# Where Will Players Move Next? Dynamic Graphs and Hierarchical Fusion for Movement Forecasting in Badminton

arXiv: https://arxiv.org/abs/2211.12217 · HTML: https://mlsanity.com/paper/2211.12217/

## Key facts

- Cited by 10 papers in the map (data through 14 Oct 2026).
- Builds on 14 of its 44 references that are in the map.
- First posted on arXiv 22 Nov 2022.

## Builds on (most cited first, 14 of 14)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Semi-Supervised Classification with Graph Convolutional Networks](https://mlsanity.com/paper/1609.02907/) (2016)
- [Sequence to Sequence Learning with Neural Networks](https://mlsanity.com/paper/1409.3215/) (2014)
- [Modeling Relational Data with Graph Convolutional Networks](https://mlsanity.com/paper/1703.06103/) (2017)
- [EvolveGCN: Evolving Graph Convolutional Networks for Dynamic Graphs](https://mlsanity.com/paper/1902.10191/) (2019)
- [GemNet: Universal Directional Graph Neural Networks for Molecules](https://mlsanity.com/paper/2106.08903/) (2021)
- [Neural Relational Inference for Interacting Systems](https://mlsanity.com/paper/1802.04687/) (2018)
- [Hierarchical Question-Image Co-Attention for Visual Question Answering](https://mlsanity.com/paper/1606.00061/) (2016)
- [Transformer Networks for Trajectory Forecasting](https://mlsanity.com/paper/2003.08111/) (2020)
- [An Attention Enhanced Graph Convolutional LSTM Network for Skeleton-Based Action Recognition](https://mlsanity.com/paper/1902.09130/) (2019)
- [Long Short-Term Memory Based Recurrent Neural Network Architectures for Large Vocabulary Speech Recognition](https://mlsanity.com/paper/1402.1128/) (2014)
- [ShuttleNet: Position-aware Fusion of Rally Progress and Player Styles for Stroke Forecasting in Badminton](https://mlsanity.com/paper/2112.01044/) (2021)
- [Exploring the Long Short-Term Dependencies to Infer Shot Influence in Badminton Matches](https://mlsanity.com/paper/2109.06431/) (2021)
- [CoachAI: A Project for Microscopic Badminton Match Data Collection and Tactical Analysis](https://mlsanity.com/paper/1907.12888/) (2019)

## Built on by (most cited first, 10 of 10)

- [ShuttleSet: A Human-Annotated Stroke-Level Singles Dataset for Badminton Tactical Analysis](https://mlsanity.com/paper/2306.04948/) (2023)
- [A Survey of Deep Learning in Sports Applications: Perception, Comprehension, and Decision](https://mlsanity.com/paper/2307.03353/) (2023)
- [Action Anticipation from SoccerNet Football Video Broadcasts](https://mlsanity.com/paper/2504.12021/) (2025)
- [Benchmarking Stroke Forecasting with Stroke-Level Badminton Dataset](https://mlsanity.com/paper/2306.15664/) (2023)
- [PlayBest: Professional Basketball Player Behavior Synthesis via Planning with Diffusion](https://mlsanity.com/paper/2306.04090/) (2023)
- [ShuttleSHAP: A Turn-Based Feature Attribution Approach for Analyzing Forecasting Models in Badminton](https://mlsanity.com/paper/2312.10942/) (2023)
- [Offline Imitation of Badminton Player Behavior via Experiential Contexts and Brownian Motion](https://mlsanity.com/paper/2403.12406/) (2024)
- [ShuttleEnv: An Interactive Data-Driven RL Environment for Badminton Strategy Modeling](https://mlsanity.com/paper/2603.17324/) (2026)
- [BFMD: A Full-Match Badminton Dense Dataset for Dense Shot Captioning](https://mlsanity.com/paper/2603.25533/) (2026)
- [MuLMINet: Multi-Layer Multi-Input Transformer Network with Weighted Loss](https://mlsanity.com/paper/2307.08262/) (2023)

## Abstract (arXiv)

Sports analytics has captured increasing attention since analysis of the various data enables insights for training strategies, player evaluation, etc. In this paper, we focus on predicting what types of returning strokes will be made, and where players will move to based on previous strokes. As this problem has not been addressed to date, movement forecasting can be tackled through sequence-based and graph-based models by formulating as a sequence prediction task. However, existing sequence-based models neglect the effects of interactions between players, and graph-based models still suffer from multifaceted perspectives on the next movement. Moreover, there is no existing work on representing strategic relations among players' shot types and movements. To address these challenges, we first introduce the procedure of the Player Movements (PM) graph to exploit the structural movements of players with strategic relations. Based on the PM graph, we propose a novel Dynamic Graphs and Hierarchical Fusion for Movement Forecasting model (DyMF) with interaction style extractors to capture the mutual interactions of players themselves and between both players within a rally, and dynamic players' tactics across time. In addition, hierarchical fusion modules are designed to incorporate the style influence of both players and rally interactions. Extensive experiments show that our model empirically outperforms both sequence- and graph-based methods and demonstrate the practical usage of movement forecasting.
