# Solving Audio Inverse Problems with a Diffusion Model

arXiv: https://arxiv.org/abs/2210.15228 · HTML: https://mlsanity.com/paper/2210.15228/

## Key facts

- Cited by 62 papers in the map (data through 14 Oct 2026).
- Placed in Audio, speech and music, one of 14 directions in Diffusion models.
- Builds on 30 of its 36 references that are in the map.
- First posted on arXiv 27 Oct 2022.

## Placed in

- Diffusion models / [Audio, speech and music](https://mlsanity.com/diffusion/audio-speech-and-music/)

## Builds on (most cited first, 30 of 30)

- [Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2006.11239/) (2020)
- [High-Resolution Image Synthesis with Latent Diffusion Models](https://mlsanity.com/paper/2112.10752/) (2021)
- [Score-Based Generative Modeling through Stochastic Differential Equations](https://mlsanity.com/paper/2011.13456/) (2020)
- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [Elucidating the Design Space of Diffusion-Based Generative Models](https://mlsanity.com/paper/2206.00364/) (2022)
- [FiLM: Visual Reasoning with a General Conditioning Layer](https://mlsanity.com/paper/1709.07871/) (2017)
- [Video Diffusion Models](https://mlsanity.com/paper/2204.03458/) (2022)
- [Fourier Features Let Networks Learn High Frequency Functions in Low Dimensional Domains](https://mlsanity.com/paper/2006.10739/) (2020)
- [RePaint: Inpainting using Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2201.09865/) (2022)
- [Diffusion Posterior Sampling for General Noisy Inverse Problems](https://mlsanity.com/paper/2209.14687/) (2022)
- [DiffWave: A Versatile Diffusion Model for Audio Synthesis](https://mlsanity.com/paper/2009.09761/) (2020)
- [Denoising Diffusion Restoration Models](https://mlsanity.com/paper/2201.11793/) (2022)
- [ILVR: Conditioning Method for Denoising Diffusion Probabilistic Models](https://mlsanity.com/paper/2108.02938/) (2021)
- [Improving Diffusion Models for Inverse Problems using Manifold Constraints](https://mlsanity.com/paper/2206.00941/) (2022)
- [Enabling Factorized Piano Music Modeling and Generation with the MAESTRO Dataset](https://mlsanity.com/paper/1810.12247/) (2018)
- [Speech Enhancement and Dereverberation with Diffusion-based Generative Models](https://mlsanity.com/paper/2208.05830/) (2022)
- [It's Raw! Audio Generation with State-Space Models](https://mlsanity.com/paper/2202.09729/) (2022)
- [Universal Speech Enhancement with Score-based Diffusion](https://mlsanity.com/paper/2206.03065/) (2022)
- [Sequence-to-Sequence Piano Transcription with Transformers](https://mlsanity.com/paper/2107.09142/) (2021)
- [Multi-instrument Music Synthesis with Spectrogram Diffusion](https://mlsanity.com/paper/2206.05408/) (2022)
- [CRASH: Raw Audio Score-based Generative Modeling for Controllable High-resolution Drum Sound Synthesis](https://mlsanity.com/paper/2106.07431/) (2021)
- [NU-Wave 2: A General Neural Audio Upsampling Model for Various Sampling Rates](https://mlsanity.com/paper/2206.08545/) (2022)
- [Guided-TTS 2: A Diffusion Model for High-quality Adaptive Text-to-Speech with Untranscribed Data](https://mlsanity.com/paper/2205.15370/) (2022)
- [TimbreTron: A WaveNet(CycleGAN(CQT(Audio))) Pipeline for Musical Timbre Transfer](https://mlsanity.com/paper/1811.09620/) (2018)
- [GACELA -- A generative adversarial context encoder for long audio inpainting](https://mlsanity.com/paper/2005.05032/) (2020)
- [Catch-A-Waveform: Learning to Generate Audio from a Single Short Example](https://mlsanity.com/paper/2106.06426/) (2021)
- [BEHM-GAN: Bandwidth Extension of Historical Music using Generative Adversarial Networks](https://mlsanity.com/paper/2204.06478/) (2022)
- [On Filter Generalization for Music Bandwidth Extension Using Deep Neural Networks](https://mlsanity.com/paper/2011.07274/) (2020)
- [Sparsity and cosparsity for audio declipping: a flexible non-convex approach](https://mlsanity.com/paper/1506.01830/) (2015)
- [Realistic Gramophone Noise Synthesis using a Diffusion Model](https://mlsanity.com/paper/2206.06259/) (2022)

