# Object-level 3D Semantic Mapping using a Network of Smart Edge Sensors

arXiv: https://arxiv.org/abs/2211.11354 · HTML: https://mlsanity.com/paper/2211.11354/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 18 of its 24 references that are in the map.
- First posted on arXiv 21 Nov 2022.

## Builds on (most cited first, 18 of 18)

- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [Searching for MobileNetV3](https://mlsanity.com/paper/1905.02244/) (2019)
- [OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1812.08008/) (2018)
- [PoseCNN: A Convolutional Neural Network for 6D Object Pose Estimation in Cluttered Scenes](https://mlsanity.com/paper/1711.00199/) (2017)
- [Simple Baselines for Human Pose Estimation and Tracking](https://mlsanity.com/paper/1804.06208/) (2018)
- [BEHAVE: Dataset and Method for Tracking Human Object Interactions](https://mlsanity.com/paper/2204.06950/) (2022)
- [Voxblox: Incremental 3D Euclidean Signed Distance Fields for On-Board MAV Planning](https://mlsanity.com/paper/1611.03631/) (2016)
- [MaskFusion: Real-Time Recognition, Tracking and Reconstruction of Multiple Moving Objects](https://mlsanity.com/paper/1804.09194/) (2018)
- [Volumetric Instance-Aware Semantic Mapping and 3D Object Discovery](https://mlsanity.com/paper/1903.00268/) (2019)
- [MID-Fusion: Octree-based Object-Level Multi-Instance Dynamic SLAM](https://mlsanity.com/paper/1812.07976/) (2018)
- [MobileDets: Searching for Object Detection Architectures for Mobile Accelerators](https://mlsanity.com/paper/2004.14525/) (2020)
- [Real-Time Multi-View 3D Human Pose Estimation using Semantic Feedback to Smart Edge Sensors](https://mlsanity.com/paper/2106.14729/) (2021)
- [Stillleben: Realistic Scene Synthesis for Deep Learning in Robotics](https://mlsanity.com/paper/2005.05659/) (2020)
- [Online Marker-free Extrinsic Camera Calibration using Person Keypoint Detections](https://mlsanity.com/paper/2209.07393/) (2022)
- [3D Semantic Scene Perception using Distributed Smart Edge Sensors](https://mlsanity.com/paper/2205.01460/) (2022)
- [TSDF++: A Multi-Object Formulation for Dynamic Object Tracking and Reconstruction](https://mlsanity.com/paper/2105.07468/) (2021)
- [6D Object Pose Estimation using Keypoints and Part Affinity Fields](https://mlsanity.com/paper/2107.02057/) (2021)

## Built on by (most cited first, 3 of 3)

- [SLCF-Net: Sequential LiDAR-Camera Fusion for Semantic Scene Completion using a 3D Recurrent U-Net](https://mlsanity.com/paper/2403.08885/) (2024)
- [Artifacts Mapping: Multi-Modal Semantic Mapping for Object Detection and 3D Localization](https://mlsanity.com/paper/2307.01121/) (2023)
- [Robotic Contextual Awareness for Human-Robot Collaboration and Environmental Understanding](https://mlsanity.com/paper/2607.10372/) (2026)

## Abstract (arXiv)

Autonomous robots that interact with their environment require a detailed semantic scene model. For this, volumetric semantic maps are frequently used. The scene understanding can further be improved by including object-level information in the map. In this work, we extend a multi-view 3D semantic mapping system consisting of a network of distributed smart edge sensors with object-level information, to enable downstream tasks that need object-level input. Objects are represented in the map via their 3D mesh model or as an object-centric volumetric sub-map that can model arbitrary object geometry when no detailed 3D model is available. We propose a keypoint-based approach to estimate object poses via PnP and refinement via ICP alignment of the 3D object model with the observed point cloud segments. Object instances are tracked to integrate observations over time and to be robust against temporary occlusions. Our method is evaluated on the public Behave dataset where it shows pose estimation accuracy within a few centimeters and in real-world experiments with the sensor network in a challenging lab environment where multiple chairs and a table are tracked through the scene online, in real time even under high occlusions.
