# TetraDiffusion: Tetrahedral Diffusion Models for 3D Shape Generation

arXiv: https://arxiv.org/abs/2211.13220 · HTML: https://mlsanity.com/paper/2211.13220/

## Key facts

- Cited by 14 papers in the map (data through 14 Oct 2026).
- Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models.
- Builds on 41 of its 61 references that are in the map.
- First posted on arXiv 23 Nov 2022.

## Placed in

- Diffusion models / [3D, point cloud and scene generation](https://mlsanity.com/diffusion/3d-point-cloud-and-scene-generation/)

## Builds on (most cited first, 30 of 41)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Semi-Supervised Classification with Graph Convolutional Networks](https://mlsanity.com/paper/1609.02907/) (2016)
- [Denoising Diffusion Implicit Models](https://mlsanity.com/paper/2010.02502/) (2020)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Diffusion Models Beat GANs on Image Synthesis](https://mlsanity.com/paper/2105.05233/) (2021)
- [Hierarchical Text-Conditional Image Generation with CLIP Latents](https://mlsanity.com/paper/2204.06125/) (2022)
- [Photorealistic Text-to-Image Diffusion Models with Deep Language Understanding](https://mlsanity.com/paper/2205.11487/) (2022)
- [Classifier-Free Diffusion Guidance](https://mlsanity.com/paper/2207.12598/) (2022)
- [GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Models](https://mlsanity.com/paper/2112.10741/) (2021)
- [Gaussian Error Linear Units (GELUs)](https://mlsanity.com/paper/1606.08415/) (2016)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [FiLM: Visual Reasoning with a General Conditioning Layer](https://mlsanity.com/paper/1709.07871/) (2017)
- [Group Normalization](https://mlsanity.com/paper/1803.08494/) (2018)
- [Simplifying Graph Convolutional Networks](https://mlsanity.com/paper/1902.07153/) (2019)
- [Linformer: Self-Attention with Linear Complexity](https://mlsanity.com/paper/2006.04768/) (2020)
- [KPConv: Flexible and Deformable Convolution for Point Clouds](https://mlsanity.com/paper/1904.08889/) (2019)
- [Variational Diffusion Models](https://mlsanity.com/paper/2107.00630/) (2021)
- [Spectral Networks and Locally Connected Networks on Graphs](https://mlsanity.com/paper/1312.6203/) (2013)
- [Learning Implicit Fields for Generative Shape Modeling](https://mlsanity.com/paper/1812.02822/) (2018)
- [CrossViT: Cross-Attention Multi-Scale Vision Transformer for Image Classification](https://mlsanity.com/paper/2103.14899/) (2021)
- [Diffusion Probabilistic Models for 3D Point Cloud Generation](https://mlsanity.com/paper/2103.01458/) (2021)
- [LION: Latent Point Diffusion Models for 3D Shape Generation](https://mlsanity.com/paper/2210.06978/) (2022)
- [3D Shape Generation and Completion through Point-Voxel Diffusion](https://mlsanity.com/paper/2104.03670/) (2021)
- [PointFlow: 3D Point Cloud Generation with Continuous Normalizing Flows](https://mlsanity.com/paper/1906.12320/) (2019)
- [Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape Synthesis](https://mlsanity.com/paper/2111.04276/) (2021)
- [GET3D: A Generative Model of High Quality 3D Textured Shapes Learned from Images](https://mlsanity.com/paper/2209.11163/) (2022)
- [Modular Primitives for High-Performance Differentiable Rendering](https://mlsanity.com/paper/2011.03277/) (2020)

## Built on by (most cited first, 14 of 14)

- [Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed Diffusion Models](https://mlsanity.com/paper/2312.13763/) (2023)
- [TexFusion: Synthesizing 3D Textures with Text-Guided Image Diffusion Models](https://mlsanity.com/paper/2310.13772/) (2023)
- [Advances in 3D Generation: A Survey](https://mlsanity.com/paper/2401.17807/) (2024)
- [VideoMV: Consistent Multi-View Generation Based on Large Video Generative Model](https://mlsanity.com/paper/2403.12010/) (2024)
- [CubeDiff: Repurposing Diffusion-Based Image Models for Panorama Generation](https://mlsanity.com/paper/2501.17162/) (2025)
- [Multi-modal Machine Learning in Engineering Design: A Review and Future Directions](https://mlsanity.com/paper/2302.10909/) (2023)
- [WildFusion: Learning 3D-Aware Latent Diffusion Models in View Space](https://mlsanity.com/paper/2311.13570/) (2023)
- [DiffPMAE: Diffusion Masked Autoencoders for Point Cloud Reconstruction](https://mlsanity.com/paper/2312.03298/) (2023)
- [Efficient Meshy Neural Fields for Animatable Human Avatars](https://mlsanity.com/paper/2303.12965/) (2023)
- [GALA: Geometry-Aware Local Adaptive Grids for Detailed 3D Generation](https://mlsanity.com/paper/2410.10037/) (2024)
- [A Mesh Is Worth 512 Numbers: Spectral-domain Diffusion Modeling for High-dimension Shape Generation](https://mlsanity.com/paper/2503.06485/) (2025)
- [3D Shape Generation: A Survey](https://mlsanity.com/paper/2506.22678/) (2025)
- [Rethinking 3D Shape Generation: Diffusion over Superquadrics](https://mlsanity.com/paper/2606.08957/) (2026)
- [PLSR: Progressive and Localized Super-Resolution of 3D Objects via Localized Latent Voxel Diffusion](https://mlsanity.com/paper/2609.06436/) (2026)

## Abstract (arXiv)

Probabilistic denoising diffusion models (DDMs) have set a new standard for 2D image generation. Extending DDMs for 3D content creation is an active field of research. Here, we propose TetraDiffusion, a diffusion model that operates on a tetrahedral partitioning of 3D space to enable efficient, high-resolution 3D shape generation. Our model introduces operators for convolution and transpose convolution that act directly on the tetrahedral partition, and seamlessly includes additional attributes such as color. Remarkably, TetraDiffusion enables rapid sampling of detailed 3D objects in nearly real-time with unprecedented resolution. It's also adaptable for generating 3D shapes conditioned on 2D images. Compared to existing 3D mesh diffusion techniques, our method is up to 200 times faster in inference speed, works on standard consumer hardware, and delivers superior results.
