# Batch-based Model Registration for Fast 3D Sherd Reconstruction

arXiv: https://arxiv.org/abs/2211.06897 · HTML: https://mlsanity.com/paper/2211.06897/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 6 of its 40 references that are in the map.
- First posted on arXiv 13 Nov 2022.

## Builds on (most cited first, 6 of 6)

- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [Deep Closest Point: Learning Representations for Point Cloud Registration](https://mlsanity.com/paper/1905.03304/) (2019)
- [Deep Global Registration](https://mlsanity.com/paper/2004.11540/) (2020)
- [T-LESS: An RGB-D Dataset for 6D Pose Estimation of Texture-less Objects](https://mlsanity.com/paper/1701.05498/) (2017)
- [Go-ICP: A Globally Optimal Solution to 3D ICP Point-Set Registration](https://mlsanity.com/paper/1605.03344/) (2016)
- [HomebrewedDB: RGB-D Dataset for 6D Pose Estimation of 3D Objects](https://mlsanity.com/paper/1904.03167/) (2019)

## Built on by (most cited first, 3 of 3)

- [Re-assembling the past: The RePAIR dataset and benchmark for real world 2D and 3D puzzle solving](https://mlsanity.com/paper/2410.24010/) (2024)
- [A Survey on Computational Solutions for Reconstructing Complete Objects by Reassembling Their Fractured Parts](https://mlsanity.com/paper/2410.14770/) (2024)
- [E-M3RF: An Equivariant Multimodal 3D Re-assembly Framework](https://mlsanity.com/paper/2511.21422/) (2025)

## Abstract (arXiv)

3D reconstruction techniques have widely been used for digital documentation of archaeological fragments. However, efficient digital capture of fragments remains as a challenge. In this work, we aim to develop a portable, high-throughput, and accurate reconstruction system for efficient digitization of fragments excavated in archaeological sites. To realize high-throughput digitization of large numbers of objects, an effective strategy is to perform scanning and reconstruction in batches. However, effective batch-based scanning and reconstruction face two key challenges: 1) how to correlate partial scans of the same object from multiple batch scans, and 2) how to register and reconstruct complete models from partial scans that exhibit only small overlaps. To tackle these two challenges, we develop a new batch-based matching algorithm that pairs the front and back sides of the fragments, and a new Bilateral Boundary ICP algorithm that can register partial scans sharing very narrow overlapping regions. Extensive validation in labs and testing in excavation sites demonstrate that these designs enable efficient batch-based scanning for fragments. We show that such a batch-based scanning and reconstruction pipeline can have immediate applications on digitizing sherds in archaeological excavations. Our project page: https://jiepengwang.github.io/FIRES/.
