# CLIP-Nav: Using CLIP for Zero-Shot Vision-and-Language Navigation

arXiv: https://arxiv.org/abs/2211.16649 · HTML: https://mlsanity.com/paper/2211.16649/

## Key facts

- Cited by 55 papers in the map (data through 14 Oct 2026).
- Builds on 24 of its 27 references that are in the map.
- First posted on arXiv 30 Nov 2022.

## Builds on (most cited first, 24 of 24)

- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Matterport3D: Learning from RGB-D Data in Indoor Environments](https://mlsanity.com/paper/1709.06158/) (2017)
- [Vision-and-Language Navigation: Interpreting visually-grounded navigation instructions in real environments](https://mlsanity.com/paper/1711.07280/) (2017)
- [Room-Across-Room: Multilingual Vision-and-Language Navigation with Dense Spatiotemporal Grounding](https://mlsanity.com/paper/2010.07954/) (2020)
- [REVERIE: Remote Embodied Visual Referring Expression in Real Indoor Environments](https://mlsanity.com/paper/1904.10151/) (2019)
- [How Much Can CLIP Benefit Vision-and-Language Tasks?](https://mlsanity.com/paper/2107.06383/) (2021)
- [Reinforced Cross-Modal Matching and Self-Supervised Imitation Learning for Vision-Language Navigation](https://mlsanity.com/paper/1811.10092/) (2018)
- [A Recurrent Vision-and-Language BERT for Navigation](https://mlsanity.com/paper/2011.13922/) (2020)
- [ObjectNav Revisited: On Evaluation of Embodied Agents Navigating to Objects](https://mlsanity.com/paper/2006.13171/) (2020)
- [TEACh: Task-driven Embodied Agents that Chat](https://mlsanity.com/paper/2110.00534/) (2021)
- [Think Global, Act Local: Dual-scale Graph Transformer for Vision-and-Language Navigation](https://mlsanity.com/paper/2202.11742/) (2022)
- [Airbert: In-domain Pretraining for Vision-and-Language Navigation](https://mlsanity.com/paper/2108.09105/) (2021)
- [SOON: Scenario Oriented Object Navigation with Graph-based Exploration](https://mlsanity.com/paper/2103.17138/) (2021)
- [Vision-and-Language Navigation: A Survey of Tasks, Methods, and Future Directions](https://mlsanity.com/paper/2203.12667/) (2022)
- [Topological Planning with Transformers for Vision-and-Language Navigation](https://mlsanity.com/paper/2012.05292/) (2020)
- [Structured Scene Memory for Vision-Language Navigation](https://mlsanity.com/paper/2103.03454/) (2021)
- [Look Before You Leap: Bridging Model-Free and Model-Based Reinforcement Learning for Planned-Ahead Vision-and-Language Navigation](https://mlsanity.com/paper/1803.07729/) (2018)
- [EnvEdit: Environment Editing for Vision-and-Language Navigation](https://mlsanity.com/paper/2203.15685/) (2022)
- [DialFRED: Dialogue-Enabled Agents for Embodied Instruction Following](https://mlsanity.com/paper/2202.13330/) (2022)
- [Learning from Unlabeled 3D Environments for Vision-and-Language Navigation](https://mlsanity.com/paper/2208.11781/) (2022)
- [Transferable Representation Learning in Vision-and-Language Navigation](https://mlsanity.com/paper/1908.03409/) (2019)