## Built on by (most cited first, 30 of 62)

- [Fast Timing-Conditioned Latent Audio Diffusion](https://mlsanity.com/paper/2402.04825/) (2024)
- [A Survey on Diffusion Models for Inverse Problems](https://mlsanity.com/paper/2410.00083/) (2024)
- [TFG: Unified Training-Free Guidance for Diffusion Models](https://mlsanity.com/paper/2409.15761/) (2024)
- [A Survey on Audio Diffusion Models: Text To Speech Synthesis and Enhancement in Generative AI](https://mlsanity.com/paper/2303.13336/) (2023)
- [Diffusion Models for Audio Restoration](https://mlsanity.com/paper/2402.09821/) (2024)
- [Controllable Music Production with Diffusion Models and Guidance Gradients](https://mlsanity.com/paper/2311.00613/) (2023)
- [Blind Audio Bandwidth Extension: A Diffusion-Based Zero-Shot Approach](https://mlsanity.com/paper/2306.01433/) (2023)
- [Diffusion models for audio semantic communication](https://mlsanity.com/paper/2309.07195/) (2023)
- [FlowDec: A flow-based full-band general audio codec with high perceptual quality](https://mlsanity.com/paper/2503.01485/) (2025)
- [Audio Super-Resolution with Latent Bridge Models](https://mlsanity.com/paper/2509.17609/) (2025)
- [DiffVoice: Text-to-Speech with Latent Diffusion](https://mlsanity.com/paper/2304.11750/) (2023)
- [A Diffusion-Based Generative Equalizer for Music Restoration](https://mlsanity.com/paper/2403.18636/) (2024)
- [Unsupervised Blind Joint Dereverberation and Room Acoustics Estimation with Diffusion Models](https://mlsanity.com/paper/2408.07472/) (2024)
- [A2SB: Audio-to-Audio Schrodinger Bridges](https://mlsanity.com/paper/2501.11311/) (2025)
- [Investigating the Design Space of Diffusion Models for Speech Enhancement](https://mlsanity.com/paper/2312.04370/) (2023)
- [Diffusion Posterior Sampling for Informed Single-Channel Dereverberation](https://mlsanity.com/paper/2306.12286/) (2023)
- [BUDDy: Single-Channel Blind Unsupervised Dereverberation with Diffusion Models](https://mlsanity.com/paper/2405.04272/) (2024)
- [SoundCTM: Unifying Score-based and Consistency Models for Full-band Text-to-Sound Generation](https://mlsanity.com/paper/2405.18503/) (2024)
- [Latent Diffusion Bridges for Unsupervised Musical Audio Timbre Transfer](https://mlsanity.com/paper/2409.06096/) (2024)
- [Reconstruction of Sound Field through Diffusion Models](https://mlsanity.com/paper/2312.08821/) (2023)
- [Apollo: Band-sequence Modeling for High-Quality Audio Restoration](https://mlsanity.com/paper/2409.08514/) (2024)
- [UnDiff: Unsupervised Voice Restoration with Unconditional Diffusion Model](https://mlsanity.com/paper/2306.00721/) (2023)
- [Inverse Problem Sampling in Latent Space Using Sequential Monte Carlo](https://mlsanity.com/paper/2502.05908/) (2025)
- [ArrayDPS: Unsupervised Blind Speech Separation with a Diffusion Prior](https://mlsanity.com/paper/2505.05657/) (2025)
- [Zero-Shot Duet Singing Voices Separation with Diffusion Models](https://mlsanity.com/paper/2311.07345/) (2023)
- [A Variance-Preserving Interpolation Approach for Diffusion Models with Applications to Single Channel Speech Enhancement and Recognition](https://mlsanity.com/paper/2405.16952/) (2024)
- [Unsupervised Estimation of Nonlinear Audio Effects: Comparing Diffusion-Based and Adversarial approaches](https://mlsanity.com/paper/2504.04751/) (2025)
- [Timbre-Trap: A Low-Resource Framework for Instrument-Agnostic Music Transcription](https://mlsanity.com/paper/2309.15717/) (2023)
- [Training-Free Multi-User Generative Semantic Communications via Null-Space Diffusion Sampling](https://mlsanity.com/paper/2405.09866/) (2024)
- [Gaussian Flow Bridges for Audio Domain Transfer with Unpaired Data](https://mlsanity.com/paper/2405.19497/) (2024)

## Abstract (arXiv)

This paper presents CQT-Diff, a data-driven generative audio model that can, once trained, be used for solving various different audio inverse problems in a problem-agnostic setting. CQT-Diff is a neural diffusion model with an architecture that is carefully constructed to exploit pitch-equivariant symmetries in music. This is achieved by preconditioning the model with an invertible Constant-Q Transform (CQT), whose logarithmically-spaced frequency axis represents pitch equivariance as translation equivariance. The proposed method is evaluated with objective and subjective metrics in three different and varied tasks: audio bandwidth extension, inpainting, and declipping. The results show that CQT-Diff outperforms the compared baselines and ablations in audio bandwidth extension and, without retraining, delivers competitive performance against modern baselines in audio inpainting and declipping. This work represents the first diffusion-based general framework for solving inverse problems in audio processing.
