# DrapeNet: Garment Generation and Self-Supervised Draping

arXiv: https://arxiv.org/abs/2211.11277 · HTML: https://mlsanity.com/paper/2211.11277/

## Key facts

- Cited by 41 papers in the map (data through 14 Oct 2026).
- Builds on 41 of its 67 references that are in the map.
- First posted on arXiv 21 Nov 2022.

## Builds on (most cited first, 30 of 41)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Batch Normalization: Accelerating Deep Network Training by Reducing Internal Covariate Shift](https://mlsanity.com/paper/1502.03167/) (2015)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Dynamic Graph CNN for Learning on Point Clouds](https://mlsanity.com/paper/1801.07829/) (2018)
- [Occupancy Networks: Learning 3D Reconstruction in Function Space](https://mlsanity.com/paper/1812.03828/) (2018)
- [AMASS: Archive of Motion Capture as Surface Shapes](https://mlsanity.com/paper/1904.03278/) (2019)
- [A Point Set Generation Network for 3D Object Reconstruction from a Single Image](https://mlsanity.com/paper/1612.00603/) (2016)
- [Neural Unsigned Distance Fields for Implicit Function Learning](https://mlsanity.com/paper/2010.13938/) (2020)
- [Multi-Garment Net: Learning to Dress 3D People from Images](https://mlsanity.com/paper/1908.06903/) (2019)
- [Modulating early visual processing by language](https://mlsanity.com/paper/1707.00683/) (2017)
- [SMPLicit: Topology-aware Generative Model for Clothed People](https://mlsanity.com/paper/2103.06871/) (2021)
- [TailorNet: Predicting Clothing in 3D as a Function of Human Pose, Shape and Garment Style](https://mlsanity.com/paper/2003.04583/) (2020)
- [BCNet: Learning Body and Cloth Shape from A Single Image](https://mlsanity.com/paper/2004.00214/) (2020)
- [CLOTH3D: Clothed 3D Humans](https://mlsanity.com/paper/1912.02792/) (2019)
- [SALD: Sign Agnostic Learning with Derivatives](https://mlsanity.com/paper/2006.05400/) (2020)
- [MeshSDF: Differentiable Iso-Surface Extraction](https://mlsanity.com/paper/2006.03997/) (2020)
- [Learning-Based Animation of Clothing for Virtual Try-On](https://mlsanity.com/paper/1903.07190/) (2019)
- [SIZER: A Dataset and Model for Parsing 3D Clothing and Learning Size Sensitive 3D Clothing](https://mlsanity.com/paper/2007.11610/) (2020)
- [SNUG: Self-Supervised Neural Dynamic Garments](https://mlsanity.com/paper/2204.02219/) (2022)
- [Self-Supervised Collision Handling via Generative 3D Garment Models for Virtual Try-On](https://mlsanity.com/paper/2105.06462/) (2021)
- [Controlling Neural Level Sets](https://mlsanity.com/paper/1905.11911/) (2019)
- [MeshUDF: Fast and Differentiable Meshing of Unsigned Distance Field Networks](https://mlsanity.com/paper/2111.14549/) (2021)
- [FrankMocap: Fast Monocular 3D Hand and Body Motion Capture by Regression and Integration](https://mlsanity.com/paper/2008.08324/) (2020)
- [GarNet: A Two-Stream Network for Fast and Accurate 3D Cloth Draping](https://mlsanity.com/paper/1811.10983/) (2018)
- [PBNS: Physically Based Neural Simulator for Unsupervised Garment Pose Space Deformation](https://mlsanity.com/paper/2012.11310/) (2020)
- [Curriculum DeepSDF](https://mlsanity.com/paper/2003.08593/) (2020)
- [Learning a Shared Shape Space for Multimodal Garment Design](https://mlsanity.com/paper/1806.11335/) (2018)
- [Fully Convolutional Graph Neural Networks for Parametric Virtual Try-On](https://mlsanity.com/paper/2009.04592/) (2020)
- [DeePSD: Automatic Deep Skinning And Pose Space Deformation For 3D Garment Animation](https://mlsanity.com/paper/2009.02715/) (2020)
- [A Level Set Theory for Neural Implicit Evolution under Explicit Flows](https://mlsanity.com/paper/2204.07159/) (2022)

