# AligNeRF: High-Fidelity Neural Radiance Fields via Alignment-Aware Training

arXiv: https://arxiv.org/abs/2211.09682 · HTML: https://mlsanity.com/paper/2211.09682/

## Key facts

- Cited by 31 papers in the map (data through 14 Oct 2026).
- Builds on 40 of its 50 references that are in the map.
- First posted on arXiv 17 Nov 2022.

## Builds on (most cited first, 30 of 40)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [Perceptual Losses for Real-Time Style Transfer and Super-Resolution](https://mlsanity.com/paper/1603.08155/) (2016)
- [RAFT: Recurrent All-Pairs Field Transforms for Optical Flow](https://mlsanity.com/paper/2003.12039/) (2020)
- [Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fields](https://mlsanity.com/paper/2111.12077/) (2021)
- [Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2103.13415/) (2021)
- [Photo-Realistic Single Image Super-Resolution Using a Generative Adversarial Network](https://mlsanity.com/paper/1609.04802/) (2016)
- [pixelNeRF: Neural Radiance Fields from One or Few Images](https://mlsanity.com/paper/2012.02190/) (2020)
- [On the Spectral Bias of Neural Networks](https://mlsanity.com/paper/1806.08734/) (2018)
- [NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections](https://mlsanity.com/paper/2008.02268/) (2020)
- [PWC-Net: CNNs for Optical Flow Using Pyramid, Warping, and Cost Volume](https://mlsanity.com/paper/1709.02371/) (2017)
- [Direct Voxel Grid Optimization: Super-fast Convergence for Radiance Fields Reconstruction](https://mlsanity.com/paper/2111.11215/) (2021)
- [Neural Sparse Voxel Fields](https://mlsanity.com/paper/2007.11571/) (2020)
- [NeRF++: Analyzing and Improving Neural Radiance Fields](https://mlsanity.com/paper/2010.07492/) (2020)
- [GIRAFFE: Representing Scenes as Compositional Generative Neural Feature Fields](https://mlsanity.com/paper/2011.12100/) (2020)
- [MVSNeRF: Fast Generalizable Radiance Field Reconstruction from Multi-View Stereo](https://mlsanity.com/paper/2103.15595/) (2021)
- [Depth-supervised NeRF: Fewer Views and Faster Training for Free](https://mlsanity.com/paper/2107.02791/) (2021)
- [IBRNet: Learning Multi-View Image-Based Rendering](https://mlsanity.com/paper/2102.13090/) (2021)
- [GRAF: Generative Radiance Fields for 3D-Aware Image Synthesis](https://mlsanity.com/paper/2007.02442/) (2020)
- [KiloNeRF: Speeding up Neural Radiance Fields with Thousands of Tiny MLPs](https://mlsanity.com/paper/2103.13744/) (2021)
- [BARF: Bundle-Adjusting Neural Radiance Fields](https://mlsanity.com/paper/2104.06405/) (2021)
- [RegNeRF: Regularizing Neural Radiance Fields for View Synthesis from Sparse Inputs](https://mlsanity.com/paper/2112.00724/) (2021)
- [CoAtNet: Marrying Convolution and Attention for All Data Sizes](https://mlsanity.com/paper/2106.04803/) (2021)
- [NeRV: Neural Reflectance and Visibility Fields for Relighting and View Synthesis](https://mlsanity.com/paper/2012.03927/) (2020)
- [Baking Neural Radiance Fields for Real-Time View Synthesis](https://mlsanity.com/paper/2103.14645/) (2021)
- [Putting NeRF on a Diet: Semantically Consistent Few-Shot View Synthesis](https://mlsanity.com/paper/2104.00677/) (2021)
- [Dense Depth Priors for Neural Radiance Fields from Sparse Input Views](https://mlsanity.com/paper/2112.03288/) (2021)
- [Pixel-Perfect Structure-from-Motion with Featuremetric Refinement](https://mlsanity.com/paper/2108.08291/) (2021)