## Built on by (most cited first, 30 of 55)

- [NavGPT: Explicit Reasoning in Vision-and-Language Navigation with Large Language Models](https://mlsanity.com/paper/2305.16986/) (2023)
- [PIVOT: Iterative Visual Prompting Elicits Actionable Knowledge for VLMs](https://mlsanity.com/paper/2402.07872/) (2024)
- [Agent AI: Surveying the Horizons of Multimodal Interaction](https://mlsanity.com/paper/2401.03568/) (2024)
- [Uni-NaVid: A Video-based Vision-Language-Action Model for Unifying Embodied Navigation Tasks](https://mlsanity.com/paper/2412.06224/) (2024)
- [Towards Learning a Generalist Model for Embodied Navigation](https://mlsanity.com/paper/2312.02010/) (2023)
- [Can an Embodied Agent Find Your "Cat-shaped Mug"? LLM-Guided Exploration for Zero-Shot Object Navigation](https://mlsanity.com/paper/2303.03480/) (2023)
- [Mobility VLA: Multimodal Instruction Navigation with Long-Context VLMs and Topological Graphs](https://mlsanity.com/paper/2407.07775/) (2024)
- [VELMA: Verbalization Embodiment of LLM Agents for Vision and Language Navigation in Street View](https://mlsanity.com/paper/2307.06082/) (2023)
- [ReMEmbR: Building and Reasoning Over Long-Horizon Spatio-Temporal Memory for Robot Navigation](https://mlsanity.com/paper/2409.13682/) (2024)
- [VLN-R1: Vision-Language Navigation via Reinforcement Fine-Tuning](https://mlsanity.com/paper/2506.17221/) (2025)
- [A2Nav: Action-Aware Zero-Shot Robot Navigation by Exploiting Vision-and-Language Ability of Foundation Models](https://mlsanity.com/paper/2308.07997/) (2023)
- [Open-Nav: Exploring Zero-Shot Vision-and-Language Navigation in Continuous Environment with Open-Source LLMs](https://mlsanity.com/paper/2409.18794/) (2024)
- [LangNav: Language as a Perceptual Representation for Navigation](https://mlsanity.com/paper/2310.07889/) (2023)
- [An In-depth Survey of Large Language Model-based Artificial Intelligence Agents](https://mlsanity.com/paper/2309.14365/) (2023)
- [An Interactive Agent Foundation Model](https://mlsanity.com/paper/2402.05929/) (2024)
- [Affordance-Guided Reinforcement Learning via Visual Prompting](https://mlsanity.com/paper/2407.10341/) (2024)
- [Exploring Spatial Representation to Enhance LLM Reasoning in Aerial Vision-Language Navigation](https://mlsanity.com/paper/2410.08500/) (2024)
- [Zero-shot Object Navigation with Vision-Language Models Reasoning](https://mlsanity.com/paper/2410.18570/) (2024)
- [Find What You Want: Learning Demand-conditioned Object Attribute Space for Demand-driven Navigation](https://mlsanity.com/paper/2309.08138/) (2023)
- [FlexVLN: Flexible Adaptation for Diverse Vision-and-Language Navigation Tasks](https://mlsanity.com/paper/2503.13966/) (2025)
- [Advances in Embodied Navigation Using Large Language Models: A Survey](https://mlsanity.com/paper/2311.00530/) (2023)
- [SCAM: A Real-World Typographic Robustness Evaluation for Multimodal Foundation Models](https://mlsanity.com/paper/2504.04893/) (2025)
- [Neural Brain: A Neuroscience-inspired Framework for Embodied Agents](https://mlsanity.com/paper/2505.07634/) (2025)
- [RAVEN: Resilient Aerial Navigation via Open-Set Semantic Memory and Behavior Adaptation](https://mlsanity.com/paper/2509.23563/) (2025)
- [CitySeeker: How Do VLMS Explore Embodied Urban Navigation With Implicit Human Needs?](https://mlsanity.com/paper/2512.16755/) (2025)
- [Safeguarding Data in Multimodal AI: A Differentially Private Approach to CLIP Training](https://mlsanity.com/paper/2306.08173/) (2023)
- [Semantic Shield: Defending Vision-Language Models Against Backdooring and Poisoning via Fine-grained Knowledge Alignment](https://mlsanity.com/paper/2411.15673/) (2024)
- [LoRA-TTT: Low-Rank Test-Time Training for Vision-Language Models](https://mlsanity.com/paper/2502.02069/) (2025)
- [Can LLMs Generate Human-Like Wayfinding Instructions? Towards Platform-Agnostic Embodied Instruction Synthesis](https://mlsanity.com/paper/2403.11487/) (2024)
- [Semantic Map-based Generation of Navigation Instructions](https://mlsanity.com/paper/2403.19603/) (2024)

## Abstract (arXiv)

Household environments are visually diverse. Embodied agents performing Vision-and-Language Navigation (VLN) in the wild must be able to handle this diversity, while also following arbitrary language instructions. Recently, Vision-Language models like CLIP have shown great performance on the task of zero-shot object recognition. In this work, we ask if these models are also capable of zero-shot language grounding. In particular, we utilize CLIP to tackle the novel problem of zero-shot VLN using natural language referring expressions that describe target objects, in contrast to past work that used simple language templates describing object classes. We examine CLIP's capability in making sequential navigational decisions without any dataset-specific finetuning, and study how it influences the path that an agent takes. Our results on the coarse-grained instruction following task of REVERIE demonstrate the navigational capability of CLIP, surpassing the supervised baseline in terms of both success rate (SR) and success weighted by path length (SPL). More importantly, we quantitatively show that our CLIP-based zero-shot approach generalizes better to show consistent performance across environments when compared to SOTA, fully supervised learning approaches when evaluated via Relative Change in Success (RCS).
