# Adaptive Behavior Cloning Regularization for Stable Offline-to-Online Reinforcement Learning

arXiv: https://arxiv.org/abs/2210.13846 · HTML: https://mlsanity.com/paper/2210.13846/

## Key facts

- Cited by 34 papers in the map (data through 14 Oct 2026).
- Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 38 of its 51 references that are in the map.
- First posted on arXiv 25 Oct 2022.

## Placed in

- Offline RL and imitation learning from data / [Offline RL algorithms](https://mlsanity.com/offlinerl/offline-rl-algorithms/)

## Builds on (most cited first, 30 of 38)

- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://mlsanity.com/paper/1810.04805/) (2018)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [Conservative Q-Learning for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.04779/) (2020)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [Soft Actor-Critic Algorithms and Applications](https://mlsanity.com/paper/1812.05905/) (2018)
- [How transferable are features in deep neural networks?](https://mlsanity.com/paper/1411.1792/) (2014)
- [Prioritized Experience Replay](https://mlsanity.com/paper/1511.05952/) (2015)
- [A Minimalist Approach to Offline Reinforcement Learning](https://mlsanity.com/paper/2106.06860/) (2021)
- [Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reduction](https://mlsanity.com/paper/1906.00949/) (2019)
- [Advantage-Weighted Regression: Simple and Scalable Off-Policy Reinforcement Learning](https://mlsanity.com/paper/1910.00177/) (2019)
- [Deep Reinforcement Learning in a Handful of Trials using Probabilistic Dynamics Models](https://mlsanity.com/paper/1805.12114/) (2018)
- [When to Trust Your Model: Model-Based Policy Optimization](https://mlsanity.com/paper/1906.08253/) (2019)
- [QT-Opt: Scalable Deep Reinforcement Learning for Vision-Based Robotic Manipulation](https://mlsanity.com/paper/1806.10293/) (2018)
- [Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrations](https://mlsanity.com/paper/1709.10087/) (2017)
- [AWAC: Accelerating Online Reinforcement Learning with Offline Datasets](https://mlsanity.com/paper/2006.09359/) (2020)
- [Behavior Regularized Offline Reinforcement Learning](https://mlsanity.com/paper/1911.11361/) (2019)
- [MOPO: Model-based Offline Policy Optimization](https://mlsanity.com/paper/2005.13239/) (2020)
- [MOReL : Model-Based Offline Reinforcement Learning](https://mlsanity.com/paper/2005.05951/) (2020)
- [Deep Exploration via Bootstrapped DQN](https://mlsanity.com/paper/1602.04621/) (2016)
- [DeCAF: A Deep Convolutional Activation Feature for Generic Visual Recognition](https://mlsanity.com/paper/1310.1531/) (2013)
- [Relay Policy Learning: Solving Long-Horizon Tasks via Imitation and Reinforcement Learning](https://mlsanity.com/paper/1910.11956/) (2019)
- [CNN Features off-the-shelf: an Astounding Baseline for Recognition](https://mlsanity.com/paper/1403.6382/) (2014)
- [Randomized Ensembled Double Q-Learning: Learning Fast Without a Model](https://mlsanity.com/paper/2101.05982/) (2021)
- [DualDICE: Behavior-Agnostic Estimation of Discounted Stationary Distribution Corrections](https://mlsanity.com/paper/1906.04733/) (2019)
- [Offline Reinforcement Learning with Fisher Divergence Critic Regularization](https://mlsanity.com/paper/2103.08050/) (2021)
- [Keep Doing What Worked: Behavioral Modelling Priors for Offline Reinforcement Learning](https://mlsanity.com/paper/2002.08396/) (2020)

