# HERD: Continuous Human-to-Robot Evolution for Learning from Human Demonstration

arXiv: https://arxiv.org/abs/2212.04359 · HTML: https://mlsanity.com/paper/2212.04359/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Builds on 39 of its 69 references that are in the map.
- First posted on arXiv 8 Dec 2022.

## Builds on (most cited first, 30 of 39)

- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [DARTS: Differentiable Architecture Search](https://mlsanity.com/paper/1806.09055/) (2018)
- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [Ego4D: Around the World in 3,000 Hours of Egocentric Video](https://mlsanity.com/paper/2110.07058/) (2021)
- [Scaling Egocentric Vision: The EPIC-KITCHENS Dataset](https://mlsanity.com/paper/1804.02748/) (2018)
- [PoseCNN: A Convolutional Neural Network for 6D Object Pose Estimation in Cluttered Scenes](https://mlsanity.com/paper/1711.00199/) (2017)
- [Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrations](https://mlsanity.com/paper/1709.10087/) (2017)
- [robosuite: A Modular Simulation Framework and Benchmark for Robot Learning](https://mlsanity.com/paper/2009.12293/) (2020)
- [Progressive Neural Architecture Search](https://mlsanity.com/paper/1712.00559/) (2017)
- [Time-Contrastive Networks: Self-Supervised Learning from Video](https://mlsanity.com/paper/1704.06888/) (2017)
- [DexYCB: A Benchmark for Capturing Hand Grasping of Objects](https://mlsanity.com/paper/2104.04631/) (2021)
- [Deep Imitation Learning for Complex Manipulation Tasks from Virtual Reality Teleoperation](https://mlsanity.com/paper/1710.04615/) (2017)
- [CosyPose: Consistent multi-view multi-object 6D pose estimation](https://mlsanity.com/paper/2008.08465/) (2020)
- [H2O: Two Hands Manipulating Objects for First Person Interaction Recognition](https://mlsanity.com/paper/2104.11181/) (2021)
- [DexMV: Imitation Learning for Dexterous Manipulation from Human Videos](https://mlsanity.com/paper/2108.05877/) (2021)
- [RoboTurk: A Crowdsourcing Platform for Robotic Skill Learning through Imitation](https://mlsanity.com/paper/1811.02790/) (2018)
- [Reverse Curriculum Generation for Reinforcement Learning](https://mlsanity.com/paper/1707.05300/) (2017)
- [Imitation from Observation: Learning to Imitate Behaviors from Raw Video via Context Translation](https://mlsanity.com/paper/1707.03374/) (2017)
- [Embodied Intelligence via Learning and Evolution](https://mlsanity.com/paper/2102.02202/) (2021)
- [Ditto: Building Digital Twins of Articulated Objects from Interaction](https://mlsanity.com/paper/2202.08227/) (2022)
- [Zero-Shot Visual Imitation](https://mlsanity.com/paper/1804.08606/) (2018)
- [AVID: Learning Multi-Stage Tasks via Pixel-Level Translation of Human Videos](https://mlsanity.com/paper/1912.04443/) (2019)
- [Weakly Supervised 3D Hand Pose Estimation via Biomechanical Constraints](https://mlsanity.com/paper/2003.09282/) (2020)
- [State-Only Imitation Learning for Dexterous Manipulation](https://mlsanity.com/paper/2004.04650/) (2020)
- [Learning by Watching: Physical Imitation of Manipulation Skills from Human Videos](https://mlsanity.com/paper/2101.07241/) (2021)
- [From One Hand to Multiple Hands: Imitation Learning for Dexterous Manipulation from Single-Camera Teleoperation](https://mlsanity.com/paper/2204.12490/) (2022)
- [Third-Person Visual Imitation Learning via Decoupled Hierarchical Controller](https://mlsanity.com/paper/1911.09676/) (2019)
- [State Alignment-based Imitation Learning](https://mlsanity.com/paper/1911.10947/) (2019)
- [Learning to Control Self-Assembling Morphologies: A Study of Generalization via Modularity](https://mlsanity.com/paper/1902.05546/) (2019)
- [Towards Generalization and Simplicity in Continuous Control](https://mlsanity.com/paper/1703.02660/) (2017)

## Built on by (most cited first, 8 of 8)

- [Rotating without Seeing: Towards In-hand Dexterity through Touch](https://mlsanity.com/paper/2303.10880/) (2023)
- [Robot Synesthesia: In-Hand Manipulation with Visuotactile Sensing](https://mlsanity.com/paper/2312.01853/) (2023)
- [DexTrack: Towards Generalizable Neural Tracking Control for Dexterous Manipulation from Human References](https://mlsanity.com/paper/2502.09614/) (2025)
- [QuasiSim: Parameterized Quasi-Physical Simulators for Dexterous Manipulations Transfer](https://mlsanity.com/paper/2404.07988/) (2024)
- [Meta-Evolve: Continuous Robot Evolution for One-to-many Policy Transfer](https://mlsanity.com/paper/2405.03534/) (2024)
- [Joint Flow Trajectory Optimization For Feasible Robot Motion Generation from Video Demonstrations](https://mlsanity.com/paper/2509.20703/) (2025)
- [Diff-Transfer: Model-based Robotic Manipulation Skill Transfer via Differentiable Physics Simulation](https://mlsanity.com/paper/2310.04930/) (2023)
- [Policy-Calibrated DAgger: Offline Calibrated Noise Injection for Imitation Learning](https://mlsanity.com/paper/2609.30462/) (2026)

## Abstract (arXiv)

The ability to learn from human demonstration endows robots with the ability to automate various tasks. However, directly learning from human demonstration is challenging since the structure of the human hand can be very different from the desired robot gripper. In this work, we show that manipulation skills can be transferred from a human to a robot through the use of micro-evolutionary reinforcement learning, where a five-finger human dexterous hand robot gradually evolves into a commercial robot, while repeated interacting in a physics simulator to continuously update the policy that is first learned from human demonstration. To deal with the high dimensions of robot parameters, we propose an algorithm for multi-dimensional evolution path searching that allows joint optimization of both the robot evolution path and the policy. Through experiments on human object manipulation datasets, we show that our framework can efficiently transfer the expert human agent policy trained from human demonstrations in diverse modalities to target commercial robots.
