# Touch and Go: Learning from Human-Collected Vision and Touch

arXiv: https://arxiv.org/abs/2211.12498 · HTML: https://mlsanity.com/paper/2211.12498/

## Key facts

- Cited by 87 papers in the map (data through 14 Oct 2026).
- Builds on 50 of its 85 references that are in the map.
- First posted on arXiv 22 Nov 2022.

## Builds on (most cited first, 30 of 50)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Image-to-Image Translation with Conditional Adversarial Networks](https://mlsanity.com/paper/1611.07004/) (2016)
- [Zero-Shot Text-to-Image Generation](https://mlsanity.com/paper/2102.12092/) (2021)
- [Quo Vadis, Action Recognition? A New Model and the Kinetics Dataset](https://mlsanity.com/paper/1705.07750/) (2017)
- [Perceptual Losses for Real-Time Style Transfer and Super-Resolution](https://mlsanity.com/paper/1603.08155/) (2016)
- [Contrastive Multiview Coding](https://mlsanity.com/paper/1906.05849/) (2019)
- [High-Resolution Image Synthesis and Semantic Manipulation with Conditional GANs](https://mlsanity.com/paper/1711.11585/) (2017)
- [Generative Adversarial Text to Image Synthesis](https://mlsanity.com/paper/1605.05396/) (2016)
- [Exploring the Limits of Weakly Supervised Pretraining](https://mlsanity.com/paper/1805.00932/) (2018)
- [Look, Listen and Learn](https://mlsanity.com/paper/1705.08168/) (2017)
- [VirTex: Learning Visual Representations from Textual Annotations](https://mlsanity.com/paper/2006.06666/) (2020)
- [Audio-Visual Scene Analysis with Self-Supervised Multisensory Features](https://mlsanity.com/paper/1804.03641/) (2018)
- [Image Generation from Scene Graphs](https://mlsanity.com/paper/1804.01622/) (2018)
- [Unsupervised Learning for Physical Interaction through Video Prediction](https://mlsanity.com/paper/1605.07157/) (2016)
- [Stochastic Video Generation with a Learned Prior](https://mlsanity.com/paper/1802.07687/) (2018)
- [Stochastic Variational Video Prediction](https://mlsanity.com/paper/1710.11252/) (2017)
- [Deep Predictive Coding Networks for Video Prediction and Unsupervised Learning](https://mlsanity.com/paper/1605.08104/) (2016)
- [Few-shot Video-to-Video Synthesis](https://mlsanity.com/paper/1910.12713/) (2019)
- [Audio-Visual Instance Discrimination with Cross-Modal Agreement](https://mlsanity.com/paper/2004.12943/) (2020)
- [DIGIT: A Novel Design for a Low-Cost Compact High-Resolution Tactile Sensor with Application to In-Hand Manipulation](https://mlsanity.com/paper/2005.14679/) (2020)
- [Learning Visual Features from Large Weakly Supervised Data](https://mlsanity.com/paper/1511.02251/) (2015)
- [Making Sense of Vision and Touch: Self-Supervised Learning of Multimodal Representations for Contact-Rich Tasks](https://mlsanity.com/paper/1810.10191/) (2018)
- [Visually Indicated Sounds](https://mlsanity.com/paper/1512.08512/) (2015)
- [Grasping in the Wild:Learning 6DoF Closed-Loop Grasping from Low-Cost Demonstrations](https://mlsanity.com/paper/1912.04344/) (2019)
- [Paint by Word](https://mlsanity.com/paper/2103.10951/) (2021)
- [More Than a Feeling: Learning to Grasp and Regrasp using Vision and Touch](https://mlsanity.com/paper/1805.11085/) (2018)
- [High Fidelity Video Prediction with Large Stochastic Recurrent Neural Networks](https://mlsanity.com/paper/1911.01655/) (2019)
- [ObjectFolder 2.0: A Multisensory Object Dataset for Sim2Real Transfer](https://mlsanity.com/paper/2204.02389/) (2022)

