# Melting Pot 2.0

arXiv: https://arxiv.org/abs/2211.13746 · HTML: https://mlsanity.com/paper/2211.13746/

## Key facts

- Cited by 40 papers in the map (data through 14 Oct 2026).
- Builds on 46 of its 84 references that are in the map.
- First posted on arXiv 24 Nov 2022.

## Builds on (most cited first, 30 of 46)

- [ImageNet Large Scale Visual Recognition Challenge](https://mlsanity.com/paper/1409.0575/) (2014)
- [Representation Learning with Contrastive Predictive Coding](https://mlsanity.com/paper/1807.03748/) (2018)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [A Survey on Bias and Fairness in Machine Learning](https://mlsanity.com/paper/1908.09635/) (2019)
- [Concrete Problems in AI Safety](https://mlsanity.com/paper/1606.06565/) (2016)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Dota 2 with Large Scale Deep Reinforcement Learning](https://mlsanity.com/paper/1912.06680/) (2019)
- [Ethical and social risks of harm from Language Models](https://mlsanity.com/paper/2112.04359/) (2021)
- [IMPALA: Scalable Distributed Deep-RL with Importance Weighted Actor-Learner Architectures](https://mlsanity.com/paper/1802.01561/) (2018)
- [QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1803.11485/) (2018)
- [Reinforcement Learning with Unsupervised Auxiliary Tasks](https://mlsanity.com/paper/1611.05397/) (2016)
- [Quantifying Generalization in Reinforcement Learning](https://mlsanity.com/paper/1812.02341/) (2018)
- [On the Utility of Learning about Humans for Human-AI Coordination](https://mlsanity.com/paper/1910.05789/) (2019)
- [FeUdal Networks for Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1703.01161/) (2017)
- [Six Challenges for Neural Machine Translation](https://mlsanity.com/paper/1706.03872/) (2017)
- [Emergent Tool Use From Multi-Agent Autocurricula](https://mlsanity.com/paper/1909.07528/) (2019)
- [Cooperative Inverse Reinforcement Learning](https://mlsanity.com/paper/1606.03137/) (2016)
- [A Unified Game-Theoretic Approach to Multiagent Reinforcement Learning](https://mlsanity.com/paper/1711.00832/) (2017)
- [Human-level performance in first-person multiplayer games with population-based deep reinforcement learning](https://mlsanity.com/paper/1807.01281/) (2018)
- [Learning with Opponent-Learning Awareness](https://mlsanity.com/paper/1709.04326/) (2017)
- [Multi-agent Reinforcement Learning in Sequential Social Dilemmas](https://mlsanity.com/paper/1702.03037/) (2017)
- [Open Problems in Cooperative AI](https://mlsanity.com/paper/2012.08630/) (2020)
- [Collaborating with Humans without Human Data](https://mlsanity.com/paper/2110.08176/) (2021)
- [Multi-task Deep Reinforcement Learning with PopArt](https://mlsanity.com/paper/1809.04474/) (2018)
- [Generalization and Regularization in DQN](https://mlsanity.com/paper/1810.00123/) (2018)
- [Inequity aversion improves cooperation in intertemporal social dilemmas](https://mlsanity.com/paper/1803.08884/) (2018)
- [Scalable Evaluation of Multi-Agent Reinforcement Learning with Melting Pot](https://mlsanity.com/paper/2107.06857/) (2021)
- [Open-ended Learning in Symmetric Zero-sum Games](https://mlsanity.com/paper/1901.08106/) (2019)
- [A Dissection of Overfitting and Generalization in Continuous Reinforcement Learning](https://mlsanity.com/paper/1806.07937/) (2018)
- [V-MPO: On-Policy Maximum a Posteriori Policy Optimization for Discrete and Continuous Control](https://mlsanity.com/paper/1909.12238/) (2019)

