# Towards Inter-character Relationship-driven Story Generation

arXiv: https://arxiv.org/abs/2211.00676 · HTML: https://mlsanity.com/paper/2211.00676/

## Key facts

- Cited by 11 papers in the map (data through 14 Oct 2026).
- Builds on 27 of its 48 references that are in the map.
- First posted on arXiv 1 Nov 2022.

## Builds on (most cited first, 27 of 27)

- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [BART: Denoising Sequence-to-Sequence Pre-training for Natural Language Generation, Translation, and Comprehension](https://mlsanity.com/paper/1910.13461/) (2019)
- [Hierarchical Neural Story Generation](https://mlsanity.com/paper/1805.04833/) (2018)
- [A Diversity-Promoting Objective Function for Neural Conversation Models](https://mlsanity.com/paper/1510.03055/) (2015)
- [Plan-And-Write: Towards Better Automatic Storytelling](https://mlsanity.com/paper/1811.05701/) (2018)
- [Why We Need New Evaluation Metrics for NLG](https://mlsanity.com/paper/1707.06875/) (2017)
- [A Persona-Based Neural Conversation Model](https://mlsanity.com/paper/1603.06155/) (2016)
- [Strategies for Structuring Story Generation](https://mlsanity.com/paper/1902.01109/) (2019)
- [A Knowledge-Enhanced Pretraining Model for Commonsense Story Generation](https://mlsanity.com/paper/2001.05139/) (2020)
- [PlotMachines: Outline-Conditioned Generation with Dynamic Plot State Tracking](https://mlsanity.com/paper/2004.14967/) (2020)
- [Content Planning for Neural Story Generation with Aristotelian Rescoring](https://mlsanity.com/paper/2009.09870/) (2020)
- [Event Representations for Automated Story Generation with Deep Neural Nets](https://mlsanity.com/paper/1706.01331/) (2017)
- [Narrative Planning: Balancing Plot and Character](https://mlsanity.com/paper/1401.3841/) (2014)
- [Like hiking? You probably enjoy nature: Persona-grounded Dialog with Commonsense Expansions](https://mlsanity.com/paper/2010.03205/) (2020)
- ["Let Your Characters Tell Their Story": A Dataset for Character-Centric Narrative Understanding](https://mlsanity.com/paper/2109.05438/) (2021)
- [Modeling Protagonist Emotions for Emotion-Aware Storytelling](https://mlsanity.com/paper/2010.06822/) (2020)
- [Frowning Frodo, Wincing Leia, and a Seriously Great Friendship: Learning to Classify Emotional Relationships of Fictional Characters](https://mlsanity.com/paper/1903.12453/) (2019)
- ["My Way of Telling a Story": Persona based Grounded Story Generation](https://mlsanity.com/paper/1906.06401/) (2019)
- [Inferring Interpersonal Relations in Narrative Summaries](https://mlsanity.com/paper/1512.00112/) (2015)
- [Cue Me In: Content-Inducing Approaches to Interactive Story Generation](https://mlsanity.com/paper/2010.09935/) (2020)
- [Persona-Guided Planning for Controlling the Protagonist's Persona in Story Generation](https://mlsanity.com/paper/2204.10703/) (2022)
- [Controlling Personality-Based Stylistic Variation with Neural Natural Language Generators](https://mlsanity.com/paper/1805.08352/) (2018)
- [Unsupervised Enrichment of Persona-grounded Dialog with Background Stories](https://mlsanity.com/paper/2106.08364/) (2021)
- [Telling Stories through Multi-User Dialogue by Modeling Character Relations](https://mlsanity.com/paper/2105.15054/) (2021)
- [Narrative Text Generation with a Latent Discrete Plan](https://mlsanity.com/paper/2010.03272/) (2020)
- [Exploring Story Generation with Multi-task Objectives in Variational Autoencoders](https://mlsanity.com/paper/2111.08133/) (2021)
- [Generating Narrative Text in a Switching Dynamical System](https://mlsanity.com/paper/2004.03762/) (2020)

## Built on by (most cited first, 11 of 11)

- [What Makes a Good Story and How Can We Measure It? A Comprehensive Survey of Story Evaluation](https://mlsanity.com/paper/2408.14622/) (2024)
- [Affective and Dynamic Beam Search for Story Generation](https://mlsanity.com/paper/2310.15079/) (2023)
- [CoRRPUS: Code-based Structured Prompting for Neurosymbolic Story Understanding](https://mlsanity.com/paper/2212.10754/) (2022)
- [Understanding Literary Texts by LLMs: A Case Study of Ancient Chinese Poetry](https://mlsanity.com/paper/2409.00060/) (2024)
- [Classifying Unreliable Narrators with Large Language Models](https://mlsanity.com/paper/2506.10231/) (2025)
- [Returning to the Start: Generating Narratives with Related Endpoints](https://mlsanity.com/paper/2404.00829/) (2024)
- [Schema-Guided Culture-Aware Complex Event Simulation with Multi-Agent Role-Play](https://mlsanity.com/paper/2410.18935/) (2024)
- [EvolvR: Self-Evolving Pairwise Reasoning for Story Evaluation to Enhance Generation](https://mlsanity.com/paper/2508.06046/) (2025)
- [Generating Visual Stories with Grounded and Coreferent Characters](https://mlsanity.com/paper/2409.13555/) (2024)
- [Tinker Tales: Interactive Storytelling Framework for Early Childhood Narrative Development and AI Literacy](https://mlsanity.com/paper/2504.13969/) (2025)
- [CASPER in the Machine: Insights into Character Variety in LLM-Generated Stories](https://mlsanity.com/paper/2606.22454/) (2026)

## Abstract (arXiv)

In this paper, we introduce the task of modeling interpersonal relationships for story generation. For addressing this task, we propose Relationships as Latent Variables for Story Generation, (ReLiSt). ReLiSt generates stories sentence by sentence and has two major components - a relationship selector and a story continuer. The relationship selector specifies a latent variable to pick the relationship to exhibit in the next sentence and the story continuer generates the next sentence while expressing the selected relationship in a coherent way. Our automatic and human evaluations demonstrate that ReLiSt is able to generate stories with relationships that are more faithful to desired relationships while maintaining the content quality. The relationship assignments to sentences during inference bring interpretability to ReLiSt.
