# Build generally reusable agent-environment interaction models

arXiv: https://arxiv.org/abs/2211.08234 · HTML: https://mlsanity.com/paper/2211.08234/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 31 of its 42 references that are in the map.
- First posted on arXiv 13 Nov 2022.

## Builds on (most cited first, 30 of 31)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Language Models are Few-Shot Learners](https://mlsanity.com/paper/2005.14165/) (2020)
- [Sentence-BERT: Sentence Embeddings using Siamese BERT-Networks](https://mlsanity.com/paper/1908.10084/) (2019)
- [Representation Learning with Contrastive Predictive Coding](https://mlsanity.com/paper/1807.03748/) (2018)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Decision Transformer: Reinforcement Learning via Sequence Modeling](https://mlsanity.com/paper/2106.01345/) (2021)
- [World Models](https://mlsanity.com/paper/1803.10122/) (2018)
- [MiniLM: Deep Self-Attention Distillation for Task-Agnostic Compression of Pre-Trained Transformers](https://mlsanity.com/paper/2002.10957/) (2020)
- [Experience Replay for Continual Learning](https://mlsanity.com/paper/1811.11682/) (2018)
- [A Generalist Agent](https://mlsanity.com/paper/2205.06175/) (2022)
- [CURL: Contrastive Unsupervised Representations for Reinforcement Learning](https://mlsanity.com/paper/2004.04136/) (2020)
- [Diversity is All You Need: Learning Skills without a Reward Function](https://mlsanity.com/paper/1802.06070/) (2018)
- [f-GAN: Training Generative Neural Samplers using Variational Divergence Minimization](https://mlsanity.com/paper/1606.00709/) (2016)
- [RL2: Fast Reinforcement Learning via Slow Reinforcement Learning](https://mlsanity.com/paper/1611.02779/) (2016)
- [Reinforcement Learning with Augmented Data](https://mlsanity.com/paper/2004.14990/) (2020)
- [Learning Invariant Representations for Reinforcement Learning without Reconstruction](https://mlsanity.com/paper/2006.10742/) (2020)
- [Successor Features for Transfer in Reinforcement Learning](https://mlsanity.com/paper/1606.05312/) (2016)
- [Towards Continual Reinforcement Learning: A Review and Perspectives](https://mlsanity.com/paper/2012.13490/) (2020)
- [Decoupling Representation Learning from Reinforcement Learning](https://mlsanity.com/paper/2009.08319/) (2020)
- [Variational Intrinsic Control](https://mlsanity.com/paper/1611.07507/) (2016)
- [EPOpt: Learning Robust Neural Network Policies Using Model Ensembles](https://mlsanity.com/paper/1610.01283/) (2016)
- [Assessing Generalization in Deep Reinforcement Learning](https://mlsanity.com/paper/1810.12282/) (2018)
- [Fast Task Inference with Variational Intrinsic Successor Features](https://mlsanity.com/paper/1906.05030/) (2019)
- [Meta-Reinforcement Learning of Structured Exploration Strategies](https://mlsanity.com/paper/1802.07245/) (2018)
- [Deep Variational Reinforcement Learning for POMDPs](https://mlsanity.com/paper/1806.02426/) (2018)
- [One Policy to Control Them All: Shared Modular Policies for Agent-Agnostic Control](https://mlsanity.com/paper/2007.04976/) (2020)
- [RRL: Resnet as representation for Reinforcement Learning](https://mlsanity.com/paper/2107.03380/) (2021)
- [CIC: Contrastive Intrinsic Control for Unsupervised Skill Discovery](https://mlsanity.com/paper/2202.00161/) (2022)
- [Successor Feature Landmarks for Long-Horizon Goal-Conditioned Reinforcement Learning](https://mlsanity.com/paper/2111.09858/) (2021)
- [On Value Functions and the Agent-Environment Boundary](https://mlsanity.com/paper/1905.13341/) (2019)

## Built on by (most cited first, 1 of 1)

- [HyMem: Hierarchical Context Management for Long-Horizon Agents via Information Isolation](https://mlsanity.com/paper/2608.15703/) (2026)

## Abstract (arXiv)

This paper tackles the problem of how to pre-train a model and make it generally reusable backbones for downstream task learning. In pre-training, we propose a method that builds an agent-environment interaction model by learning domain invariant successor features from the agent's vast experiences covering various tasks, then discretize them into behavior prototypes which result in an embodied set structure. To make the model generally reusable for downstream task learning, we propose (1) embodied feature projection that retains previous knowledge by projecting the new task's observation-action pair to the embodied set structure and (2) projected Bellman updates which add learning plasticity for the new task setting. We provide preliminary results that show downstream task learning based on a pre-trained embodied set structure can handle unseen changes in task objectives, environmental dynamics and sensor modalities.
