# Tell Your Story: Task-Oriented Dialogs for Interactive Content Creation

arXiv: https://arxiv.org/abs/2211.03940 · HTML: https://mlsanity.com/paper/2211.03940/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 16 of its 23 references that are in the map.
- First posted on arXiv 8 Nov 2022.

## Builds on (most cited first, 16 of 16)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [MultiWOZ -- A Large-Scale Multi-Domain Wizard-of-Oz Dataset for Task-Oriented Dialogue Modelling](https://mlsanity.com/paper/1810.00278/) (2018)
- [Towards Scalable Multi-domain Conversational Agents: The Schema-Guided Dialogue Dataset](https://mlsanity.com/paper/1909.05855/) (2019)
- [A Simple Language Model for Task-Oriented Dialogue](https://mlsanity.com/paper/2005.00796/) (2020)
- [Composing Text and Image for Image Retrieval - An Empirical Odyssey](https://mlsanity.com/paper/1812.07119/) (2018)
- [Dialog-based Interactive Image Retrieval](https://mlsanity.com/paper/1805.00145/) (2018)
- [SOLOIST: Building Task Bots at Scale with Transfer Learning and Machine Teaching](https://mlsanity.com/paper/2005.05298/) (2020)
- [Building a Conversational Agent Overnight with Dialogue Self-Play](https://mlsanity.com/paper/1801.04871/) (2018)
- [Dialog State Tracking: A Neural Reading Comprehension Approach](https://mlsanity.com/paper/1908.01946/) (2019)
- [SIMMC 2.0: A Task-oriented Dialog Dataset for Immersive Multimodal Conversations](https://mlsanity.com/paper/2104.08667/) (2021)
- [Drill-down: Interactive Retrieval of Complex Scenes using Natural Language Queries](https://mlsanity.com/paper/1911.03826/) (2019)
- [A Multimodal Dialogue System for Conversational Image Editing](https://mlsanity.com/paper/2002.06484/) (2020)
- [Gaud'i: Conversational Interactions with Deep Representations to Generate Image Collections](https://mlsanity.com/paper/2112.04404/) (2021)

## Built on by (most cited first, 1 of 1)

- [CHATEDIT: Towards Multi-turn Interactive Facial Image Editing via Dialogue](https://mlsanity.com/paper/2303.11108/) (2023)

## Abstract (arXiv)

People capture photos and videos to relive and share memories of personal significance. Recently, media montages (stories) have become a popular mode of sharing these memories due to their intuitive and powerful storytelling capabilities. However, creating such montages usually involves a lot of manual searches, clicks, and selections that are time-consuming and cumbersome, adversely affecting user experiences. To alleviate this, we propose task-oriented dialogs for montage creation as a novel interactive tool to seamlessly search, compile, and edit montages from a media collection. To the best of our knowledge, our work is the first to leverage multi-turn conversations for such a challenging application, extending the previous literature studying simple media retrieval tasks. We collect a new dataset C3 (Conversational Content Creation), comprising 10k dialogs conditioned on media montages simulated from a large media collection. We take a simulate-and-paraphrase approach to collect these dialogs to be both cost and time efficient, while drawing from natural language distribution. Our analysis and benchmarking of state-of-the-art language models showcase the multimodal challenges present in the dataset. Lastly, we present a real-world mobile demo application that shows the feasibility of the proposed work in real-world applications. Our code and data will be made publicly available.
