# Reward Gaming in Conditional Text Generation

arXiv: https://arxiv.org/abs/2211.08714 · HTML: https://mlsanity.com/paper/2211.08714/

## Key facts

- Cited by 30 papers in the map (data through 14 Oct 2026).
- Builds on 55 of its 87 references that are in the map.
- First posted on arXiv 16 Nov 2022.

## Builds on (most cited first, 30 of 55)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [RoBERTa: A Robustly Optimized BERT Pretraining Approach](https://mlsanity.com/paper/1907.11692/) (2019)
- [BART: Denoising Sequence-to-Sequence Pre-training for Natural Language Generation, Translation, and Comprehension](https://mlsanity.com/paper/1910.13461/) (2019)
- [Training a Helpful and Harmless Assistant with Reinforcement Learning from Human Feedback](https://mlsanity.com/paper/2204.05862/) (2022)
- [Learning to summarize from human feedback](https://mlsanity.com/paper/2009.01325/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [Concrete Problems in AI Safety](https://mlsanity.com/paper/1606.06565/) (2016)
- [fairseq: A Fast, Extensible Toolkit for Sequence Modeling](https://mlsanity.com/paper/1904.01038/) (2019)
- [Google's Neural Machine Translation System: Bridging the Gap between Human and Machine Translation](https://mlsanity.com/paper/1609.08144/) (2016)
- [Scaling Laws for Reward Model Overoptimization](https://mlsanity.com/paper/2210.10760/) (2022)
- [Scheduled Sampling for Sequence Prediction with Recurrent Neural Networks](https://mlsanity.com/paper/1506.03099/) (2015)
- [Sequence Level Training with Recurrent Neural Networks](https://mlsanity.com/paper/1511.06732/) (2015)
- [Neural Text Generation with Unlikelihood Training](https://mlsanity.com/paper/1908.04319/) (2019)
- [Experts, Errors, and Context: A Large-Scale Study of Human Evaluation for Machine Translation](https://mlsanity.com/paper/2104.14478/) (2021)
- [The Effects of Reward Misspecification: Mapping and Mitigating Misaligned Models](https://mlsanity.com/paper/2201.03544/) (2022)
- [Reward learning from human preferences and demonstrations in Atari](https://mlsanity.com/paper/1811.06521/) (2018)
- [Emergent Tool Use From Multi-Agent Autocurricula](https://mlsanity.com/paper/1909.07528/) (2019)
- [Recursively Summarizing Books with Human Feedback](https://mlsanity.com/paper/2109.10862/) (2021)
- [Way Off-Policy Batch Deep Reinforcement Learning of Implicit Human Preferences in Dialog](https://mlsanity.com/paper/1907.00456/) (2019)
- [Google Research Football: A Novel Reinforcement Learning Environment](https://mlsanity.com/paper/1907.11180/) (2019)
- [Is Reinforcement Learning (Not) for Natural Language Processing: Benchmarks, Baselines, and Building Blocks for Natural Language Policy Optimization](https://mlsanity.com/paper/2210.01241/) (2022)
- [Information-Theoretic Probing with Minimum Description Length](https://mlsanity.com/paper/2003.12298/) (2020)
- [Deal or No Deal? End-to-End Learning for Negotiation Dialogues](https://mlsanity.com/paper/1706.05125/) (2017)
- [Defining and Characterizing Reward Hacking](https://mlsanity.com/paper/2209.13085/) (2022)
- [Online Decision Transformer](https://mlsanity.com/paper/2202.05607/) (2022)
- [Alignment of Language Agents](https://mlsanity.com/paper/2103.14659/) (2021)
- [RL with KL penalties is better viewed as Bayesian inference](https://mlsanity.com/paper/2205.11275/) (2022)
- [Teach Me to Explain: A Review of Datasets for Explainable Natural Language Processing](https://mlsanity.com/paper/2102.12060/) (2021)
- [Generalization in Generation: A closer look at Exposure Bias](https://mlsanity.com/paper/1910.00292/) (2019)

