# Make-A-Story: Visual Memory Conditioned Consistent Story Generation

arXiv: https://arxiv.org/abs/2211.13319 · HTML: https://mlsanity.com/paper/2211.13319/

## Key facts

- Cited by 76 papers in the map (data through 14 Oct 2026).
- Builds on 48 of its 65 references that are in the map.
- First posted on arXiv 23 Nov 2022.

## Builds on (most cited first, 30 of 48)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Zero-Shot Text-to-Image Generation](https://mlsanity.com/paper/2102.12092/) (2021)
- [Auto-Encoding Variational Bayes](https://mlsanity.com/paper/1312.6114/) (2013)
- [GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Models](https://mlsanity.com/paper/2112.10741/) (2021)
- [Density estimation using Real NVP](https://mlsanity.com/paper/1605.08803/) (2016)
- [Make-A-Video: Text-to-Video Generation without Text-Video Data](https://mlsanity.com/paper/2209.14792/) (2022)
- [CLEVR: A Diagnostic Dataset for Compositional Language and Elementary Visual Reasoning](https://mlsanity.com/paper/1612.06890/) (2016)
- [Generating Diverse High-Fidelity Images with VQ-VAE-2](https://mlsanity.com/paper/1906.00446/) (2019)
- [NICE: Non-linear Independent Components Estimation](https://mlsanity.com/paper/1410.8516/) (2014)
- [SpanBERT: Improving Pre-training by Representing and Predicting Spans](https://mlsanity.com/paper/1907.10529/) (2019)
- [Self-Attention Generative Adversarial Networks](https://mlsanity.com/paper/1805.08318/) (2018)
- [Vector Quantized Diffusion Model for Text-to-Image Synthesis](https://mlsanity.com/paper/2111.14822/) (2021)
- [Generative Adversarial Text to Image Synthesis](https://mlsanity.com/paper/1605.05396/) (2016)
- [CogView: Mastering Text-to-Image Generation via Transformers](https://mlsanity.com/paper/2105.13290/) (2021)
- [Localizing Moments in Video with Natural Language](https://mlsanity.com/paper/1708.01641/) (2017)
- [MoCoGAN: Decomposing Motion and Content for Video Generation](https://mlsanity.com/paper/1707.04993/) (2017)
- [Generating Videos with Scene Dynamics](https://mlsanity.com/paper/1609.02612/) (2016)
- [Quantifying Generalization in Reinforcement Learning](https://mlsanity.com/paper/1812.02341/) (2018)
- [DM-GAN: Dynamic Memory Generative Adversarial Networks for Text-to-Image Synthesis](https://mlsanity.com/paper/1904.01310/) (2019)
- [Cross-Modal Contrastive Learning for Text-to-Image Generation](https://mlsanity.com/paper/2101.04702/) (2021)
- [GODIVA: Generating Open-DomaIn Videos from nAtural Descriptions](https://mlsanity.com/paper/2104.14806/) (2021)
- [Stochastic Video Generation with a Learned Prior](https://mlsanity.com/paper/1802.07687/) (2018)
- [DenseCap: Fully Convolutional Localization Networks for Dense Captioning](https://mlsanity.com/paper/1511.07571/) (2015)
- [Video Generation From Text](https://mlsanity.com/paper/1710.00421/) (2017)
- [StoryGAN: A Sequential Conditional GAN for Story Visualization](https://mlsanity.com/paper/1812.02784/) (2018)

