Reconstruction with Unknown Categories and Camera Poses

arXiv: https://arxiv.org/abs/2212.04492 · HTML: https://mlsanity.com/paper/2212.04492/

## Key facts

- Cited by 53 papers in the map (data through 14 Oct 2026).
- Builds on 59 of its 74 references that are in the map.
- First posted on arXiv 8 Dec 2022.

## Builds on (most cited first, 30 of 59)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Feature Pyramid Networks for Object Detection](https://mlsanity.com/paper/1612.03144/) (2016)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [Perceptual Losses for Real-Time Style Transfer and Super-Resolution](https://mlsanity.com/paper/1603.08155/) (2016)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Occupancy Networks: Learning 3D Reconstruction in Function Space](https://mlsanity.com/paper/1812.03828/) (2018)
- [NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction](https://mlsanity.com/paper/2106.10689/) (2021)
- [pixelNeRF: Neural Radiance Fields from One or Few Images](https://mlsanity.com/paper/2012.02190/) (2020)
- [UNet++: A Nested U-Net Architecture for Medical Image Segmentation](https://mlsanity.com/paper/1807.10165/) (2018)
- [D-NeRF: Neural Radiance Fields for Dynamic Scenes](https://mlsanity.com/paper/2011.13961/) (2020)
- [NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections](https://mlsanity.com/paper/2008.02268/) (2020)
- [Nerfies: Deformable Neural Radiance Fields](https://mlsanity.com/paper/2011.12948/) (2020)
- [Habitat: A Platform for Embodied AI Research](https://mlsanity.com/paper/1904.01201/) (2019)
- [Neural Sparse Voxel Fields](https://mlsanity.com/paper/2007.11571/) (2020)
- [Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representations](https://mlsanity.com/paper/1906.01618/) (2019)
- [NeRF++: Analyzing and Improving Neural Radiance Fields](https://mlsanity.com/paper/2010.07492/) (2020)
- [GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fields](https://mlsanity.com/paper/2011.12100/) (2020)
- [MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereo](https://mlsanity.com/paper/2103.15595/) (2021)
- [IBRNet: Learning Multi-View Image-Based Rendering](https://mlsanity.com/paper/2102.13090/) (2021)
- [Differentiable Volumetric Rendering: Learning Implicit 3D Representations without 3D Supervision](https://mlsanity.com/paper/1912.07372/) (2019)
- [GRAF: Generative Radiance Fields for 3D-Aware Image Synthesis](https://mlsanity.com/paper/2007.02442/) (2020)
- [Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstruction](https://mlsanity.com/paper/2109.00512/) (2021)
- [UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstruction](https://mlsanity.com/paper/2104.10078/) (2021)
- [BARF: Bundle-Adjusting Neural Radiance Fields](https://mlsanity.com/paper/2104.06405/) (2021)
- [RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputs](https://mlsanity.com/paper/2112.00724/) (2021)
- [Google Scanned Objects: A High-Quality Dataset of 3D Scanned Household Items](https://mlsanity.com/paper/2204.11918/) (2022)
- [NICE-SLAM: Neural Implicit Scalable Encoding for SLAM](https://mlsanity.com/paper/2112.12130/) (2021)
- [3D-R2N2: A Unified Approach for Single and Multi-view 3D Object Reconstruction](https://mlsanity.com/paper/1604.00449/) (2016)
- [Habitat 2.0: Training Home Assistants to Rearrange their Habitat](https://mlsanity.com/paper/2106.14405/) (2021)

