# A new benchmark for group distribution shifts in hand grasp regression for object manipulation. Can meta-learning raise the bar?

arXiv: https://arxiv.org/abs/2211.00110 · HTML: https://mlsanity.com/paper/2211.00110/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 17 of its 25 references that are in the map.
- First posted on arXiv 31 Oct 2022.

## Builds on (most cited first, 17 of 17)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [ImageNet Large Scale Visual Recognition Challenge](https://mlsanity.com/paper/1409.0575/) (2014)
- [Learning to learn by gradient descent by gradient descent](https://mlsanity.com/paper/1606.04474/) (2016)
- [Rapid Learning or Feature Reuse? Towards Understanding the Effectiveness of MAML](https://mlsanity.com/paper/1909.09157/) (2019)
- [DexYCB: A Benchmark for Capturing Hand Grasping of Objects](https://mlsanity.com/paper/2104.04631/) (2021)
- [How to train your MAML](https://mlsanity.com/paper/1810.09502/) (2018)
- [First-Person Hand Action Benchmark with RGB-D Videos and 3D Hand Pose Annotations](https://mlsanity.com/paper/1704.02463/) (2017)
- [A Survey of Deep Meta-Learning](https://mlsanity.com/paper/2010.03522/) (2020)
- [Building machines that adapt and compute like brains](https://mlsanity.com/paper/1711.04203/) (2017)
- [Meta-Learning without Memorization](https://mlsanity.com/paper/1912.03820/) (2019)
- [Few-Shot Adaptive Gaze Estimation](https://mlsanity.com/paper/1905.01941/) (2019)
- [ArtiBoost: Boosting Articulated 3D Hand-Object Pose Estimation via Online Exploration and Synthesis](https://mlsanity.com/paper/2109.05488/) (2021)
- [learn2learn: A Library for Meta-Learning Research](https://mlsanity.com/paper/2008.12284/) (2020)
- [Meta-Learning Requires Meta-Augmentation](https://mlsanity.com/paper/2007.05549/) (2020)
- [Online Adaptation for Consistent Mesh Reconstruction in the Wild](https://mlsanity.com/paper/2012.03196/) (2020)
- [Test-Time Personalization with a Transformer for Human Pose Estimation](https://mlsanity.com/paper/2107.02133/) (2021)
- [HO-3D_v3: Improving the Accuracy of Hand-Object Annotations of the HO-3D Dataset](https://mlsanity.com/paper/2107.00887/) (2021)

## Abstract (arXiv)

Understanding hand-object pose with computer vision opens the door to new applications in mixed reality, assisted living or human-robot interaction. Most methods are trained and evaluated on balanced datasets. This is of limited use in real-world applications; how do these methods perform in the wild on unknown objects? We propose a novel benchmark for object group distribution shifts in hand and object pose regression. We then test the hypothesis that meta-learning a baseline pose regression neural network can adapt to these shifts and generalize better to unknown objects. Our results show measurable improvements over the baseline, depending on the amount of prior knowledge. For the task of joint hand-object pose regression, we observe optimization interference for the meta-learner. To address this issue and improve the method further, we provide a comprehensive analysis which should serve as a basis for future work on this benchmark.
