# Max-Min Off-Policy Actor-Critic Method Focusing on Worst-Case Robustness to Model Misspecification

arXiv: https://arxiv.org/abs/2211.03413 · HTML: https://mlsanity.com/paper/2211.03413/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Builds on 34 of its 64 references that are in the map.
- First posted on arXiv 7 Nov 2022.

## Builds on (most cited first, 30 of 34)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Generative Adversarial Networks](https://mlsanity.com/paper/2203.00667/) (2022)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real World](https://mlsanity.com/paper/1703.06907/) (2017)
- [Sim-to-Real Transfer of Robotic Control with Dynamics Randomization](https://mlsanity.com/paper/1710.06537/) (2017)
- [Robust Adversarial Reinforcement Learning](https://mlsanity.com/paper/1703.02702/) (2017)
- [Maximum a Posteriori Policy Optimisation](https://mlsanity.com/paper/1806.06920/) (2018)
- [Emergent Complexity and Zero-shot Transfer via Unsupervised Environment Design](https://mlsanity.com/paper/2012.02096/) (2020)
- [Bellman-consistent Pessimism for Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06926/) (2021)
- [Actor-Attention-Critic for Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1810.02912/) (2018)
- [Robust Deep Reinforcement Learning against Adversarial Perturbations on State Observations](https://mlsanity.com/paper/2003.08938/) (2020)
- [Active Domain Randomization](https://mlsanity.com/paper/1904.04762/) (2019)
- [Preparing for the Unknown: Learning a Universal Policy with Online System Identification](https://mlsanity.com/paper/1702.02453/) (2017)
- [EPOpt: Learning Robust Neural Network Policies Using Model Ensembles](https://mlsanity.com/paper/1610.01283/) (2016)
- [Robust Reinforcement Learning on State Observations with Learned Optimal Adversary](https://mlsanity.com/paper/2101.08452/) (2021)
- [Provable Benefits of Actor-Critic Methods for Offline Reinforcement Learning](https://mlsanity.com/paper/2108.08812/) (2021)
- [Episodic Reinforcement Learning in Finite MDPs: Minimax Lower Bounds Revisited](https://mlsanity.com/paper/2010.03531/) (2020)
- [The Numerics of GANs](https://mlsanity.com/paper/1705.10461/) (2017)
- [Batch Value-function Approximation with Only Realizability](https://mlsanity.com/paper/2008.04990/) (2020)
- [The Complexity of Constrained Min-Max Optimization](https://mlsanity.com/paper/2009.09623/) (2020)
- [Robust Reinforcement Learning for Continuous Control with Model Misspecification](https://mlsanity.com/paper/1906.07516/) (2019)
- [Interaction Matters: A Note on Non-asymptotic Local Convergence of Generative Adversarial Networks](https://mlsanity.com/paper/1802.06132/) (2018)
- [Gradient descent GAN optimization is locally stable](https://mlsanity.com/paper/1706.04156/) (2017)
- [Connecting Generative Adversarial Networks and Actor-Critic Methods](https://mlsanity.com/paper/1610.01945/) (2016)
- [Robust Reinforcement Learning via Adversarial training with Langevin Dynamics](https://mlsanity.com/paper/2002.06063/) (2020)
- [Policy Transfer with Strategy Optimization](https://mlsanity.com/paper/1810.05751/) (2018)
- [Augmenting Physical Simulators with Stochastic Neural Networks: Case Study of Planar Pushing and Bouncing](https://mlsanity.com/paper/1808.03246/) (2018)

## Built on by (most cited first, 11 of 11)

- [Towards Minimax Optimality of Model-based Robust Reinforcement Learning](https://mlsanity.com/paper/2302.05372/) (2023)
- [Robust Gymnasium: A Unified Modular Benchmark for Robust Reinforcement Learning](https://mlsanity.com/paper/2502.19652/) (2025)
- [SPiDR: A Simple Approach for Zero-Shot Safety in Sim-to-Real Transfer](https://mlsanity.com/paper/2509.18648/) (2025)
- [Adversarial Diffusion for Robust Reinforcement Learning](https://mlsanity.com/paper/2509.23846/) (2025)
- [Time-Constrained Robust MDPs](https://mlsanity.com/paper/2406.08395/) (2024)
- [RRLS : Robust Reinforcement Learning Suite](https://mlsanity.com/paper/2406.08406/) (2024)
- [Solving robust MDPs as a sequence of static RL problems](https://mlsanity.com/paper/2410.06212/) (2024)
- [Bootstrapping Expectiles in Reinforcement Learning](https://mlsanity.com/paper/2406.04081/) (2024)
- [Maximum Total Correlation Reinforcement Learning](https://mlsanity.com/paper/2505.16734/) (2025)
- [Off-Policy Actor-Critic for Adversarial Observation Robustness: Virtual Alternative Training via Symmetric Policy Evaluation](https://mlsanity.com/paper/2506.16753/) (2025)
- [Reward-Preserving Attacks For Robust Reinforcement Learning](https://mlsanity.com/paper/2601.07118/) (2026)

## Abstract (arXiv)

In the field of reinforcement learning, because of the high cost and risk of policy training in the real world, policies are trained in a simulation environment and transferred to the corresponding real-world environment. However, the simulation environment does not perfectly mimic the real-world environment, lead to model misspecification. Multiple studies report significant deterioration of policy performance in a real-world environment. In this study, we focus on scenarios involving a simulation environment with uncertainty parameters and the set of their possible values, called the uncertainty parameter set. The aim is to optimize the worst-case performance on the uncertainty parameter set to guarantee the performance in the corresponding real-world environment. To obtain a policy for the optimization, we propose an off-policy actor-critic approach called the Max-Min Twin Delayed Deep Deterministic Policy Gradient algorithm (M2TD3), which solves a max-min optimization problem using a simultaneous gradient ascent descent approach. Experiments in multi-joint dynamics with contact (MuJoCo) environments show that the proposed method exhibited a worst-case performance superior to several baseline approaches.
