# Revisiting Simple Regret: Fast Rates for Returning a Good Arm

arXiv: https://arxiv.org/abs/2210.16913 · HTML: https://mlsanity.com/paper/2210.16913/

## Key facts

- Cited by 25 papers in the map (data through 14 Oct 2026).
- Builds on 27 of its 50 references that are in the map.
- First posted on arXiv 30 Oct 2022.

## Builds on (most cited first, 27 of 27)

- [Hyperband: A Novel Bandit-Based Approach to Hyperparameter Optimization](https://mlsanity.com/paper/1603.06560/) (2016)
- [Minimax Regret Bounds for Reinforcement Learning](https://mlsanity.com/paper/1703.05449/) (2017)
- [Optimal Best Arm Identification with Fixed Confidence](https://mlsanity.com/paper/1602.04589/) (2016)
- [A System for Massively Parallel Hyperparameter Tuning](https://mlsanity.com/paper/1810.05934/) (2018)
- [Unifying PAC and Regret: Uniform PAC Bounds for Episodic Reinforcement Learning](https://mlsanity.com/paper/1703.07710/) (2017)
- [lil' UCB : An Optimal Exploration Algorithm for Multi-Armed Bandits](https://mlsanity.com/paper/1312.7308/) (2013)
- [Coin Betting and Parameter-Free Online Learning](https://mlsanity.com/paper/1602.04128/) (2016)
- [Causal Bandits: Learning Good Interventions via Causal Inference](https://mlsanity.com/paper/1606.03203/) (2016)
- [Best-Arm Identification in Linear Bandits](https://mlsanity.com/paper/1409.6110/) (2014)
- [Tight (Lower) Bounds for the Fixed Budget Best Arm Identification Bandit Problem](https://mlsanity.com/paper/1605.09004/) (2016)
- [Adaptive Reward-Free Exploration](https://mlsanity.com/paper/2006.06294/) (2020)
- [Pure Exploration with Multiple Correct Answers](https://mlsanity.com/paper/1902.03475/) (2019)
- [High-Dimensional Experimental Design and Kernel Bandits](https://mlsanity.com/paper/2105.05806/) (2021)
- [Simple regret for infinitely many armed bandits](https://mlsanity.com/paper/1505.04627/) (2015)
- [The True Sample Complexity of Identifying Good Arms](https://mlsanity.com/paper/1906.06594/) (2019)
- [The Simulator: Understanding Adaptive Sampling in the Moderate-Confidence Regime](https://mlsanity.com/paper/1702.05186/) (2017)
- [Towards Instance Optimal Bounds for Best Arm Identification](https://mlsanity.com/paper/1608.06031/) (2016)
- [Nearly Instance Optimal Sample Complexity Bounds for Top-k Arm Selection](https://mlsanity.com/paper/1702.03605/) (2017)
- [Bandits with many optimal arms](https://mlsanity.com/paper/2103.12452/) (2021)
- [PopArt: Efficient Sparse Regression and Experimental Design for Optimal Sparse Linear Bandits](https://mlsanity.com/paper/2210.15345/) (2022)
- [Pure Exploration in Infinitely-Armed Bandit Models with Fixed-Confidence](https://mlsanity.com/paper/1803.04665/) (2018)
- [PAC Identification of Many Good Arms in Stochastic Multi-Armed Bandits](https://mlsanity.com/paper/1901.08386/) (2019)
- [An Optimal Elimination Algorithm for Learning a Best Arm](https://mlsanity.com/paper/2006.11647/) (2020)
- [On Finding the Largest Mean Among Many](https://mlsanity.com/paper/1306.3917/) (2013)
- [Ultra Fast Medoid Identification via Correlated Sequential Halving](https://mlsanity.com/paper/1906.04356/) (2019)
- [Crush Optimism with Pessimism: Structured Bandits Beyond Asymptotic Optimality](https://mlsanity.com/paper/2006.08754/) (2020)
- [Near Instance Optimal Model Selection for Pure Exploration Linear Bandits](https://mlsanity.com/paper/2109.05131/) (2021)