## Built on by (most cited first, 30 of 76)

- [SDFusion: Multimodal 3D Shape Completion, Reconstruction, and Generation](https://mlsanity.com/paper/2212.04493/) (2022)
- [Text-to-image Diffusion Models in Generative AI: A Survey](https://mlsanity.com/paper/2303.07909/) (2023)
- [WorldMem: Long-term Consistent World Simulation with Memory](https://mlsanity.com/paper/2504.12369/) (2025)
- [One-Minute Video Generation with Test-Time Training](https://mlsanity.com/paper/2504.05298/) (2025)
- [MovieDreamer: Hierarchical Generation for Coherent Long Visual Sequence](https://mlsanity.com/paper/2407.16655/) (2024)
- [Automated Movie Generation via Multi-Agent CoT Planning](https://mlsanity.com/paper/2503.07314/) (2025)
- [TaleCrafter: Interactive Story Visualization with Multiple Characters](https://mlsanity.com/paper/2305.18247/) (2023)
- [SEED-Story: Multimodal Long Story Generation with Large Language Model](https://mlsanity.com/paper/2407.08683/) (2024)
- [The Chosen One: Consistent Characters in Text-to-Image Diffusion Models](https://mlsanity.com/paper/2311.10093/) (2023)
- [MyVLM: Personalizing VLMs for User-Specific Queries](https://mlsanity.com/paper/2403.14599/) (2024)
- [Boosting Consistency in Story Visualization with Rich-Contextual Conditional Diffusion Models](https://mlsanity.com/paper/2407.02482/) (2024)
- [DreamStory: Open-Domain Story Visualization by LLM-Guided Multi-Subject Consistent Diffusion](https://mlsanity.com/paper/2407.12899/) (2024)
- [Prompting Hard or Hardly Prompting: Prompt Inversion for Text-to-Image Diffusion Models](https://mlsanity.com/paper/2312.12416/) (2023)
- [Mind the Time: Temporally-Controlled Multi-Event Video Generation](https://mlsanity.com/paper/2412.05263/) (2024)
- [StoryMem: Multi-shot Long Video Storytelling with Memory](https://mlsanity.com/paper/2512.19539/) (2025)
- [Autoregressive Models in Vision: A Survey](https://mlsanity.com/paper/2411.05902/) (2024)
- [AutoStory: Generating Diverse Storytelling Images with Minimal Human Effort](https://mlsanity.com/paper/2311.11243/) (2023)
- [Exploiting Diffusion Prior for Generalizable Dense Prediction](https://mlsanity.com/paper/2311.18832/) (2023)
- [Anim-Director: A Large Multimodal Model Powered Agent for Controllable Animation Video Generation](https://mlsanity.com/paper/2408.09787/) (2024)
- [HeadStudio: Text to Animatable Head Avatars with 3D Gaussian Splatting](https://mlsanity.com/paper/2402.06149/) (2024)
- [StoryBench: A Multifaceted Benchmark for Continuous Story Visualization](https://mlsanity.com/paper/2308.11606/) (2023)
- [Generating Visual Scenes from Touch](https://mlsanity.com/paper/2309.15117/) (2023)
- [StoryGPT-V: Large Language Models as Consistent Story Visualizers](https://mlsanity.com/paper/2312.02252/) (2023)
- [TALC: Time-Aligned Captions for Multi-Scene Text-to-Video Generation](https://mlsanity.com/paper/2405.04682/) (2024)
- [MAMo: Leveraging Memory and Attention for Monocular Video Depth Estimation](https://mlsanity.com/paper/2307.14336/) (2023)
- [MAViS: A Multi-Agent Framework for Long-Sequence Video Storytelling](https://mlsanity.com/paper/2508.08487/) (2025)
- [StoryImager: A Unified and Efficient Framework for Coherent Story Visualization and Completion](https://mlsanity.com/paper/2404.05979/) (2024)
- [What Makes a Good Story and How Can We Measure It? A Comprehensive Survey of Story Evaluation](https://mlsanity.com/paper/2408.14622/) (2024)
- [Generative AI for Cel-Animation: A Survey](https://mlsanity.com/paper/2501.06250/) (2025)
- [OneActor: Consistent Character Generation via Cluster-Conditioned Guidance](https://mlsanity.com/paper/2404.10267/) (2024)

## Abstract (arXiv)

There has been a recent explosion of impressive generative models that can produce high quality images (or videos) conditioned on text descriptions. However, all such approaches rely on conditional sentences that contain unambiguous descriptions of scenes and main actors in them. Therefore employing such models for more complex task of story visualization, where naturally references and co-references exist, and one requires to reason about when to maintain consistency of actors and backgrounds across frames/scenes, and when not to, based on story progression, remains a challenge. In this work, we address the aforementioned challenges and propose a novel autoregressive diffusion-based framework with a visual memory module that implicitly captures the actor and background context across the generated frames. Sentence-conditioned soft attention over the memories enables effective reference resolution and learns to maintain scene and actor consistency when needed. To validate the effectiveness of our approach, we extend the MUGEN dataset and introduce additional characters, backgrounds and referencing in multi-sentence storylines. Our experiments for story generation on the MUGEN, the PororoSV and the FlintstonesSV dataset show that our method not only outperforms prior state-of-the-art in generating frames with high visual quality, which are consistent with the story, but also models appropriate correspondences between the characters and the background.
