# GlowGAN: Unsupervised Learning of HDR Images from LDR Images in the Wild

arXiv: https://arxiv.org/abs/2211.12352 · HTML: https://mlsanity.com/paper/2211.12352/

## Key facts

- Cited by 21 papers in the map (data through 14 Oct 2026).
- Builds on 39 of its 74 references that are in the map.
- First posted on arXiv 22 Nov 2022.

## Builds on (most cited first, 30 of 39)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [Demystifying MMD GANs](https://mlsanity.com/paper/1801.01401/) (2018)
- [Training Generative Adversarial Networks with Limited Data](https://mlsanity.com/paper/2006.06676/) (2020)
- [Alias-Free Generative Adversarial Networks](https://mlsanity.com/paper/2106.12423/) (2021)
- [pi-GAN: Periodic Implicit Generative Adversarial Networks for 3D-Aware Image Synthesis](https://mlsanity.com/paper/2012.00926/) (2020)
- [GRAF: Generative Radiance Fields for 3D-Aware Image Synthesis](https://mlsanity.com/paper/2007.02442/) (2020)
- [Image2StyleGAN: How to Embed Images Into the StyleGAN Latent Space?](https://mlsanity.com/paper/1904.03189/) (2019)
- [The Perception-Distortion Tradeoff](https://mlsanity.com/paper/1711.06077/) (2017)
- [StyleGAN-XL: Scaling StyleGAN to Large Diverse Datasets](https://mlsanity.com/paper/2202.00273/) (2022)
- [Pivotal Tuning for Latent-based Editing of Real Images](https://mlsanity.com/paper/2106.05744/) (2021)
- [GAN Inversion: A Survey](https://mlsanity.com/paper/2101.05278/) (2021)
- [Generative Visual Manipulation on the Natural Image Manifold](https://mlsanity.com/paper/1609.03552/) (2016)
- [NeRF in the Dark: High Dynamic Range View Synthesis from Noisy Raw Images](https://mlsanity.com/paper/2111.13679/) (2021)
- [Escaping Plato's Cave: 3D Shape From Adversarial Rendering](https://mlsanity.com/paper/1811.11606/) (2018)
- [HDR image reconstruction from a single exposure using deep CNNs](https://mlsanity.com/paper/1710.07480/) (2017)
- [Inverting The Generator Of A Generative Adversarial Network](https://mlsanity.com/paper/1611.05644/) (2016)
- [Single-Image HDR Reconstruction by Learning to Reverse the Camera Pipeline](https://mlsanity.com/paper/2004.01179/) (2020)
- [HDR-NeRF: High Dynamic Range Neural Radiance Fields](https://mlsanity.com/paper/2111.14451/) (2021)
- [Towards Unsupervised Learning of Generative Models for 3D Controllable Image Synthesis](https://mlsanity.com/paper/1912.05237/) (2019)
- [ExpandNet: A Deep Convolutional Neural Network for High Dynamic Range Expansion from Low Dynamic Range Content](https://mlsanity.com/paper/1803.02266/) (2018)
- [HDR-GAN: HDR Image Reconstruction from Multi-Exposed LDR Images with Large Motions](https://mlsanity.com/paper/2007.01628/) (2020)
- [Single Image HDR Reconstruction Using a CNN with Masked Features and Perceptual Loss](https://mlsanity.com/paper/2005.07335/) (2020)
- [Unsupervised Generative 3D Shape Learning from Natural Images](https://mlsanity.com/paper/1910.00287/) (2019)
- [Deep Learning for HDR Imaging: State-of-the-Art and Future Trends](https://mlsanity.com/paper/2110.10394/) (2021)
- [HDR-Plenoxels: Self-Calibrating High Dynamic Range Radiance Fields](https://mlsanity.com/paper/2208.06787/) (2022)
- [Deep SR-ITM: Joint Learning of Super-Resolution and Inverse Tone-Mapping for 4K UHD HDR Applications](https://mlsanity.com/paper/1904.11176/) (2019)