## Built on by (most cited first, 25 of 25)

- [Noise-Adaptive Confidence Sets for Linear Bandits and Application to Bayesian Optimization](https://mlsanity.com/paper/2402.07341/) (2024)
- [Best Arm Identification with Minimal Regret](https://mlsanity.com/paper/2409.18909/) (2024)
- [Multi-Drafter Speculative Decoding with Alignment Feedback](https://mlsanity.com/paper/2604.05417/) (2026)
- [A Bandit Approach with Evolutionary Operators for Model Selection](https://mlsanity.com/paper/2402.05144/) (2024)
- [Fixing the Loose Brake: Exponential-Tailed Stopping Time in Best Arm Identification](https://mlsanity.com/paper/2411.01808/) (2024)
- [Evolution of Information in Interactive Decision Making: A Case Study for Multi-Armed Bandits](https://mlsanity.com/paper/2503.00273/) (2025)
- [Clustering Items through Bandit Feedback: Finding the Right Feature out of Many](https://mlsanity.com/paper/2503.11209/) (2025)
- [Graph Learning Is Suboptimal in Causal Bandits](https://mlsanity.com/paper/2510.16811/) (2025)
- [Best Arm Identification in Batched Multi-armed Bandit Problems](https://mlsanity.com/paper/2312.13875/) (2023)
- [A Batch Sequential Halving Algorithm without Performance Degradation](https://mlsanity.com/paper/2406.00424/) (2024)
- [Multi-thresholding Good Arm Identification with Bandit Feedback](https://mlsanity.com/paper/2503.10386/) (2025)
- [Balancing Performance and Costs in Best Arm Identification](https://mlsanity.com/paper/2505.20583/) (2025)
- [Multi-Metric Adaptive Experimental Design Under a Fixed Budget with Validation](https://mlsanity.com/paper/2506.03062/) (2025)
- [Near Optimal Non-asymptotic Sample Complexity of 1-Identification](https://mlsanity.com/paper/2506.06978/) (2025)
- [Top-k Feature Importance Ranking](https://mlsanity.com/paper/2509.15420/) (2025)
- [Last-Iterate Analyses of FTRL with the 1/2-Tsallis Entropy in Stochastic Bandits](https://mlsanity.com/paper/2510.22819/) (2025)
- [Fixed Budget is No Harder Than Fixed Confidence in Best-Arm Identification up to Logarithmic Factors](https://mlsanity.com/paper/2602.03972/) (2026)
- [Fixed Confidence Best Arm Identification in the Bayesian Setting](https://mlsanity.com/paper/2402.10429/) (2024)
- [On the Problem of Best Arm Retention](https://mlsanity.com/paper/2504.11866/) (2025)
- [Neural Nonmyopic Bayesian Optimization in Dynamic Cost Settings](https://mlsanity.com/paper/2601.06505/) (2026)
- [Box Thirding: Anytime Best Arm Identification under Insufficient Sampling](https://mlsanity.com/paper/2602.18186/) (2026)
- [varepsilon-Good Action Identification in Fixed-Budget Monte Carlo Tree Search](https://mlsanity.com/paper/2605.11324/) (2026)
- [Active Context Selection Improves Simple Regret in Contextual Bandits](https://mlsanity.com/paper/2605.20040/) (2026)
- [MESHA: Mechanism-Enforced Sequential Halving for Strategic Linear Bandits](https://mlsanity.com/paper/2607.14706/) (2026)
- [Does 1/2-Tsallis-INF Also Work Well for Best-Arm Identification?](https://mlsanity.com/paper/2608.15365/) (2026)

## Abstract (arXiv)

Simple regret is a natural and parameter-free performance criterion for pure exploration in multi-armed bandits yet is less popular than the probability of missing the best arm or an ε-good arm, perhaps due to lack of easy ways to characterize it. In this paper, we make significant progress on minimizing simple regret in both data-rich (T≥ n) and data-poor regime (T ≤ n) where n is the number of arms, and T is the number of samples. At its heart is our improved instance-dependent analysis of the well-known Sequential Halving (SH) algorithm, where we bound the probability of returning an arm whose mean reward is not within ε from the best (i.e., not ε-good) for textitany choice of ε>0, although ε is not an input to SH. Our bound not only leads to an optimal worst-case simple regret bound of √n/T up to logarithmic factors but also essentially matches the instance-dependent lower bound for returning an ε-good arm reported by Katz-Samuels and Jamieson (2020). For the more challenging data-poor regime, we propose Bracketing SH (BSH) that enjoys the same improvement even without sampling each arm at least once. Our empirical study shows that BSH outperforms existing methods on real-world tasks.
