# Environment Design for Inverse Reinforcement Learning

arXiv: https://arxiv.org/abs/2210.14972 · HTML: https://mlsanity.com/paper/2210.14972/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- Placed in Inverse reinforcement learning, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 29 of its 56 references that are in the map.
- First posted on arXiv 26 Oct 2022.

## Placed in

- Offline RL and imitation learning from data / [Inverse reinforcement learning](https://mlsanity.com/offlinerl/inverse-reinforcement-learning/)

## Builds on (most cited first, 29 of 29)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real World](https://mlsanity.com/paper/1703.06907/) (2017)
- [End-to-End Training of Deep Visuomotor Policies](https://mlsanity.com/paper/1504.00702/) (2015)
- [Solving Rubik's Cube with a Robot Hand](https://mlsanity.com/paper/1910.07113/) (2019)
- [Learning Robust Rewards with Adversarial Inverse Reinforcement Learning](https://mlsanity.com/paper/1710.11248/) (2017)
- [Guided Cost Learning: Deep Inverse Optimal Control via Policy Optimization](https://mlsanity.com/paper/1603.00448/) (2016)
- [Curriculum Learning for Reinforcement Learning Domains: A Framework and Survey](https://mlsanity.com/paper/2003.04960/) (2020)
- [A Survey of Inverse Reinforcement Learning: Challenges, Methods and Progress](https://mlsanity.com/paper/1806.06877/) (2018)
- [Emergent Complexity and Zero-shot Transfer via Unsupervised Environment Design](https://mlsanity.com/paper/2012.02096/) (2020)
- [Learning to Optimize via Information-Directed Sampling](https://mlsanity.com/paper/1403.5556/) (2014)
- [A Connection between Generative Adversarial Networks, Inverse Reinforcement Learning, and Energy-Based Models](https://mlsanity.com/paper/1611.03852/) (2016)
- [Reward-rational (implicit) choice: A unifying formalism for reward learning](https://mlsanity.com/paper/2002.04833/) (2020)
- [Scalable Bayesian Inverse Reinforcement Learning](https://mlsanity.com/paper/2102.06483/) (2021)
- [Identifiability in inverse reinforcement learning](https://mlsanity.com/paper/2106.03498/) (2021)
- [Reinforcement Learning under Model Mismatch](https://mlsanity.com/paper/1706.04711/) (2017)
- [The MAGICAL Benchmark for Robust Imitation](https://mlsanity.com/paper/2011.00401/) (2020)
- [Environment Generation for Zero-Shot Compositional Reinforcement Learning](https://mlsanity.com/paper/2201.08896/) (2022)
- [Repeated Inverse Reinforcement Learning](https://mlsanity.com/paper/1705.05427/) (2017)
- [Active Exploration for Inverse Reinforcement Learning](https://mlsanity.com/paper/2207.08645/) (2022)
- [Risk-Aware Active Inverse Reinforcement Learning](https://mlsanity.com/paper/1901.02161/) (2019)
- [Robust Imitation Learning against Variations in Environment Dynamics](https://mlsanity.com/paper/2206.09314/) (2022)
- [Information Directed Reward Learning for Reinforcement Learning](https://mlsanity.com/paper/2102.12466/) (2021)
- [Identifiability and generalizability from multiple experts in Inverse Reinforcement Learning](https://mlsanity.com/paper/2209.10974/) (2022)
- [Configurable Markov Decision Processes](https://mlsanity.com/paper/1806.05415/) (2018)
- [Interactive Inverse Reinforcement Learning for Cooperative Games](https://mlsanity.com/paper/2111.04698/) (2021)
- [Inverse Reinforcement Learning with Multiple Ranked Experts](https://mlsanity.com/paper/1907.13411/) (2019)
- [Assisted Robust Reward Design](https://mlsanity.com/paper/2111.09884/) (2021)

## Built on by (most cited first, 4 of 4)

- [Eliciting Risk Aversion with Inverse Reinforcement Learning via Interactive Questioning](https://mlsanity.com/paper/2308.08427/) (2023)
- [Inversely Learning Transferable Rewards via Abstracted States](https://mlsanity.com/paper/2501.01669/) (2025)
- [PAC Apprenticeship Learning with Bayesian Active Inverse Reinforcement Learning](https://mlsanity.com/paper/2508.03693/) (2025)
- [ConTraIRL: Factorized Contrastive Abstractions for Transferable IRL](https://mlsanity.com/paper/2606.03017/) (2026)

## Abstract (arXiv)

Learning a reward function from demonstrations suffers from low sample-efficiency. Even with abundant data, current inverse reinforcement learning methods that focus on learning from a single environment can fail to handle slight changes in the environment dynamics. We tackle these challenges through adaptive environment design. In our framework, the learner repeatedly interacts with the expert, with the former selecting environments to identify the reward function as quickly as possible from the expert's demonstrations in said environments. This results in improvements in both sample-efficiency and robustness, as we show experimentally, for both exact and approximate inference.
