# Dueling Bandits: From Two-dueling to Multi-dueling

arXiv: https://arxiv.org/abs/2211.10293 · HTML: https://mlsanity.com/paper/2211.10293/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Builds on 11 of its 33 references that are in the map.
- First posted on arXiv 16 Nov 2022.

## Builds on (most cited first, 11 of 11)

- [Introducing LETOR 4.0 Datasets](https://mlsanity.com/paper/1306.2597/) (2013)
- [Multi-armed Bandit Models for the Optimal Design of Clinical Trials: Benefits and Challenges](https://mlsanity.com/paper/1507.08025/) (2015)
- [What Doubling Tricks Can and Can't Do for Multi-Armed Bandits](https://mlsanity.com/paper/1803.06971/) (2018)
- [Reducing Dueling Bandits to Cardinal Bandits](https://mlsanity.com/paper/1405.3396/) (2014)
- [Copeland Dueling Bandits](https://mlsanity.com/paper/1506.00312/) (2015)
- [Multi-dueling Bandits with Dependent Arms](https://mlsanity.com/paper/1705.00253/) (2017)
- [Multi-Dueling Bandits and Their Application to Online Ranker Evaluation](https://mlsanity.com/paper/1608.06253/) (2016)
- [Efficient Exploration of Gradient Space for Online Learning to Rank](https://mlsanity.com/paper/1805.07317/) (2018)
- [An Improved Multileaving Algorithm for Online Ranker Evaluation](https://mlsanity.com/paper/1608.00788/) (2016)
- [Sensitive and Scalable Online Evaluation with Theoretical Guarantees](https://mlsanity.com/paper/1711.09454/) (2017)
- [Greedy Optimized Multileaving for Personalization](https://mlsanity.com/paper/1907.08346/) (2019)

## Built on by (most cited first, 4 of 4)

- [Online Learning and Equilibrium Computation with Ranking Feedback](https://mlsanity.com/paper/2603.19221/) (2026)
- [Adversarial Multi-dueling Bandits](https://mlsanity.com/paper/2406.12475/) (2024)
- [Computing Pure-Strategy Nash Equilibria in a Two-Party Policy Competition: Existence and Algorithmic Approaches](https://mlsanity.com/paper/2512.22552/) (2025)
- [Tree-Guided Identify-Then-Exploit: A Unified Framework of Best Arm Identification and Regret Minimization for Dueling Bandits](https://mlsanity.com/paper/2606.01799/) (2026)

## Abstract (arXiv)

We study a general multi-dueling bandit problem, where an agent compares multiple options simultaneously and aims to minimize the regret due to selecting suboptimal arms. This setting generalizes the traditional two-dueling bandit problem and finds many real-world applications involving subjective feedback on multiple options. We start with the two-dueling bandit setting and propose two efficient algorithms, DoublerBAI and MultiSBM-Feedback. DoublerBAI provides a generic schema for translating known results on best arm identification algorithms to the dueling bandit problem, and achieves a regret bound of O(ln T). MultiSBM-Feedback not only has an optimal O(ln T) regret, but also reduces the constant factor by almost a half compared to benchmark results. Then, we consider the general multi-dueling case and develop an efficient algorithm MultiRUCB. Using a novel finite-time regret analysis for the general multi-dueling bandit problem, we show that MultiRUCB also achieves an O(ln T) regret bound and the bound tightens as the capacity of the comparison set increases. Based on both synthetic and real-world datasets, we empirically demonstrate that our algorithms outperform existing algorithms.