## Built on by (most cited first, 21 of 21)

- [Edify Image: High-Quality Image Generation with Pixel Space Laplacian Diffusion Models](https://mlsanity.com/paper/2411.07126/) (2024)
- [LEDiff: Latent Exposure Diffusion for HDR Generation](https://mlsanity.com/paper/2412.14456/) (2024)
- [Bracket Diffusion: HDR Image Generation by Consistent LDR Denoising](https://mlsanity.com/paper/2405.14304/) (2024)
- [Fast High Dynamic Range Radiance Fields for Dynamic Scenes](https://mlsanity.com/paper/2401.06052/) (2024)
- [Cinematic Gaussians: Real-Time HDR Radiance Fields with Depth of Field](https://mlsanity.com/paper/2406.07329/) (2024)
- [GaSLight: Gaussian Splats for Spatially-Varying Lighting in HDR](https://mlsanity.com/paper/2504.10809/) (2025)
- [Intrinsic Single-Image HDR Reconstruction](https://mlsanity.com/paper/2409.13803/) (2024)
- [AIM 2025 challenge on Inverse Tone Mapping Report: Methods and Results](https://mlsanity.com/paper/2508.13479/) (2025)
- [Semantic Aware Diffusion Inverse Tone Mapping](https://mlsanity.com/paper/2405.15468/) (2024)
- [HDRGS: High Dynamic Range Gaussian Splatting](https://mlsanity.com/paper/2408.06543/) (2024)
- [HDRT: A Large-Scale Dataset for Infrared-Guided HDR Imaging](https://mlsanity.com/paper/2406.05475/) (2024)
- [Sagiri: Low Dynamic Range Image Enhancement with Generative Diffusion Prior](https://mlsanity.com/paper/2406.09389/) (2024)
- [DiffHDR: Re-Exposing LDR Videos with Video Diffusion Models](https://mlsanity.com/paper/2604.06161/) (2026)
- [HDR Video Generation via Latent Alignment with Logarithmic Encoding](https://mlsanity.com/paper/2604.11788/) (2026)
- [Physically Inspired Gaussian Splatting for HDR Novel View Synthesis](https://mlsanity.com/paper/2603.28020/) (2026)
- [A Cycle Ride to HDR: Semantics Aware Self-Supervised Framework for Unpaired LDR-to-HDR Image Reconstruction](https://mlsanity.com/paper/2410.15068/) (2024)
- [PhysHDR: When Lighting Meets Materials and Scene Geometry in HDR Reconstruction](https://mlsanity.com/paper/2509.16869/) (2025)
- [Towards Physically-Based Sky-Modeling For Image Based Lighting](https://mlsanity.com/paper/2512.15632/) (2025)
- [HDR Reconstruction Boosting with Training-Free and Exposure-Consistent Diffusion](https://mlsanity.com/paper/2602.19706/) (2026)
- [Linear Image Generation by Synthesizing Exposure Brackets](https://mlsanity.com/paper/2604.21008/) (2026)
- [Generating HDR Video from SDR Video](https://mlsanity.com/paper/2605.14703/) (2026)

## Abstract (arXiv)

Most in-the-wild images are stored in Low Dynamic Range (LDR) form, serving as a partial observation of the High Dynamic Range (HDR) visual world. Despite limited dynamic range, these LDR images are often captured with different exposures, implicitly containing information about the underlying HDR image distribution. Inspired by this intuition, in this work we present, to the best of our knowledge, the first method for learning a generative model of HDR images from in-the-wild LDR image collections in a fully unsupervised manner. The key idea is to train a generative adversarial network (GAN) to generate HDR images which, when projected to LDR under various exposures, are indistinguishable from real LDR images. The projection from HDR to LDR is achieved via a camera model that captures the stochasticity in exposure and camera response function. Experiments show that our method GlowGAN can synthesize photorealistic HDR images in many challenging cases such as landscapes, lightning, or windows, where previous supervised generative models produce overexposed images. We further demonstrate the new application of unsupervised inverse tone mapping (ITM) enabled by GlowGAN. Our ITM method does not need HDR images or paired multi-exposure images for training, yet it reconstructs more plausible information for overexposed regions than state-of-the-art supervised learning models trained on such data.