## Built on by (most cited first, 30 of 31)

- [OpenGaussian: Towards Point-Level 3D Gaussian-based Open Vocabulary Understanding](https://mlsanity.com/paper/2406.02058/) (2024)
- [3DGS-Enhancer: Enhancing Unbounded 3D Gaussian Splatting with View-consistent 2D Diffusion Priors](https://mlsanity.com/paper/2410.16266/) (2024)
- [VR-NeRF: High-Fidelity Virtualized Walkable Spaces](https://mlsanity.com/paper/2311.02542/) (2023)
- [SMERF: Streamable Memory Efficient Radiance Fields for Real-Time Large-Scene Exploration](https://mlsanity.com/paper/2312.07541/) (2023)
- [Cross-Ray Neural Radiance Fields for Novel-view Synthesis from Unconstrained Image Collections](https://mlsanity.com/paper/2307.08093/) (2023)
- [SplineGS: Robust Motion-Adaptive Spline for Real-Time Dynamic 3D Gaussians from Monocular Video](https://mlsanity.com/paper/2412.09982/) (2024)
- [Masked Space-Time Hash Encoding for Efficient Dynamic Scene Reconstruction](https://mlsanity.com/paper/2310.17527/) (2023)
- [Vidu4D: Single Generated Video to High-Fidelity 4D Reconstruction with Dynamic Gaussian Surfels](https://mlsanity.com/paper/2405.16822/) (2024)
- [InstanceGaussian: Appearance-Semantic Joint Gaussian Representation for 3D Instance-Level Perception](https://mlsanity.com/paper/2411.19235/) (2024)
- [Enhancing NeRF akin to Enhancing LLMs: Generalizable NeRF Transformer with Mixture-of-View-Experts](https://mlsanity.com/paper/2308.11793/) (2023)
- [Super-NeRF: View-consistent Detail Generation for NeRF super-resolution](https://mlsanity.com/paper/2304.13518/) (2023)
- [Neural Radiance Field-based Visual Rendering: A Comprehensive Review](https://mlsanity.com/paper/2404.00714/) (2024)
- [DeblurGS: Gaussian Splatting for Camera Motion Blur](https://mlsanity.com/paper/2404.11358/) (2024)
- [CaesarNeRF: Calibrated Semantic Representation for Few-shot Generalizable Neural Rendering](https://mlsanity.com/paper/2311.15510/) (2023)
- [Topo4D: Topology-Preserving Gaussian Splatting for High-Fidelity 4D Head Capture](https://mlsanity.com/paper/2406.00440/) (2024)
- [Clean-NeRF: Reformulating NeRF to account for View-Dependent Observations](https://mlsanity.com/paper/2303.14707/) (2023)
- [Video4DGen: Enhancing Video and 4D Generation through Mutual Optimization](https://mlsanity.com/paper/2504.04153/) (2025)
- [RoGUENeRF: A Robust Geometry-Consistent Universal Enhancer for NeRF](https://mlsanity.com/paper/2403.11909/) (2024)
- [NeRFs are Mirror Detectors: Using Structural Similarity for Multi-View Mirror Scene Reconstruction with 3D Surface Primitives](https://mlsanity.com/paper/2501.04074/) (2025)
- [HISR: Hybrid Implicit Surface Representation for Photorealistic 3D Human Reconstruction](https://mlsanity.com/paper/2312.17192/) (2023)
- [Towards Degradation-Robust Reconstruction in Generalizable NeRF](https://mlsanity.com/paper/2411.11691/) (2024)
- [ReCamDriving: LiDAR-Free Camera-Controlled Video Synthesis for Novel Trajectories](https://mlsanity.com/paper/2512.03621/) (2025)
- [PointSLAM++: Robust Dense Neural Gaussian Point Cloud-based SLAM](https://mlsanity.com/paper/2601.11617/) (2026)
- [Efficient 3D Reconstruction, Streaming and Visualization of Static and Dynamic Scene Parts for Multi-client Live-telepresence in Large-scale Environments](https://mlsanity.com/paper/2211.14310/) (2022)
- [Methods and strategies for improving the novel view synthesis quality of neural radiation field](https://mlsanity.com/paper/2401.12451/) (2024)
- [AG-NeRF: Attention-guided Neural Radiance Fields for Multi-height Large-scale Outdoor Scene Rendering](https://mlsanity.com/paper/2404.11897/) (2024)
- [BeSplat: Gaussian Splatting from a Single Blurry Image and Event Stream](https://mlsanity.com/paper/2412.19370/) (2024)
- [PS4PRO: Pixel-to-pixel Supervision for Photorealistic Rendering and Optimization](https://mlsanity.com/paper/2505.22616/) (2025)
- [GeMS: Efficient Gaussian Splatting for Extreme Motion Blur](https://mlsanity.com/paper/2508.14682/) (2025)
- [Multi-level Dynamic Style Transfer for NeRFs](https://mlsanity.com/paper/2510.00592/) (2025)

## Abstract (arXiv)

Neural Radiance Fields (NeRFs) are a powerful representation for modeling a 3D scene as a continuous function. Though NeRF is able to render complex 3D scenes with view-dependent effects, few efforts have been devoted to exploring its limits in a high-resolution setting. Specifically, existing NeRF-based methods face several limitations when reconstructing high-resolution real scenes, including a very large number of parameters, misaligned input data, and overly smooth details. In this work, we conduct the first pilot study on training NeRF with high-resolution data and propose the corresponding solutions: 1) marrying the multilayer perceptron (MLP) with convolutional layers which can encode more neighborhood information while reducing the total number of parameters; 2) a novel training strategy to address misalignment caused by moving objects or small camera calibration errors; and 3) a high-frequency aware loss. Our approach is nearly free without introducing obvious training/testing costs, while experiments on different datasets demonstrate that it can recover more high-frequency details compared with the current state-of-the-art NeRF models. Project page: urlhttps://yifanjiang.net/alignerf.
