# Contrastive Identity-Aware Learning for Multi-Agent Value Decomposition

arXiv: https://arxiv.org/abs/2211.12712 · HTML: https://mlsanity.com/paper/2211.12712/

## Key facts

- Cited by 19 papers in the map (data through 14 Oct 2026).
- Builds on 31 of its 43 references that are in the map.
- First posted on arXiv 23 Nov 2022.

## Builds on (most cited first, 30 of 31)

- [Representation Learning with Contrastive Predictive Coding](https://mlsanity.com/paper/1807.03748/) (2018)
- [Multi-Agent Actor-Critic for Mixed Cooperative-Competitive Environments](https://mlsanity.com/paper/1706.02275/) (2017)
- [Understanding Contrastive Representation Learning through Alignment and Uniformity on the Hypersphere](https://mlsanity.com/paper/2005.10242/) (2020)
- [Exploration by Random Network Distillation](https://mlsanity.com/paper/1810.12894/) (2018)
- [The Surprising Effectiveness of PPO in Cooperative, Multi-Agent Games](https://mlsanity.com/paper/2103.01955/) (2021)
- [Diversity is All You Need: Learning Skills without a Reward Function](https://mlsanity.com/paper/1802.06070/) (2018)
- [QMIX: Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1803.11485/) (2018)
- [The StarCraft Multi-Agent Challenge](https://mlsanity.com/paper/1902.04043/) (2019)
- [QTRAN: Learning to Factorize with Transformation for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1905.05408/) (2019)
- [QPLEX: Duplex Dueling Multi-Agent Q-Learning](https://mlsanity.com/paper/2008.01062/) (2020)
- [Human-level performance in first-person multiplayer games with population-based deep reinforcement learning](https://mlsanity.com/paper/1807.01281/) (2018)
- [Weighted QMIX: Expanding Monotonic Value Function Factorisation for Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2006.10800/) (2020)
- [MAVEN: Multi-Agent Variational Exploration](https://mlsanity.com/paper/1910.07483/) (2019)
- [RODE: Learning Roles to Decompose Multi-Agent Tasks](https://mlsanity.com/paper/2010.01523/) (2020)
- [Celebrating Diversity in Shared Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2106.02195/) (2021)
- [Scaling Multi-Agent Reinforcement Learning with Selective Parameter Sharing](https://mlsanity.com/paper/2102.07475/) (2021)
- [Deep Model Reassembly](https://mlsanity.com/paper/2210.17409/) (2022)
- [Influence-Based Multi-Agent Exploration](https://mlsanity.com/paper/1910.05512/) (2019)
- [Factorizing Knowledge in Neural Networks](https://mlsanity.com/paper/2207.03337/) (2022)
- [Multi-Agent Reinforcement Learning for Active Voltage Control on Power Distribution Networks](https://mlsanity.com/paper/2110.14300/) (2021)
- [Evolutionary Population Curriculum for Scaling Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2003.10423/) (2020)
- [Towards Open Ad Hoc Teamwork Using Graph-based Policy Learning](https://mlsanity.com/paper/2006.10412/) (2020)
- [From Few to More: Large-scale Dynamic Multiagent Curriculum Learning](https://mlsanity.com/paper/1909.02790/) (2019)
- [MASER: Multi-Agent Reinforcement Learning with Subgoals Generated from Experience Replay Buffer](https://mlsanity.com/paper/2206.10607/) (2022)
- [Revisiting Some Common Practices in Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2206.07505/) (2022)
- [The Emergence of Individuality](https://mlsanity.com/paper/2006.05842/) (2020)
- [Expected Value of Communication for Planning in Ad Hoc Teamwork](https://mlsanity.com/paper/2103.01171/) (2021)
- [Policy Diagnosis via Measuring Role Diversity in Cooperative Multi-agent RL](https://mlsanity.com/paper/2207.05683/) (2022)
- [Locality Matters: A Scalable Value Decomposition Approach for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2109.10632/) (2021)
- [S2RL: Do We Really Need to Perceive All States in Deep Multi-Agent Reinforcement Learning?](https://mlsanity.com/paper/2206.11054/) (2022)

