# One Arrow, Two Kills: An Unified Framework for Achieving Optimal Regret Guarantees in Sleeping Bandits

arXiv: https://arxiv.org/abs/2210.14998 · HTML: https://mlsanity.com/paper/2210.14998/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Builds on 26 of its 50 references that are in the map.
- First posted on arXiv 26 Oct 2022.

## Builds on (most cited first, 26 of 26)

- [Introduction to Online Convex Optimization](https://mlsanity.com/paper/1909.05207/) (2019)
- [Preference-based Online Learning with Dueling Bandits: A Survey](https://mlsanity.com/paper/1807.11398/) (2018)
- [Corralling a Band of Bandit Algorithms](https://mlsanity.com/paper/1612.06246/) (2016)
- [A Second-order Bound with Excess Losses](https://mlsanity.com/paper/1402.2044/) (2014)
- [Dynamic Regret of Convex and Smooth Functions](https://mlsanity.com/paper/2007.03479/) (2020)
- [Reducing Dueling Bandits to Cardinal Bandits](https://mlsanity.com/paper/1405.3396/) (2014)
- [Regret Lower Bound and Optimal Algorithm in Dueling Bandit Problem](https://mlsanity.com/paper/1506.02550/) (2015)
- [Efficient and Optimal Algorithms for Contextual Dueling Bandits under Realizability](https://mlsanity.com/paper/2111.12306/) (2021)
- [Double Thompson Sampling for Dueling Bandits](https://mlsanity.com/paper/1604.07101/) (2016)
- [Copeland Dueling Bandits](https://mlsanity.com/paper/1506.00312/) (2015)
- [Multi-dueling Bandits with Dependent Arms](https://mlsanity.com/paper/1705.00253/) (2017)
- [Tracking the Best Expert in Non-stationary Stochastic Environments](https://mlsanity.com/paper/1712.00578/) (2017)
- [Adversarial Dueling Bandits](https://mlsanity.com/paper/2010.14563/) (2020)
- [PAC Battling Bandits in the Plackett-Luce Model](https://mlsanity.com/paper/1808.04008/) (2018)
- [Adaptive Regret of Convex and Smooth Functions](https://mlsanity.com/paper/1904.11681/) (2019)
- [Combinatorial Bandits with Relative Feedback](https://mlsanity.com/paper/1903.00543/) (2019)
- [PAC Ranking from Pairwise and Listwise Queries: Lower Bounds and Upper Bounds](https://mlsanity.com/paper/1806.02970/) (2018)
- [Multi-Dueling Bandits and Their Application to Online Ranker Evaluation](https://mlsanity.com/paper/1608.06253/) (2016)
- [A closer look at temporal variability in dynamic online learning](https://mlsanity.com/paper/2102.07666/) (2021)
- [Improved Sleeping Bandits with Stochastic Actions Sets and Adversarial Rewards](https://mlsanity.com/paper/2004.06248/) (2020)
- [Exploiting Correlation to Achieve Faster Learning Rates in Low-Rank Preference Bandits](https://mlsanity.com/paper/2202.11795/) (2022)
- [From PAC to Instance-Optimal Sample Complexity in the Plackett-Luce Model](https://mlsanity.com/paper/1903.00558/) (2019)
- [Non-stationary Online Regression](https://mlsanity.com/paper/2011.06957/) (2020)
- [Hardness of Online Sleeping Combinatorial Optimization Problems](https://mlsanity.com/paper/1509.03600/) (2015)
- [Dueling Bandits with Adversarial Sleeping](https://mlsanity.com/paper/2107.02274/) (2021)
- [Versatile Dueling Bandits: Best-of-both-World Analyses for Online Learning from Preferences](https://mlsanity.com/paper/2202.06694/) (2022)

## Built on by (most cited first, 3 of 3)

- [Think Before You Duel: Understanding Complexities of Preference Learning under Constrained Resources](https://mlsanity.com/paper/2312.17229/) (2023)
- [Near-optimal Per-Action Regret Bounds for Sleeping Bandits](https://mlsanity.com/paper/2403.01315/) (2024)
- [DP-Dueling: Learning from Preference Feedback without Compromising User Privacy](https://mlsanity.com/paper/2403.15045/) (2024)

## Abstract (arXiv)

We address the problem of `Internal Regret' in Sleeping Bandits in the fully adversarial setup, as well as draw connections between different existing notions of sleeping regrets in the multiarmed bandits (MAB) literature and consequently analyze the implications: Our first contribution is to propose the new notion of Internal Regret for sleeping MAB. We then proposed an algorithm that yields sublinear regret in that measure, even for a completely adversarial sequence of losses and availabilities. We further show that a low sleeping internal regret always implies a low external regret, and as well as a low policy regret for iid sequence of losses. The main contribution of this work precisely lies in unifying different notions of existing regret in sleeping bandits and understand the implication of one to another. Finally, we also extend our results to the setting of Dueling Bandits (DB)--a preference feedback variant of MAB, and proposed a reduction to MAB idea to design a low regret algorithm for sleeping dueling bandits with stochastic preferences and adversarial availabilities. The efficacy of our algorithms is justified through empirical evaluations.