## Built on by (most cited first, 30 of 41)

- [PhysAvatar: Learning the Physics of Dressed 3D Avatars from Visual Observations](https://mlsanity.com/paper/2404.04421/) (2024)
- [DressCode: Autoregressively Sewing and Generating Garments from Text Guidance](https://mlsanity.com/paper/2401.16465/) (2024)
- [DiffAvatar: Simulation-Ready Garment Optimization with Differentiable Simulation](https://mlsanity.com/paper/2311.12194/) (2023)
- [ChatGarment: Garment Estimation, Generation and Editing via Large Language Models](https://mlsanity.com/paper/2412.17811/) (2024)
- [FICE: Text-Conditioned Fashion Image Editing With Guided GAN Inversion](https://mlsanity.com/paper/2301.02110/) (2023)
- [GarmentDreamer: 3DGS Guided Garment Synthesis with Diverse Geometry and Texture Details](https://mlsanity.com/paper/2405.12420/) (2024)
- [ReLoo: Reconstructing Humans Dressed in Loose Garments from Monocular Video in the Wild](https://mlsanity.com/paper/2409.15269/) (2024)
- [WordRobe: Text-Guided Generation of Textured 3D Garments](https://mlsanity.com/paper/2403.17541/) (2024)
- [MetaCap: Meta-learning Priors from Multi-View Imagery for Sparse-view Human Performance Capture and Rendering](https://mlsanity.com/paper/2403.18820/) (2024)
- [Quaffure: Real-Time Quasi-Static Neural Hair Simulation](https://mlsanity.com/paper/2412.10061/) (2024)
- [Neural-ABC: Neural Parametric Models for Articulated Body with Clothes](https://mlsanity.com/paper/2404.04673/) (2024)
- [ClotheDreamer: Text-Guided Garment Generation with 3D Gaussians](https://mlsanity.com/paper/2406.16815/) (2024)
- [SimAvatar: Simulation-Ready Avatars with Layered Hair and Clothing](https://mlsanity.com/paper/2412.09545/) (2024)
- [Surf-D: Generating High-Quality Surfaces of Arbitrary Topologies Using Diffusion Models](https://mlsanity.com/paper/2311.17050/) (2023)
- [PICA: Physics-Integrated Clothed Avatar](https://mlsanity.com/paper/2407.05324/) (2024)
- [Design2Cloth: 3D Cloth Generation from 2D Masks](https://mlsanity.com/paper/2404.02686/) (2024)
- [GGAvatar: Reconstructing Garment-Separated 3D Gaussian Splatting Avatars from Monocular Video](https://mlsanity.com/paper/2411.09952/) (2024)
- [DeClotH: Decomposable 3D Cloth and Human Body Reconstruction from a Single Image](https://mlsanity.com/paper/2503.19373/) (2025)
- [SwinGar: Spectrum-Inspired Neural Dynamic Deformation for Free-Swinging Garments](https://mlsanity.com/paper/2308.02827/) (2023)
- [3DV-TON: Textured 3D-Guided Consistent Video Try-on via Diffusion Models](https://mlsanity.com/paper/2504.17414/) (2025)
- [GarmentX: Autoregressive Parametric Representations for High-Fidelity 3D Garment Generation](https://mlsanity.com/paper/2504.20409/) (2025)
- [Neuralocks: Real-Time Dynamic Neural Hair Simulation](https://mlsanity.com/paper/2507.05191/) (2025)
- [D-Garment: Physically Grounded Latent Diffusion for Dynamic Garment Deformations](https://mlsanity.com/paper/2504.03468/) (2025)
- [DAMA: Disentangled Body-Anchored Gaussians for Controllable Multi-Layered Avatars](https://mlsanity.com/paper/2605.21001/) (2026)
- [Weakly-Supervised 3D Reconstruction of Clothed Humans via Normal Maps](https://mlsanity.com/paper/2311.16042/) (2023)
- [A Comparative Study of Garment Draping Techniques](https://mlsanity.com/paper/2405.11056/) (2024)
- [AIpparel: A Multimodal Foundation Model for Digital Garments](https://mlsanity.com/paper/2412.03937/) (2024)
- [PhyDeformer: High-Quality Non-Rigid Garment Registration with Physics-Awareness](https://mlsanity.com/paper/2501.10455/) (2025)
- [ReMu: Reconstructing Multi-layer 3D Clothed Human from Image Layers](https://mlsanity.com/paper/2508.01381/) (2025)
- [LUIVITON: Learned Universal Interoperable VIrtual Try-ON](https://mlsanity.com/paper/2509.05030/) (2025)

## Abstract (arXiv)

Recent approaches to drape garments quickly over arbitrary human bodies leverage self-supervision to eliminate the need for large training sets. However, they are designed to train one network per clothing item, which severely limits their generalization abilities. In our work, we rely on self-supervision to train a single network to drape multiple garments. This is achieved by predicting a 3D deformation field conditioned on the latent codes of a generative network, which models garments as unsigned distance fields. Our pipeline can generate and drape previously unseen garments of any topology, whose shape can be edited by manipulating their latent codes. Being fully differentiable, our formulation makes it possible to recover accurate 3D models of garments from partial observations -- images or 3D scans -- via gradient descent. Our code is publicly available at https://github.com/liren2515/DrapeNet .
