# Cheater's Bowl: Human vs. Computer Search Strategies for Open-Domain Question Answering

arXiv: https://arxiv.org/abs/2212.03296 · HTML: https://mlsanity.com/paper/2212.03296/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 18 of its 38 references that are in the map.
- First posted on arXiv 15 Nov 2022.

## Builds on (most cited first, 18 of 18)

- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Dense Passage Retrieval for Open-Domain Question Answering](https://mlsanity.com/paper/2004.04906/) (2020)
- [HotpotQA: A Dataset for Diverse, Explainable Multi-hop Question Answering](https://mlsanity.com/paper/1809.09600/) (2018)
- [WebGPT: Browser-assisted question-answering with human feedback](https://mlsanity.com/paper/2112.09332/) (2021)
- [KagNet: Knowledge-Aware Graph Networks for Commonsense Reasoning](https://mlsanity.com/paper/1909.02151/) (2019)
- [GreaseLM: Graph REASoning Enhanced Language Models for Question Answering](https://mlsanity.com/paper/2201.08860/) (2022)
- [Answering Complex Open-Domain Questions with Multi-Hop Dense Retrieval](https://mlsanity.com/paper/2009.12756/) (2020)
- [Learning to Retrieve Reasoning Paths over Wikipedia Graph for Question Answering](https://mlsanity.com/paper/1911.10470/) (2019)
- [Answering Complex Open-domain Questions Through Iterative Query Generation](https://mlsanity.com/paper/1910.07000/) (2019)
- [Answering Open-Domain Questions of Varying Reasoning Steps from Text](https://mlsanity.com/paper/2010.12527/) (2020)
- [Multi-hop Question Answering via Reasoning Chains](https://mlsanity.com/paper/1910.02610/) (2019)
- [Quizbowl: The Case for Incremental Question Answering](https://mlsanity.com/paper/1904.04792/) (2019)
- [Multi-Step Reasoning Over Unstructured Text with Beam Dense Retrieval](https://mlsanity.com/paper/2104.05883/) (2021)
- [Boosting Search Engines with Interactive Agents](https://mlsanity.com/paper/2109.00527/) (2021)
- [Zero-Shot Retrieval with Search Agents and Hybrid Environments](https://mlsanity.com/paper/2209.15469/) (2022)
- [Instilling Type Knowledge in Language Models via Multi-Task QA](https://mlsanity.com/paper/2204.13796/) (2022)
- [Decoding a Neural Retriever's Latent Space for Query Suggestion](https://mlsanity.com/paper/2210.12084/) (2022)
- [Extract, Integrate, Compete: Towards Verification Style Reading Comprehension](https://mlsanity.com/paper/2109.05149/) (2021)

## Abstract (arXiv)

For humans and computers, the first step in answering an open-domain question is retrieving a set of relevant documents from a large corpus. However, the strategies that computers use fundamentally differ from those of humans. To better understand these differences, we design a gamified interface for data collection -- Cheater's Bowl -- where a human answers complex questions with access to both traditional and modern search tools. We collect a dataset of human search sessions, analyze human search strategies, and compare them to state-of-the-art multi-hop QA models. Humans query logically, apply dynamic search chains, and use world knowledge to boost searching. We demonstrate how human queries can improve the accuracy of existing systems and propose improving the future design of QA models.