## Built on by (most cited first, 30 of 40)

- [JaxMARL: Multi-Agent RL Environments and Algorithms in JAX](https://mlsanity.com/paper/2311.10090/) (2023)
- [Hypothetical Minds: Scaffolding Theory of Mind for Multi-Agent Tasks with Large Language Models](https://mlsanity.com/paper/2407.07086/) (2024)
- [A Review of Cooperation in Multi-agent Learning](https://mlsanity.com/paper/2312.05162/) (2023)
- [POGEMA: A Benchmark Platform for Cooperative Multi-Agent Pathfinding](https://mlsanity.com/paper/2407.14931/) (2024)
- [Virtual Agent Economies](https://mlsanity.com/paper/2509.10147/) (2025)
- [AdaSociety: An Adaptive Environment with Social Structures for Multi-Agent Decision-Making](https://mlsanity.com/paper/2411.03865/) (2024)
- [N-Agent Ad Hoc Teamwork](https://mlsanity.com/paper/2404.10740/) (2024)
- [Evaluating Generalization Capabilities of LLM-Based Agents in Mixed-Motive Scenarios Using Concordia](https://mlsanity.com/paper/2512.03318/) (2025)
- [Can LLM-Augmented autonomous agents cooperate?, An evaluation of their cooperative capabilities through Melting Pot](https://mlsanity.com/paper/2403.11381/) (2024)
- [Paradigms of AI Evaluation: Mapping Goals, Methodologies and Culture](https://mlsanity.com/paper/2502.15620/) (2025)
- [MEAL: A Benchmark for Continual Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2506.14990/) (2025)
- [The Five Ws of Multi-Agent Communication: Who Talks to Whom, When, What, and Why -- A Survey from MARL to Emergent Language and LLMs](https://mlsanity.com/paper/2602.11583/) (2026)
- [Cooperative Resilience in Artificial Intelligence Multiagent Systems](https://mlsanity.com/paper/2409.13187/) (2024)
- [SocialJax: An Evaluation Suite for Multi-agent Reinforcement Learning in Sequential Social Dilemmas](https://mlsanity.com/paper/2503.14576/) (2025)
- [CoopReflect: Towards Natural Language Communication for Cooperative Autonomous Driving via Multi-Agent Learning](https://mlsanity.com/paper/2505.18334/) (2025)
- [Evolution of Cooperation in LLM-Agent Societies: A Preliminary Study Using Different Punishment Strategies](https://mlsanity.com/paper/2504.19487/) (2025)
- [Generative AI collective behavior needs an interactionist paradigm](https://mlsanity.com/paper/2601.10567/) (2026)
- [CoDreamer: Communication-Based Decentralised World Models](https://mlsanity.com/paper/2406.13600/) (2024)
- [ActionParty: Multi-Subject Action Binding in Generative Video Games](https://mlsanity.com/paper/2604.02330/) (2026)
- [Multi-agent cooperation through learning-aware policy gradients](https://mlsanity.com/paper/2410.18636/) (2024)
- [Wonder Wins Ways: Curiosity-Driven Exploration through Multi-Agent Contextual Calibration](https://mlsanity.com/paper/2509.20648/) (2025)
- [Metric-Gradient Projection for Stable Multi-Agent Policy Learning](https://mlsanity.com/paper/2605.18809/) (2026)
- [Heterogeneous Social Value Orientation Leads to Meaningful Diversity in Sequential Social Dilemmas](https://mlsanity.com/paper/2305.00768/) (2023)
- [Doing the right thing for the right reason: Evaluating artificial moral cognition by probing cost insensitivity](https://mlsanity.com/paper/2305.18269/) (2023)
- [Quantifying Agent Interaction in Multi-agent Reinforcement Learning for Cost-efficient Generalization](https://mlsanity.com/paper/2310.07218/) (2023)
- [Social Environment Design](https://mlsanity.com/paper/2402.14090/) (2024)
- [KnowPC: Knowledge-Driven Programmatic Reinforcement Learning for Zero-shot Coordination](https://mlsanity.com/paper/2408.04336/) (2024)
- [Benchmarking the Limits of In-Context Reinforcement Learning for Ad-Hoc Teamwork](https://mlsanity.com/paper/2605.24423/) (2026)
- [Benchmarking Open-Ended Multi-Agent Coordination in Language Agents](https://mlsanity.com/paper/2606.08340/) (2026)
- [marl-jax: Multi-Agent Reinforcement Leaning Framework](https://mlsanity.com/paper/2303.13808/) (2023)

## Abstract (arXiv)

Multi-agent artificial intelligence research promises a path to develop intelligent technologies that are more human-like and more human-compatible than those produced by "solipsistic" approaches, which do not consider interactions between agents. Melting Pot is a research tool developed to facilitate work on multi-agent artificial intelligence, and provides an evaluation protocol that measures generalization to novel social partners in a set of canonical test scenarios. Each scenario pairs a physical environment (a "substrate") with a reference set of co-players (a "background population"), to create a social situation with substantial interdependence between the individuals involved. For instance, some scenarios were inspired by institutional-economics-based accounts of natural resource management and public-good-provision dilemmas. Others were inspired by considerations from evolutionary biology, game theory, and artificial life. Melting Pot aims to cover a maximally diverse set of interdependencies and incentives. It includes the commonly-studied extreme cases of perfectly-competitive (zero-sum) motivations and perfectly-cooperative (shared-reward) motivations, but does not stop with them. As in real-life, a clear majority of scenarios in Melting Pot have mixed incentives. They are neither purely competitive nor purely cooperative and thus demand successful agents be able to navigate the resulting ambiguity. Here we describe Melting Pot 2.0, which revises and expands on Melting Pot. We also introduce support for scenarios with asymmetric roles, and explain how to integrate them into the evaluation protocol. This report also contains: (1) details of all substrates and scenarios; (2) a complete description of all baseline algorithms and results. Our intention is for it to serve as a reference for researchers using Melting Pot 2.0.