## Built on by (most cited first, 30 of 30)

- [A Long Way to Go: Investigating Length Correlations in RLHF](https://mlsanity.com/paper/2310.03716/) (2023)
- [Helping or Herding? Reward Model Ensembles Mitigate but do not Eliminate Reward Hacking](https://mlsanity.com/paper/2312.09244/) (2023)
- [ReMax: A Simple, Effective, and Efficient Reinforcement Learning Method for Aligning Large Language Models](https://mlsanity.com/paper/2310.10505/) (2023)
- [Towards Guaranteed Safe AI: A Framework for Ensuring Robust and Reliable AI Systems](https://mlsanity.com/paper/2405.06624/) (2024)
- [Human Alignment of Large Language Models through Online Preference Optimisation](https://mlsanity.com/paper/2403.08635/) (2024)
- [RLHF Deciphered: A Critical Analysis of Reinforcement Learning from Human Feedback for LLMs](https://mlsanity.com/paper/2404.08555/) (2024)
- [Offline Regularised Reinforcement Learning for Large Language Models Alignment](https://mlsanity.com/paper/2405.19107/) (2024)
- [Margin-aware Preference Optimization for Aligning Diffusion Models without Reference](https://mlsanity.com/paper/2406.06424/) (2024)
- [Goodhart's Law in Reinforcement Learning](https://mlsanity.com/paper/2310.09144/) (2023)
- [InfAlign: Inference-aware language model alignment](https://mlsanity.com/paper/2412.19792/) (2024)
- [Preference-grounded Token-level Guidance for Language Model Fine-tuning](https://mlsanity.com/paper/2306.00398/) (2023)
- [Post-hoc Reward Calibration: A Case Study on Length Bias](https://mlsanity.com/paper/2409.17407/) (2024)
- [On the Limited Generalization Capability of the Implicit Reward Model Induced by Direct Preference Optimization](https://mlsanity.com/paper/2409.03650/) (2024)
- [Stratified Prediction-Powered Inference for Hybrid Language Model Evaluation](https://mlsanity.com/paper/2406.04291/) (2024)
- [The Accuracy Paradox in RLHF: When Better Reward Models Don't Yield Better Language Models](https://mlsanity.com/paper/2410.06554/) (2024)
- [Leveraging Implicit Feedback from Deployment Data in Dialogue](https://mlsanity.com/paper/2307.14117/) (2023)
- [Can a Bayesian Oracle Prevent Harm from an Agent?](https://mlsanity.com/paper/2408.05284/) (2024)
- [On the Robustness of Reward Models for Language Model Alignment](https://mlsanity.com/paper/2505.07271/) (2025)
- [Extrapolative Controlled Sequence Generation via Iterative Refinement](https://mlsanity.com/paper/2303.04562/) (2023)
- [Rethinking the Role of Proxy Rewards in Language Model Alignment](https://mlsanity.com/paper/2402.03469/) (2024)
- [CHARM: Calibrating Reward Models With Chatbot Arena Scores](https://mlsanity.com/paper/2504.10045/) (2025)
- [Bias Fitting to Mitigate Length Bias of Reward Model in RLHF](https://mlsanity.com/paper/2505.12843/) (2025)
- [Toward Evaluative Thinking: Meta Policy Optimization with Evolving Reward Models](https://mlsanity.com/paper/2504.20157/) (2025)
- [Reinforcement Learning via Value Gradient Flow](https://mlsanity.com/paper/2604.14265/) (2026)
- [Partial Identifiability and Misspecification in Inverse Reinforcement Learning](https://mlsanity.com/paper/2411.15951/) (2024)
- [Speech Recognition With LLMs Adapted to Disordered Speech Using Reinforcement Learning](https://mlsanity.com/paper/2501.00039/) (2024)
- [QE-EBM: Using Quality Estimators as Energy Loss for Machine Translation](https://mlsanity.com/paper/2410.10228/) (2024)
- [A Vocabulary for Multi-Agent Automated Research Systems](https://mlsanity.com/paper/2607.22682/) (2026)
- [SAGA: Score-Weighted Adaptive Generation Alignment for Low-Resource Nordic Language Models](https://mlsanity.com/paper/2608.06179/) (2026)
- [Likelihood Is Not Authorship: Can We Reliably Measure Human Contribution in AI-Assisted Writing?](https://mlsanity.com/paper/2610.19767/) (2026)

## Abstract (arXiv)

To align conditional text generation model outputs with desired behaviors, there has been an increasing focus on training the model using reinforcement learning (RL) with reward functions learned from human annotations. Under this framework, we identify three common cases where high rewards are incorrectly assigned to undesirable patterns: noise-induced spurious correlation, naturally occurring spurious correlation, and covariate shift. We show that even though learned metrics achieve high performance on the distribution of the data used to train the reward function, the undesirable patterns may be amplified during RL training of the text generation model. While there has been discussion about reward gaming in the RL or safety community, in this discussion piece, we would like to highlight reward gaming in the natural language generation (NLG) community using concrete conditional text generation examples and discuss potential fixes and areas for future work.