## Built on by (most cited first, 19 of 19)

- [Odyssey: Empowering Minecraft Agents with Open-World Skills](https://mlsanity.com/paper/2407.15325/) (2024)
- [Is Centralized Training with Decentralized Execution Framework Centralized Enough for MARL?](https://mlsanity.com/paper/2305.17352/) (2023)
- [A2PO: Towards Effective Offline Reinforcement Learning from an Advantage-aware Perspective](https://mlsanity.com/paper/2403.07262/) (2024)
- [Kaleidoscope: Learnable Masks for Heterogeneous Multi-agent Reinforcement Learning](https://mlsanity.com/paper/2410.08540/) (2024)
- [VDFD: Multi-Agent Value Decomposition Framework with Disentangled World Model](https://mlsanity.com/paper/2309.04615/) (2023)
- [FUSER: Feed-Forward MUltiview 3D Registration Transformer and SE(3)N Diffusion Refinement](https://mlsanity.com/paper/2512.09373/) (2025)
- [Retaining Suboptimal Actions to Follow Shifting Optima in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2602.17062/) (2026)
- [Temporal Prototype-Aware Learning for Active Voltage Control on Power Distribution Networks](https://mlsanity.com/paper/2406.17818/) (2024)
- [When Is Diversity Rewarded in Cooperative Multi-Agent Learning?](https://mlsanity.com/paper/2506.09434/) (2025)
- [Message-passing selection: Towards interpretable GNNs for graph classification](https://mlsanity.com/paper/2306.02081/) (2023)
- [Potentially Optimal Joint Actions Recognition for Cooperative Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2405.08036/) (2024)
- [Dual-branch Spatial-Temporal Self-supervised Representation for Enhanced Road Network Learning](https://mlsanity.com/paper/2511.06633/) (2025)
- [FlickerFusion: Intra-trajectory Domain Generalizing Multi-Agent RL](https://mlsanity.com/paper/2410.15876/) (2024)
- [Using a single actor to output personalized policy for different intersections](https://mlsanity.com/paper/2503.07678/) (2025)
- [Multi-Agent Model-Based Reinforcement Learning with Joint State-Action Learned Embeddings](https://mlsanity.com/paper/2602.12520/) (2026)
- [MA-VLCM: A Vision Language Critic Model for Value Estimation of Policies in Multi-Agent Team Settings](https://mlsanity.com/paper/2603.15418/) (2026)
- [Generalized Intention Modeling in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2605.31318/) (2026)
- [CCKS: Consensus-based Communication and Knowledge Sharing](https://mlsanity.com/paper/2606.12281/) (2026)
- [CIVA: Critic-Induced Value-Subspace Attacks on Visual World-Model Agents](https://mlsanity.com/paper/2608.21114/) (2026)

## Abstract (arXiv)

Value Decomposition (VD) aims to deduce the contributions of agents for decentralized policies in the presence of only global rewards, and has recently emerged as a powerful credit assignment paradigm for tackling cooperative Multi-Agent Reinforcement Learning (MARL) problems. One of the main challenges in VD is to promote diverse behaviors among agents, while existing methods directly encourage the diversity of learned agent networks with various strategies. However, we argue that these dedicated designs for agent networks are still limited by the indistinguishable VD network, leading to homogeneous agent behaviors and thus downgrading the cooperation capability. In this paper, we propose a novel Contrastive Identity-Aware learning (CIA) method, explicitly boosting the credit-level distinguishability of the VD network to break the bottleneck of multi-agent diversity. Specifically, our approach leverages contrastive learning to maximize the mutual information between the temporal credits and identity representations of different agents, encouraging the full expressiveness of credit assignment and further the emergence of individualities. The algorithm implementation of the proposed CIA module is simple yet effective that can be readily incorporated into various VD architectures. Experiments on the SMAC benchmarks and across different VD backbones demonstrate that the proposed method yields results superior to the state-of-the-art counterparts. Our code is available at https://github.com/liushunyu/CIA.
