# Audio Language Modeling using Perceptually-Guided Discrete Representations

arXiv: https://arxiv.org/abs/2211.01223 · HTML: https://mlsanity.com/paper/2211.01223/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 2 Nov 2022.

## Built on by (most cited first, 3 of 3)

- [Masked Audio Generation using a Single Non-Autoregressive Transformer](https://mlsanity.com/paper/2401.04577/) (2024)
- [AudioToken: Adaptation of Text-Conditioned Diffusion Models for Audio-to-Image Generation](https://mlsanity.com/paper/2305.13050/) (2023)
- [Speaking Style Conversion in the Waveform Domain Using Discrete Self-Supervised Units](https://mlsanity.com/paper/2212.09730/) (2022)

## Abstract (arXiv)

In this work, we study the task of Audio Language Modeling, in which we aim at learning probabilistic models for audio that can be used for generation and completion. We use a state-of-the-art perceptually-guided audio compression model, to encode audio to discrete representations. Next, we train a transformer-based causal language model using these representations. At inference time, we perform audio auto-completion by encoding an audio prompt as a discrete sequence, feeding it to the audio language model, sampling from the model, and synthesizing the corresponding time-domain signal. We evaluate the quality of samples generated by our method on Audioset, the largest dataset for general audio to date, and show that it is superior to the evaluated baseline audio encoders. We additionally provide an extensive analysis to better understand the trade-off between audio-quality and language-modeling capabilities. Samples:link.
