# Adjustable Method Based on Body Parts for Improving the Accuracy of 3D Reconstruction in Visually Important Body Parts from Silhouettes

arXiv: https://arxiv.org/abs/2211.14822 · HTML: https://mlsanity.com/paper/2211.14822/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 14 of its 74 references that are in the map.
- First posted on arXiv 27 Nov 2022.

## Builds on (most cited first, 14 of 14)

- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [AMASS: Archive of Motion Capture as Surface Shapes](https://mlsanity.com/paper/1904.03278/) (2019)
- [End-to-end Recovery of Human Shape and Pose](https://mlsanity.com/paper/1712.06584/) (2017)
- [Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Image](https://mlsanity.com/paper/1607.08128/) (2016)
- [Learning to Reconstruct 3D Human Pose and Shape via Model-fitting in the Loop](https://mlsanity.com/paper/1909.12828/) (2019)
- [Learning from Synthetic Humans](https://mlsanity.com/paper/1701.01370/) (2017)
- [Convolutional Mesh Regression for Single-Image Human Shape Reconstruction](https://mlsanity.com/paper/1905.03244/) (2019)
- [Learning to Estimate 3D Human Pose and Shape from a Single Color Image](https://mlsanity.com/paper/1805.04092/) (2018)
- [DeepCut: Joint Subset Partition and Labeling for Multi Person Pose Estimation](https://mlsanity.com/paper/1511.06645/) (2015)
- [A Survey on Instance Segmentation: State of the art](https://mlsanity.com/paper/2007.00047/) (2020)
- [Building Statistical Shape Spaces for 3D Human Modeling](https://mlsanity.com/paper/1503.05860/) (2015)
- [Differentiable Multi-Granularity Human Representation Learning for Instance-Aware Human Semantic Parsing](https://mlsanity.com/paper/2103.04570/) (2021)
- [Learning Anthropometry from Rendered Humans](https://mlsanity.com/paper/2101.02515/) (2021)
- [Concise and Effective Network for 3D Human Modeling from Orthogonal Silhouettes](https://mlsanity.com/paper/1912.11616/) (2019)

## Abstract (arXiv)

This research proposes a novel adjustable algorithm for reconstructing 3D body shapes from front and side silhouettes. Most recent silhouette-based approaches use a deep neural network trained by silhouettes and key points to estimate the shape parameters but cannot accurately fit the model to the body contours and consequently are struggling to cover detailed body geometry, especially in the torso. In addition, in most of these cases, body parts have the same accuracy priority, making the optimization harder and avoiding reaching the optimum possible result in essential body parts, like the torso, which is visually important in most applications, such as virtual garment fitting. In the proposed method, we can adjust the expected accuracy for each body part based on our purpose by assigning coefficients for the distance of each body part between the projected 3D body and 2D silhouettes. To measure this distance, we first recognize the correspondent body parts using body segmentation in both views. Then, we align individual body parts by 2D rigid registration and match them using pairwise matching. The objective function tries to minimize the distance cost for the individual body parts in both views based on distances and coefficients by optimizing the statistical model parameters. We also handle the slight variation in the degree of arms and limbs by matching the pose. We evaluate the proposed method with synthetic body meshes from the normalized S-SCAPE. The result shows that the algorithm can more accurately reconstruct visually important body parts with high coefficients.
