# Sim-to-Real via Sim-to-Seg: End-to-end Off-road Autonomous Driving Without Real Data

arXiv: https://arxiv.org/abs/2210.14721 · HTML: https://mlsanity.com/paper/2210.14721/

## Key facts

- Cited by 9 papers in the map (data through 14 Oct 2026).
- Placed in Imitation-learning end-to-end planners, one of 9 directions in End-to-end autonomous driving.
- Builds on 32 of its 52 references that are in the map.
- First posted on arXiv 25 Oct 2022.

## Placed in

- End-to-end autonomous driving / [Imitation-learning end-to-end planners](https://mlsanity.com/driving/imitation-learning-end-to-end-planners/)

## Builds on (most cited first, 30 of 32)

- [U-Net: Convolutional Networks for Biomedical Image Segmentation](https://mlsanity.com/paper/1505.04597/) (2015)
- [Image-to-Image Translation with Conditional Adversarial Networks](https://mlsanity.com/paper/1611.07004/) (2016)
- [Domain-Adversarial Training of Neural Networks](https://mlsanity.com/paper/1505.07818/) (2015)
- [Categorical Reparameterization with Gumbel-Softmax](https://mlsanity.com/paper/1611.01144/) (2016)
- [CARLA: An Open Urban Driving Simulator](https://mlsanity.com/paper/1711.03938/) (2017)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Improved Training of Wasserstein GANs](https://mlsanity.com/paper/1704.00028/) (2017)
- [Domain Randomization for Transferring Deep Neural Networks from Simulation to the Real World](https://mlsanity.com/paper/1703.06907/) (2017)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [Return of Frustratingly Easy Domain Adaptation](https://mlsanity.com/paper/1511.05547/) (2015)
- [Mastering Visual Continuous Control: Improved Data-Augmented Reinforcement Learning](https://mlsanity.com/paper/2107.09645/) (2021)
- [DualGAN: Unsupervised Dual Learning for Image-to-Image Translation](https://mlsanity.com/paper/1704.02510/) (2017)
- [Unsupervised Pixel-Level Domain Adaptation with Generative Adversarial Networks](https://mlsanity.com/paper/1612.05424/) (2016)
- [Learning to Drive in a Day](https://mlsanity.com/paper/1807.00412/) (2018)
- [Unity: A General Platform for Intelligent Agents](https://mlsanity.com/paper/1809.02627/) (2018)
- [CAD2RL: Real Single-Image Flight without a Single Real Image](https://mlsanity.com/paper/1611.04201/) (2016)
- [Sim-to-Real via Sim-to-Sim: Data-efficient Robotic Grasping via Randomized-to-Canonical Adaptation Networks](https://mlsanity.com/paper/1812.07252/) (2018)
- [Using Simulation and Domain Adaptation to Improve Efficiency of Deep Robotic Grasping](https://mlsanity.com/paper/1709.07857/) (2017)
- [Sim-to-Real Reinforcement Learning for Deformable Object Manipulation](https://mlsanity.com/paper/1806.07851/) (2018)
- [The Limits and Potentials of Deep Learning for Robotics](https://mlsanity.com/paper/1804.06557/) (2018)
- [RL-CycleGAN: Reinforcement Learning Aware Simulation-To-Real](https://mlsanity.com/paper/2006.09001/) (2020)
- [RetinaGAN: An Object-aware Approach to Sim-to-Real Transfer](https://mlsanity.com/paper/2011.03148/) (2020)
- [Transferring End-to-End Visuomotor Control from Simulation to Real World for a Multi-Stage Task](https://mlsanity.com/paper/1707.02267/) (2017)
- [Task-Embedded Control Networks for Few-Shot Imitation Learning](https://mlsanity.com/paper/1810.03237/) (2018)
- [Simulation-based reinforcement learning for real-world autonomous driving](https://mlsanity.com/paper/1911.12905/) (2019)
- [NeBula: Quest for Robotic Autonomy in Challenging Environments; TEAM CoSTAR at the DARPA Subterranean Challenge](https://mlsanity.com/paper/2103.11470/) (2021)
- [STEP: Stochastic Traversability Evaluation and Planning for Risk-Aware Off-road Navigation](https://mlsanity.com/paper/2103.02828/) (2021)
- [Hybrid Imitative Planning with Geometric and Predictive Costs in Off-road Environments](https://mlsanity.com/paper/2111.10948/) (2021)
- [Fast Approximate Clearance Evaluation for Rovers with Articulated Suspension Systems](https://mlsanity.com/paper/1808.00031/) (2018)
- [Autonomous Off-road Navigation over Extreme Terrains with Perceptually-challenging Conditions](https://mlsanity.com/paper/2101.11110/) (2021)

## Built on by (most cited first, 9 of 9)

- [The Reality Gap in Robotics: Challenges, Solutions, and Best Practices](https://mlsanity.com/paper/2510.20808/) (2025)
- [Green Screen Augmentation Enables Scene Generalisation in Robotic Manipulation](https://mlsanity.com/paper/2407.07868/) (2024)
- [Language-Conditioned Path Planning](https://mlsanity.com/paper/2308.16893/) (2023)
- [Make the Pertinent Salient: Task-Relevant Reconstruction for Visual Control with Distractions](https://mlsanity.com/paper/2410.09972/) (2024)
- [Sim-to-Real Grasp Detection with Global-to-Local RGB-D Adaptation](https://mlsanity.com/paper/2403.11511/) (2024)
- [Motion planning for off-road autonomous driving based on human-like cognition and weight adaptation](https://mlsanity.com/paper/2404.17820/) (2024)
- [MVAdapt: Zero-Shot Multi-Vehicle Adaptation for End-to-End Autonomous Driving](https://mlsanity.com/paper/2604.11854/) (2026)
- [Vehicle Dynamics Embedded World Models for Autonomous Driving](https://mlsanity.com/paper/2512.02417/) (2025)
- [MILER: Semantic Mid-Level Representation for Sim-to-Real Reinforcement Learning in Unstructured Autonomous Driving](https://mlsanity.com/paper/2609.20747/) (2026)

## Abstract (arXiv)

Autonomous driving is complex, requiring sophisticated 3D scene understanding, localization, mapping, and control. Rather than explicitly modelling and fusing each of these components, we instead consider an end-to-end approach via reinforcement learning (RL). However, collecting exploration driving data in the real world is impractical and dangerous. While training in simulation and deploying visual sim-to-real techniques has worked well for robot manipulation, deploying beyond controlled workspace viewpoints remains a challenge. In this paper, we address this challenge by presenting Sim2Seg, a re-imagining of RCAN that crosses the visual reality gap for off-road autonomous driving, without using any real-world data. This is done by learning to translate randomized simulation images into simulated segmentation and depth maps, subsequently enabling real-world images to also be translated. This allows us to train an end-to-end RL policy in simulation, and directly deploy in the real-world. Our approach, which can be trained in 48 hours on 1 GPU, can perform equally as well as a classical perception and control stack that took thousands of engineering hours over several months to build. We hope this work motivates future end-to-end autonomous driving research.