## Built on by (most cited first, 30 of 87)

- [Janus: Decoupling Visual Encoding for Unified Multimodal Understanding and Generation](https://mlsanity.com/paper/2410.13848/) (2024)
- [Aligning Cyber Space with Physical World: A Comprehensive Survey on Embodied AI](https://mlsanity.com/paper/2407.06886/) (2024)
- [Learning Human-to-Humanoid Real-Time Whole-Body Teleoperation](https://mlsanity.com/paper/2403.04436/) (2024)
- [Binding Touch to Everything: Learning Unified Multimodal Tactile Representations](https://mlsanity.com/paper/2401.18084/) (2024)
- [EgoLife: Towards Egocentric Life Assistant](https://mlsanity.com/paper/2503.03803/) (2025)
- [A Touch, Vision, and Language Dataset for Multimodal Alignment](https://mlsanity.com/paper/2402.13232/) (2024)
- [SpatialPIN: Enhancing Spatial Reasoning Capabilities of Vision-Language Models through Prompting and Interacting 3D Priors](https://mlsanity.com/paper/2403.13438/) (2024)
- [AnyTouch: Learning Unified Static-Dynamic Representation across Multiple Visuo-tactile Sensors](https://mlsanity.com/paper/2502.12191/) (2025)
- [Transferable Tactile Transformers for Representation Learning Across Diverse Sensors and Tasks](https://mlsanity.com/paper/2406.13640/) (2024)
- [The ObjectFolder Benchmark: Multisensory Learning with Neural and Real Objects](https://mlsanity.com/paper/2306.00956/) (2023)
- [Multimodal Fusion and Vision-Language Models: A Survey for Robot Vision](https://mlsanity.com/paper/2504.02477/) (2025)
- [WorDepth: Variational Language Prior for Monocular Depth Estimation](https://mlsanity.com/paper/2404.03635/) (2024)
- [Understanding 3D Object Interaction from a Single Image](https://mlsanity.com/paper/2305.09664/) (2023)
- [Multimodal Visual-Tactile Representation Learning through Self-Supervised Contrastive Pre-Training](https://mlsanity.com/paper/2401.12024/) (2024)
- [ViT-Lens: Towards Omni-modal Representations](https://mlsanity.com/paper/2311.16081/) (2023)
- [Touch in the Wild: Learning Fine-Grained Manipulation with a Portable Visuo-Tactile Gripper](https://mlsanity.com/paper/2507.15062/) (2025)
- [Generating Visual Scenes from Touch](https://mlsanity.com/paper/2309.15117/) (2023)
- [Test-Time Adaptation for Depth Completion](https://mlsanity.com/paper/2402.03312/) (2024)
- [Tactile-Augmented Radiance Fields](https://mlsanity.com/paper/2405.04534/) (2024)
- [OmniBind: Teach to Build Unequal-Scale Modality Interaction for Omni-Bind of All](https://mlsanity.com/paper/2405.16108/) (2024)
- [CREMA: Generalizable and Efficient Video-Language Reasoning via Multimodal Modular Fusion](https://mlsanity.com/paper/2402.05889/) (2024)
- [A Survey of Robotic Navigation and Manipulation with Physics Simulators in the Era of Embodied AI](https://mlsanity.com/paper/2505.01458/) (2025)
- [OPENTOUCH: Bringing Full-Hand Touch to Real-World Interaction](https://mlsanity.com/paper/2512.16842/) (2025)
- [Boosting Detection in Crowd Analysis via Underutilized Output Features](https://mlsanity.com/paper/2308.16187/) (2023)
- [CycleVLA: Proactive Self-Correcting Vision-Language-Action Models via Subtask Backtracking and Minimum Bayes Risk Decoding](https://mlsanity.com/paper/2601.02295/) (2026)
- [NeuroBind: Towards Unified Multimodal Representations for Neural Signals](https://mlsanity.com/paper/2407.14020/) (2024)
- [AnyTouch 2: General Optical Tactile Representation Learning For Dynamic Tactile Perception](https://mlsanity.com/paper/2602.09617/) (2026)
- [Neural Brain: A Neuroscience-inspired Framework for Embodied Agents](https://mlsanity.com/paper/2505.07634/) (2025)
- [Controllable Visual-Tactile Synthesis](https://mlsanity.com/paper/2305.03051/) (2023)
- [M2CURL: Sample-Efficient Multimodal Reinforcement Learning via Self-Supervised Representation Learning for Robotic Manipulation](https://mlsanity.com/paper/2401.17032/) (2024)

## Abstract (arXiv)

The ability to associate touch with sight is essential for tasks that require physically interacting with objects in the world. We propose a dataset with paired visual and tactile data called Touch and Go, in which human data collectors probe objects in natural environments using tactile sensors, while simultaneously recording egocentric video. In contrast to previous efforts, which have largely been confined to lab settings or simulated environments, our dataset spans a large number of "in the wild" objects and scenes. To demonstrate our dataset's effectiveness, we successfully apply it to a variety of tasks: 1) self-supervised visuo-tactile feature learning, 2) tactile-driven image stylization, i.e., making the visual appearance of an object more consistent with a given tactile signal, and 3) predicting future frames of a tactile signal from visuo-tactile inputs.
