# Recursive Cross-View: Use Only 2D Detectors to Achieve 3D Object Detection without 3D Annotations

arXiv: https://arxiv.org/abs/2211.07108 · HTML: https://mlsanity.com/paper/2211.07108/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 52 of its 62 references that are in the map.
- First posted on arXiv 14 Nov 2022.

## Builds on (most cited first, 30 of 52)

- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [PointPillars: Fast Encoders for Object Detection from Point Clouds](https://mlsanity.com/paper/1812.05784/) (2018)
- [BEVFormer: Learning Bird's-Eye-View Representation from Multi-Camera Images via Spatiotemporal Transformers](https://mlsanity.com/paper/2203.17270/) (2022)
- [PointRCNN: 3D Object Proposal Generation and Detection from Point Cloud](https://mlsanity.com/paper/1812.04244/) (2018)
- [PV-RCNN: Point-Voxel Feature Set Abstraction for 3D Object Detection](https://mlsanity.com/paper/1912.13192/) (2019)
- [Multi-View 3D Object Detection Network for Autonomous Driving](https://mlsanity.com/paper/1611.07759/) (2016)
- [Deep Hough Voting for 3D Object Detection in Point Clouds](https://mlsanity.com/paper/1904.09664/) (2019)
- [Frustum PointNets for 3D Object Detection from RGB-D Data](https://mlsanity.com/paper/1711.08488/) (2017)
- [DenseFusion: 6D Object Pose Estimation by Iterative Dense Fusion](https://mlsanity.com/paper/1901.04780/) (2019)
- [An End-to-End Transformer Model for 3D Object Detection](https://mlsanity.com/paper/2109.08141/) (2021)
- [DeepIM: Deep Iterative Matching for 6D Pose Estimation](https://mlsanity.com/paper/1804.00175/) (2018)
- [H2O: Two Hands Manipulating Objects for First Person Interaction Recognition](https://mlsanity.com/paper/2104.11181/) (2021)
- [Is Pseudo-Lidar needed for Monocular 3D Object detection?](https://mlsanity.com/paper/2108.06417/) (2021)
- [Voxel Transformer for 3D Object Detection](https://mlsanity.com/paper/2109.02497/) (2021)
- [SSD-6D: Making RGB-based 3D detection and 6D pose estimation great again](https://mlsanity.com/paper/1711.10006/) (2017)
- [Deep Object Pose Estimation for Semantic Robotic Grasping of Household Objects](https://mlsanity.com/paper/1809.10790/) (2018)
- [BB8: A Scalable, Accurate, Robust to Partial Occlusion Method for Predicting the 3D Poses of Challenging Objects without Using Depth](https://mlsanity.com/paper/1703.10896/) (2017)
- [Pix2Pose: Pixel-Wise Coordinate Regression of Objects for 6D Pose Estimation](https://mlsanity.com/paper/1908.07433/) (2019)
- [3D Object Detection with Pointformer](https://mlsanity.com/paper/2012.11409/) (2020)
- [Total3DUnderstanding: Joint Layout, Object Pose and Mesh Reconstruction for Indoor Scenes from a Single Image](https://mlsanity.com/paper/2002.12212/) (2020)
- [Implicit 3D Orientation Learning for 6D Object Detection from RGB Images](https://mlsanity.com/paper/1902.01275/) (2019)
- [ImVoxelNet: Image to Voxels Projection for Monocular and Multi-View General-Purpose 3D Object Detection](https://mlsanity.com/paper/2106.01178/) (2021)
- [GDRNPP: A Geometry-guided and Fully Learning-based Object Pose Estimator](https://mlsanity.com/paper/2102.12145/) (2021)
- [ImVoteNet: Boosting 3D Object Detection in Point Clouds with Image Votes](https://mlsanity.com/paper/2001.10692/) (2020)
- [Deep Sliding Shapes for Amodal 3D Object Detection in RGB-D Images](https://mlsanity.com/paper/1511.02300/) (2015)
- [MonoDTR: Monocular 3D Object Detection with Depth-Aware Transformer](https://mlsanity.com/paper/2203.10981/) (2022)
- [Voxel Set Transformer: A Set-to-Set Approach to 3D Object Detection from Point Clouds](https://mlsanity.com/paper/2203.10314/) (2022)
- [Holistic 3D Scene Understanding from a Single Image with Implicit Representation](https://mlsanity.com/paper/2103.06422/) (2021)
- [PoseRBPF: A Rao-Blackwellized Particle Filter for 6D Object Pose Tracking](https://mlsanity.com/paper/1905.09304/) (2019)
- [SESS: Self-Ensembling Semi-Supervised 3D Object Detection](https://mlsanity.com/paper/1912.11803/) (2019)

## Abstract (arXiv)

Heavily relying on 3D annotations limits the real-world application of 3D object detection. In this paper, we propose a method that does not demand any 3D annotation, while being able to predict fully oriented 3D bounding boxes. Our method, called Recursive Cross-View (RCV), utilizes the three-view principle to convert 3D detection into multiple 2D detection tasks, requiring only a subset of 2D labels. We propose a recursive paradigm, in which instance segmentation and 3D bounding box generation by Cross-View are implemented recursively until convergence. Specifically, our proposed method involves the use of a frustum for each 2D bounding box, which is then followed by the recursive paradigm that ultimately generates a fully oriented 3D box, along with its corresponding class and score. Note that, class and score are given by the 2D detector. Estimated on the SUN RGB-D and KITTI datasets, our method outperforms existing image-based approaches. To justify that our method can be quickly used to new tasks, we implement it on two real-world scenarios, namely 3D human detection and 3D hand detection. As a result, two new 3D annotated datasets are obtained, which means that RCV can be viewed as a (semi-) automatic 3D annotator. Furthermore, we deploy RCV on a depth sensor, which achieves detection at 7 fps on a live RGB-D stream. RCV is the first 3D detection method that yields fully oriented 3D boxes without consuming 3D labels.
