# 2CET-GAN: Pixel-Level GAN Model for Human Facial Expression Transfer

arXiv: https://arxiv.org/abs/2211.11570 · HTML: https://mlsanity.com/paper/2211.11570/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 23 of its 37 references that are in the map.
- First posted on arXiv 18 Nov 2022.

## Builds on (most cited first, 23 of 23)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Generative Adversarial Networks](https://mlsanity.com/paper/2203.00667/) (2022)
- [Deep Learning Face Attributes in the Wild](https://mlsanity.com/paper/1411.7766/) (2014)
- [Progressive Growing of GANs for Improved Quality, Stability, and Variation](https://mlsanity.com/paper/1710.10196/) (2017)
- [Conditional Generative Adversarial Nets](https://mlsanity.com/paper/1411.1784/) (2014)
- [StarGAN v2: Diverse Image Synthesis for Multiple Domains](https://mlsanity.com/paper/1912.01865/) (2019)
- [StarGAN: Unified Generative Adversarial Networks for Multi-Domain Image-to-Image Translation](https://mlsanity.com/paper/1711.09020/) (2017)
- [InfoGAN: Interpretable Representation Learning by Information Maximizing Generative Adversarial Nets](https://mlsanity.com/paper/1606.03657/) (2016)
- [Unpaired Image-to-Image Translation using Cycle-Consistent Adversarial Networks](https://mlsanity.com/paper/1703.10593/) (2017)
- [Which Training Methods for GANs do actually Converge?](https://mlsanity.com/paper/1801.04406/) (2018)
- [Face2Face: Real-time Face Capture and Reenactment of RGB Videos](https://mlsanity.com/paper/2007.14808/) (2020)
- [Deep Video Portraits](https://mlsanity.com/paper/1805.11714/) (2018)
- [A Note on the Inception Score](https://mlsanity.com/paper/1801.01973/) (2018)
- [Few-Shot Unsupervised Image-to-Image Translation](https://mlsanity.com/paper/1905.01723/) (2019)
- [GANimation: Anatomically-aware Facial Animation from a Single Image](https://mlsanity.com/paper/1807.09251/) (2018)
- [Mode Seeking Generative Adversarial Networks for Diverse Image Synthesis](https://mlsanity.com/paper/1903.05628/) (2019)
- [Diversity-Sensitive Conditional Generative Adversarial Networks](https://mlsanity.com/paper/1901.09024/) (2019)
- [ExprGAN: Facial Expression Editing with Controllable Expression Intensity](https://mlsanity.com/paper/1709.03842/) (2017)
- [Automatic Face Reenactment](https://mlsanity.com/paper/1602.02651/) (2016)
- [Geometry Guided Adversarial Facial Expression Synthesis](https://mlsanity.com/paper/1712.03474/) (2017)
- [Neural Emotion Director: Speech-preserving semantic control of facial expressions in "in-the-wild" videos](https://mlsanity.com/paper/2112.00585/) (2021)
- [Geometry-Contrastive GAN for Facial Expression Transfer](https://mlsanity.com/paper/1802.01822/) (2018)
- [HeadOn: Real-time Reenactment of Human Portrait Videos](https://mlsanity.com/paper/1805.11729/) (2018)

## Built on by (most cited first, 2 of 2)

- [A Review of Human Emotion Synthesis Based on Generative Technology](https://mlsanity.com/paper/2412.07116/) (2024)
- [High-Fidelity 3D Facial Avatar Synthesis with Controllable Fine-Grained Expressions](https://mlsanity.com/paper/2603.14781/) (2026)

## Abstract (arXiv)

Recent studies have used GAN to transfer expressions between human faces. However, existing models have many flaws: relying on emotion labels, lacking continuous expressions, and failing to capture the expression details. To address these limitations, we propose a novel CycleGAN- and InfoGAN-based network called 2 Cycles Expression Transfer GAN (2CET-GAN), which can learn continuous expression transfer without using emotion labels. The experiment shows our network can generate diverse and high-quality expressions and can generalize to unknown identities. To the best of our knowledge, we are among the first to successfully use an unsupervised approach to disentangle expression representation from identities at the pixel level.
