# P4P: Conflict-Aware Motion Prediction for Planning in Autonomous Driving

arXiv: https://arxiv.org/abs/2211.01634 · HTML: https://mlsanity.com/paper/2211.01634/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Placed in Imitation-learning end-to-end planners, one of 9 directions in End-to-end autonomous driving.
- Builds on 25 of its 32 references that are in the map.
- First posted on arXiv 3 Nov 2022.

## Placed in

- End-to-end autonomous driving / [Imitation-learning end-to-end planners](https://mlsanity.com/driving/imitation-learning-end-to-end-planners/)

## Builds on (most cited first, 25 of 25)

- [CARLA: An Open Urban Driving Simulator](https://mlsanity.com/paper/1711.03938/) (2017)
- [Argoverse: 3D Tracking and Forecasting with Rich Maps](https://mlsanity.com/paper/1911.02620/) (2019)
- [Social GAN: Socially Acceptable Trajectories with Generative Adversarial Networks](https://mlsanity.com/paper/1803.10892/) (2018)
- [Large Scale Interactive Motion Forecasting for Autonomous Driving : The Waymo Open Motion Dataset](https://mlsanity.com/paper/2104.10133/) (2021)
- [VectorNet: Encoding HD Maps and Agent Dynamics from Vectorized Representation](https://mlsanity.com/paper/2005.04259/) (2020)
- [NuPlan: A closed-loop ML-based planning benchmark for autonomous vehicles](https://mlsanity.com/paper/2106.11810/) (2021)
- [TNT: Target-driveN Trajectory Prediction](https://mlsanity.com/paper/2008.08294/) (2020)
- [DenseTNT: End-to-end Trajectory Prediction from Dense Goal Sets](https://mlsanity.com/paper/2108.09640/) (2021)
- [Multimodal Trajectory Predictions for Autonomous Driving using Deep Convolutional Networks](https://mlsanity.com/paper/1809.10732/) (2018)
- [INTERACTION Dataset: An INTERnational, Adversarial and Cooperative moTION Dataset in Interactive Driving Scenarios with Semantic Maps](https://mlsanity.com/paper/1910.03088/) (2019)
- [TrafficSim: Learning to Simulate Realistic Multi-Agent Behaviors](https://mlsanity.com/paper/2101.06557/) (2021)
- [Baidu Apollo EM Motion Planner](https://mlsanity.com/paper/1807.08048/) (2018)
- [M2I: From Factored Marginal Trajectory Prediction to Interactive Prediction](https://mlsanity.com/paper/2202.11884/) (2022)
- [What the Constant Velocity Model Can Teach Us About Pedestrian Motion Prediction](https://mlsanity.com/paper/1903.07933/) (2019)
- [SimNet: Learning Reactive Self-driving Simulations from Real-world Observations](https://mlsanity.com/paper/2105.12332/) (2021)
- [LaPred: Lane-Aware Prediction of Multi-Modal Future Trajectories of Dynamic Agents](https://mlsanity.com/paper/2104.00249/) (2021)
- [ScePT: Scene-consistent, Policy-based Trajectory Predictions for Planning](https://mlsanity.com/paper/2206.13387/) (2022)
- [Symphony: Learning Realistic and Diverse Agents for Autonomous Driving Simulation](https://mlsanity.com/paper/2205.03195/) (2022)
- [MATS: An Interpretable Trajectory Forecasting Representation for Planning and Control](https://mlsanity.com/paper/2009.07517/) (2020)
- [InterSim: Interactive Traffic Simulation via Explicit Relation Modeling](https://mlsanity.com/paper/2210.14413/) (2022)
- [BARK: Open Behavior Benchmarking in Multi-Agent Environments](https://mlsanity.com/paper/2003.02604/) (2020)
- [Injecting Planning-Awareness into Prediction and Detection Evaluation](https://mlsanity.com/paper/2110.03270/) (2021)
- [Interaction-Based Trajectory Prediction Over a Hybrid Traffic Graph](https://mlsanity.com/paper/2009.12916/) (2020)
- [TIP: Task-Informed Motion Prediction for Intelligent Vehicles](https://mlsanity.com/paper/2110.08750/) (2021)
- [Forecasting Social Navigation in Crowded Complex Scenes](https://mlsanity.com/paper/1601.00998/) (2016)

## Built on by (most cited first, 1 of 1)

- [Multi-Resolution Haar Network: Enhancing human motion prediction via Haar transform](https://mlsanity.com/paper/2505.12631/) (2025)

## Abstract (arXiv)

Motion prediction is crucial in enabling safe motion planning for autonomous vehicles in interactive scenarios. It allows the planner to identify potential conflicts with other traffic agents and generate safe plans. Existing motion predictors often focus on reducing prediction errors, yet it remains an open question on how well they help identify the conflicts for the planner. In this paper, we evaluate state-of-the-art predictors through novel conflict-related metrics, such as the success rate of identifying conflicts. Surprisingly, the predictors suffer from a low success rate and thus lead to a large percentage of collisions when we test the prediction-planning system in an interactive simulator. To fill the gap, we propose a simple but effective alternative that combines a physics-based trajectory generator and a learning-based relation predictor to identify conflicts and infer conflict relations. We demonstrate that our predictor, P4P, achieves superior performance over existing learning-based predictors in realistic interactive driving scenarios from Waymo Open Motion Dataset.