## Built on by (most cited first, 30 of 53)

- [Visual Geometry Grounded Deep Structure From Motion](https://mlsanity.com/paper/2312.04563/) (2023)
- [LVSM: A Large View Synthesis Model with Minimal 3D Inductive Bias](https://mlsanity.com/paper/2410.17242/) (2024)
- [FLARE: Feed-forward Geometry, Appearance and Camera Estimation from Uncalibrated Sparse Views](https://mlsanity.com/paper/2502.12138/) (2025)
- [PF-LRM: Pose-Free Large Reconstruction Model for Joint Pose and Shape Prediction](https://mlsanity.com/paper/2311.12024/) (2023)
- [Cameras as Rays: Pose Estimation via Ray Diffusion](https://mlsanity.com/paper/2402.14817/) (2024)
- [RGBD Objects in the Wild: Scaling Real-World 3D Object Learning from RGB-D Videos](https://mlsanity.com/paper/2401.12592/) (2024)
- [RelPose++: Recovering 6D Poses from Sparse-view Observations](https://mlsanity.com/paper/2305.04926/) (2023)
- [RayZer: A Self-supervised Large View Synthesis Model](https://mlsanity.com/paper/2505.00702/) (2025)
- [LEAP: Liberate Sparse-view 3D Modeling from Camera Poses](https://mlsanity.com/paper/2310.01410/) (2023)
- [OmniGlue: Generalizable Feature Matching with Foundation Model Guidance](https://mlsanity.com/paper/2405.12979/) (2024)
- [VideoMV: Consistent Multi-View Generation Based on Large Video Generative Model](https://mlsanity.com/paper/2403.12010/) (2024)
- [FreeSplatter: Pose-free Gaussian Splatting for Sparse-view 3D Reconstruction](https://mlsanity.com/paper/2412.09573/) (2024)
- [Matrix3D: Large Photogrammetry Model All-in-One](https://mlsanity.com/paper/2502.07685/) (2025)
- [NOPE: Novel Object Pose Estimation from a Single Image](https://mlsanity.com/paper/2303.13612/) (2023)
- [SpaRP: Fast 3D Object Reconstruction and Pose Estimation from Sparse Views](https://mlsanity.com/paper/2408.10195/) (2024)
- [POPE: 6-DoF Promptable Pose Estimation of Any Object, in Any Scene, with One Reference](https://mlsanity.com/paper/2305.15727/) (2023)
- [Advances in Feed-Forward 3D Reconstruction and View Synthesis: A Survey](https://mlsanity.com/paper/2507.14501/) (2025)
- [DS-NeRV: Implicit Neural Video Representation with Decomposed Static and Dynamic Codes](https://mlsanity.com/paper/2403.15679/) (2024)
- [E-RayZer: Self-supervised 3D Reconstruction as Spatial Visual Pre-training](https://mlsanity.com/paper/2512.10950/) (2025)
- [MegaSynth: Scaling Up 3D Scene Reconstruction with Synthesized Data](https://mlsanity.com/paper/2412.14166/) (2024)
- [Single-Stage Visual Query Localization in Egocentric Videos](https://mlsanity.com/paper/2306.09324/) (2023)
- [Atlas Gaussians Diffusion for 3D Generation](https://mlsanity.com/paper/2408.13055/) (2024)
- [UpFusion: Novel View Diffusion from Unposed Sparse View Observations](https://mlsanity.com/paper/2312.06661/) (2023)
- [iFusion: Inverting Diffusion for Pose-Free Reconstruction from Sparse Views](https://mlsanity.com/paper/2312.17250/) (2023)
- [FAR: Flexible, Accurate and Robust 6DoF Relative Camera Pose Estimation](https://mlsanity.com/paper/2403.03221/) (2024)
- [Sparse-view Pose Estimation and Reconstruction via Analysis by Generative Synthesis](https://mlsanity.com/paper/2412.03570/) (2024)
- [Neural Radiance Fields: Past, Present, and Future](https://mlsanity.com/paper/2304.10050/) (2023)
- [ID-Pose: Sparse-view Camera Pose Estimation by Inverting Diffusion Models](https://mlsanity.com/paper/2306.17140/) (2023)
- [DPA-Net: Structured 3D Abstraction from Sparse Views via Differentiable Primitive Assembly](https://mlsanity.com/paper/2404.00875/) (2024)
- [CoFie: Learning Compact Neural Surface Representations with Coordinate Fields](https://mlsanity.com/paper/2406.03417/) (2024)

## Abstract (arXiv)

While object reconstruction has made great strides in recent years, current methods typically require densely captured images and/or known camera poses, and generalize poorly to novel object categories. To step toward object reconstruction in the wild, this work explores reconstructing general real-world objects from a few images without known camera poses or object categories. The crux of our work is solving two fundamental 3D vision problems -- shape reconstruction and pose estimation -- in a unified approach. Our approach captures the synergies of these two problems: reliable camera pose estimation gives rise to accurate shape reconstruction, and the accurate reconstruction, in turn, induces robust correspondence between different views and facilitates pose estimation. Our method FORGE predicts 3D features from each view and leverages them in conjunction with the input images to establish cross-view correspondence for estimating relative camera poses. The 3D features are then transformed by the estimated poses into a shared space and are fused into a neural radiance field. The reconstruction results are rendered by volume rendering techniques, enabling us to train the model without 3D shape ground-truth. Our experiments show that FORGE reliably reconstructs objects from five views. Our pose estimation method outperforms existing ones by a large margin. The reconstruction results under predicted poses are comparable to the ones using ground-truth poses. The performance on novel testing categories matches the results on categories seen during training. Project page: https://ut-austin-rpl.github.io/FORGE/