## Built on by (most cited first, 30 of 34)

- [PROTO: Iterative Policy Regularized Offline-to-Online Reinforcement Learning](https://mlsanity.com/paper/2305.15669/) (2023)
- [Train Once, Get a Family: State-Adaptive Balances for Offline-to-Online Reinforcement Learning](https://mlsanity.com/paper/2310.17966/) (2023)
- [Improving TD3-BC: Relaxed Policy Constraint for Offline Learning and Stable Online Fine-Tuning](https://mlsanity.com/paper/2211.11802/) (2022)
- [ENOTO: Improving Offline-to-Online Reinforcement Learning with Q-Ensembles](https://mlsanity.com/paper/2306.06871/) (2023)
- [Energy-Guided Diffusion Sampling for Offline-to-Online Reinforcement Learning](https://mlsanity.com/paper/2407.12448/) (2024)
- [Contrastive Value Learning: Implicit Models for Simple Offline RL](https://mlsanity.com/paper/2211.02100/) (2022)
- [Model-based Trajectory Stitching for Improved Offline Reinforcement Learning](https://mlsanity.com/paper/2211.11603/) (2022)
- [A Perspective of Q-value Estimation on Offline-to-Online Reinforcement Learning](https://mlsanity.com/paper/2312.07685/) (2023)
- [Balancing policy constraint and ensemble size in uncertainty-based offline reinforcement learning](https://mlsanity.com/paper/2303.14716/) (2023)
- [Towards Robust Offline-to-Online Reinforcement Learning via Uncertainty and Smoothness](https://mlsanity.com/paper/2309.16973/) (2023)
- [Good SFT Optimizes for SFT, Better SFT Prepares for Reinforcement Learning](https://mlsanity.com/paper/2602.01058/) (2026)
- [Optimistic Critic Reconstruction and Constrained Fine-Tuning for General Offline-to-Online RL](https://mlsanity.com/paper/2412.18855/) (2024)
- [A Simple Unified Uncertainty-Guided Framework for Offline-to-Online Reinforcement Learning](https://mlsanity.com/paper/2306.07541/) (2023)
- [DEER: A Delay-Resilient Framework for Reinforcement Learning with Variable Delays](https://mlsanity.com/paper/2406.03102/) (2024)
- [Learning to Trust Bellman Updates: Selective State-Adaptive Regularization for Offline RL](https://mlsanity.com/paper/2505.19923/) (2025)
- [FOSP: Fine-tuning Offline Safe Policy through World Models](https://mlsanity.com/paper/2407.04942/) (2024)
- [Adaptive Replay Buffer for Offline-to-Online Reinforcement Learning](https://mlsanity.com/paper/2512.10510/) (2025)
- [Residual Learning and Context Encoding for Adaptive Offline-to-Online Reinforcement Learning](https://mlsanity.com/paper/2406.08238/) (2024)
- [Offline Behavior Distillation](https://mlsanity.com/paper/2410.22728/) (2024)
- [Entropy Regularized Task Representation Learning for Offline Meta-Reinforcement Learning](https://mlsanity.com/paper/2412.14834/) (2024)
- [ADEPT: Accelerating Dexterity via Pre-Training and Post-Training using Reinforcement Learning](https://mlsanity.com/paper/2608.19182/) (2026)
- [Accelerating Self-Imitation Learning from Demonstrations via Policy Constraints and Q-Ensemble](https://mlsanity.com/paper/2212.03562/) (2022)
- [Ensemble Successor Representations for Task Generalization in Offline-to-Online Reinforcement Learning](https://mlsanity.com/paper/2405.07223/) (2024)
- [Enhancing Offline Model-Based RL via Active Model Selection: A Bayesian Optimization Perspective](https://mlsanity.com/paper/2502.11480/) (2025)
- [Efficient Reinforcement Learning by Guiding World Models with Non-Curated Data](https://mlsanity.com/paper/2502.19544/) (2025)
- [State Diversity Matters in Offline Behavior Distillation](https://mlsanity.com/paper/2512.06692/) (2025)
- [XQCfD: Accelerating Fast Actor-Critic Algorithms with Prior Data and Prior Policies](https://mlsanity.com/paper/2605.10734/) (2026)
- [DF-ExpEnse: Diffusion Filtered Exploration for Sample Efficient Finetuning](https://mlsanity.com/paper/2606.19656/) (2026)
- [Dynamic Action Interpolation: A Universal Approach for Accelerating Reinforcement Learning with Expert Guidance](https://mlsanity.com/paper/2504.18766/) (2025)
- [Fine-Tuning without Performance Degradation](https://mlsanity.com/paper/2505.00913/) (2025)

## Abstract (arXiv)

Offline reinforcement learning, by learning from a fixed dataset, makes it possible to learn agent behaviors without interacting with the environment. However, depending on the quality of the offline dataset, such pre-trained agents may have limited performance and would further need to be fine-tuned online by interacting with the environment. During online fine-tuning, the performance of the pre-trained agent may collapse quickly due to the sudden distribution shift from offline to online data. While constraints enforced by offline RL methods such as a behaviour cloning loss prevent this to an extent, these constraints also significantly slow down online fine-tuning by forcing the agent to stay close to the behavior policy. We propose to adaptively weigh the behavior cloning loss during online fine-tuning based on the agent's performance and training stability. Moreover, we use a randomized ensemble of Q functions to further increase the sample efficiency of online fine-tuning by performing a large number of learning updates. Experiments show that the proposed method yields state-of-the-art offline-to-online reinforcement learning performance on the popular D4RL benchmark. Code is available: urlhttps://github.com/zhaoyi11/adaptivebc.
