# Adversarial Cheap Talk

arXiv: https://arxiv.org/abs/2211.11030 · HTML: https://mlsanity.com/paper/2211.11030/

## Key facts

- Cited by 16 papers in the map (data through 14 Oct 2026).
- Builds on 32 of its 52 references that are in the map.
- First posted on arXiv 20 Nov 2022.

## Builds on (most cited first, 30 of 32)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [BadNets: Identifying Vulnerabilities in the Machine Learning Model Supply Chain](https://mlsanity.com/paper/1708.06733/) (2017)
- [Learning to Communicate with Deep Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1605.06676/) (2016)
- [Evolution Strategies as a Scalable Alternative to Reinforcement Learning](https://mlsanity.com/paper/1703.03864/) (2017)
- [Robust Adversarial Reinforcement Learning](https://mlsanity.com/paper/1703.02702/) (2017)
- [Adversarial Attacks on Neural Network Policies](https://mlsanity.com/paper/1702.02284/) (2017)
- [The Primacy Bias in Deep Reinforcement Learning](https://mlsanity.com/paper/2205.07802/) (2022)
- [Robust Deep Reinforcement Learning against Adversarial Perturbations on State Observations](https://mlsanity.com/paper/2003.08938/) (2020)
- [Learning with Opponent-Learning Awareness](https://mlsanity.com/paper/1709.04326/) (2017)
- [Adversarial Policies: Attacking Deep Reinforcement Learning](https://mlsanity.com/paper/1905.10615/) (2019)
- [Deep Reinforcement Learning and the Deadly Triad](https://mlsanity.com/paper/1812.02648/) (2018)
- [Dynamic Backdoor Attacks Against Machine Learning Models](https://mlsanity.com/paper/2003.03675/) (2020)
- [Robust Reinforcement Learning on State Observations with Learned Optimal Adversary](https://mlsanity.com/paper/2101.08452/) (2021)
- [Goal Misgeneralization: Why Correct Specifications Aren't Enough For Correct Goals](https://mlsanity.com/paper/2210.01790/) (2022)
- [Understanding and Preventing Capacity Loss in Reinforcement Learning](https://mlsanity.com/paper/2204.09560/) (2022)
- [Goal Misgeneralization in Deep Reinforcement Learning](https://mlsanity.com/paper/2105.14111/) (2021)
- [Delving into adversarial attacks on deep policies](https://mlsanity.com/paper/1705.06452/) (2017)
- [Observational Overfitting in Reinforcement Learning](https://mlsanity.com/paper/1912.02975/) (2019)
- [Gradients are Not All You Need](https://mlsanity.com/paper/2111.05803/) (2021)
- [BACKDOORL: Backdoor Attack against Competitive Reinforcement Learning](https://mlsanity.com/paper/2105.00579/) (2021)
- [Emergent Communication through Negotiation](https://mlsanity.com/paper/1804.03980/) (2018)
- [Who Is the Strongest Enemy? Towards Optimal and Efficient Evasion Attacks in Deep RL](https://mlsanity.com/paper/2106.05087/) (2021)
- [Stable Opponent Shaping in Differentiable Games](https://mlsanity.com/paper/1811.08469/) (2018)
- [Model-Free Opponent Shaping](https://mlsanity.com/paper/2205.01447/) (2022)
- [Differentiable Game Mechanics](https://mlsanity.com/paper/1905.04926/) (2019)
- [Interference and Generalization in Temporal Difference Learning](https://mlsanity.com/paper/2003.06350/) (2020)
- [COLA: Consistent Learning with Opponent-Learning Awareness](https://mlsanity.com/paper/2203.04098/) (2022)
- [On Lottery Tickets and Minimal Task Representations in Deep Reinforcement Learning](https://mlsanity.com/paper/2105.01648/) (2021)
- [Poisoning Deep Reinforcement Learning Agents with In-Distribution Triggers](https://mlsanity.com/paper/2106.07798/) (2021)
- [Detecting Adversarial Attacks on Neural Network Policies with Visual Foresight](https://mlsanity.com/paper/1710.00814/) (2017)

## Built on by (most cited first, 16 of 16)

- [JaxMARL: Multi-Agent RL Environments and Algorithms in JAX](https://mlsanity.com/paper/2311.10090/) (2023)
- [Bridging Evolutionary Algorithms and Reinforcement Learning: A Comprehensive Survey on Hybrid Algorithms](https://mlsanity.com/paper/2401.11963/) (2024)
- [Mixture of Experts in a Mixture of RL settings](https://mlsanity.com/paper/2406.18420/) (2024)
- [SleeperNets: Universal Backdoor Poisoning Attacks Against Reinforcement Learning Agents](https://mlsanity.com/paper/2405.20539/) (2024)
- [Discovering Temporally-Aware Reinforcement Learning Algorithms](https://mlsanity.com/paper/2402.05828/) (2024)
- [Artificial Generational Intelligence: Cultural Accumulation in Reinforcement Learning](https://mlsanity.com/paper/2406.00392/) (2024)
- [EvIL: Evolution Strategies for Generalisable Imitation Learning](https://mlsanity.com/paper/2406.11905/) (2024)
- [Adversarial Inception Backdoor Attacks against Reinforcement Learning](https://mlsanity.com/paper/2410.13995/) (2024)
- [Behaviour Distillation](https://mlsanity.com/paper/2406.15042/) (2024)
- [Arbitrary Order Meta-Learning with Simple Population-Based Evolution](https://mlsanity.com/paper/2303.09478/) (2023)
- [Towards Optimal Adversarial Robust Q-learning with Bellman Infinity-error](https://mlsanity.com/paper/2402.02165/) (2024)
- [Discovering Minimal Reinforcement Learning Environments](https://mlsanity.com/paper/2406.12589/) (2024)
- [Learning mirror maps in policy mirror descent](https://mlsanity.com/paper/2402.05187/) (2024)
- [Leading the Pack: N-player Opponent Shaping](https://mlsanity.com/paper/2312.12564/) (2023)
- [Adaptive Discounting of Training Time Attacks](https://mlsanity.com/paper/2401.02652/) (2024)
- [On the Tension Between Optimality and Adversarial Robustness in Policy Optimization](https://mlsanity.com/paper/2512.01228/) (2025)

## Abstract (arXiv)

Adversarial attacks in reinforcement learning (RL) often assume highly-privileged access to the victim's parameters, environment, or data. Instead, this paper proposes a novel adversarial setting called a Cheap Talk MDP in which an Adversary can merely append deterministic messages to the Victim's observation, resulting in a minimal range of influence. The Adversary cannot occlude ground truth, influence underlying environment dynamics or reward signals, introduce non-stationarity, add stochasticity, see the Victim's actions, or access their parameters. Additionally, we present a simple meta-learning algorithm called Adversarial Cheap Talk (ACT) to train Adversaries in this setting. We demonstrate that an Adversary trained with ACT still significantly influences the Victim's training and testing performance, despite the highly constrained setting. Affecting train-time performance reveals a new attack vector and provides insight into the success and failure modes of existing RL algorithms. More specifically, we show that an ACT Adversary is capable of harming performance by interfering with the learner's function approximation, or instead helping the Victim's performance by outputting useful features. Finally, we show that an ACT Adversary can manipulate messages during train-time to directly and arbitrarily control the Victim at test-time. Project video and code are available at https://sites.google.com/view/adversarial-cheap-talk
