# Beta R-CNN: Looking into Pedestrian Detection from Another Perspective

arXiv: https://arxiv.org/abs/2210.12758 · HTML: https://mlsanity.com/paper/2210.12758/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Builds on 22 of its 34 references that are in the map.
- First posted on arXiv 23 Oct 2022.

## Builds on (most cited first, 22 of 22)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Faster R-CNN: Towards Real-Time Object Detection with Region Proposal Networks](https://mlsanity.com/paper/1506.01497/) (2015)
- [Feature Pyramid Networks for Object Detection](https://mlsanity.com/paper/1612.03144/) (2016)
- [You Only Look Once: Unified, Real-Time Object Detection](https://mlsanity.com/paper/1506.02640/) (2015)
- [SSD: Single Shot MultiBox Detector](https://mlsanity.com/paper/1512.02325/) (2015)
- [Fast R-CNN](https://mlsanity.com/paper/1504.08083/) (2015)
- [Cascade R-CNN: Delving into High Quality Object Detection](https://mlsanity.com/paper/1712.00726/) (2017)
- [Soft-NMS -- Improving Object Detection With One Line of Code](https://mlsanity.com/paper/1704.04503/) (2017)
- [CrowdHuman: A Benchmark for Detecting Human in a Crowd](https://mlsanity.com/paper/1805.00123/) (2018)
- [CityPersons: A Diverse Dataset for Pedestrian Detection](https://mlsanity.com/paper/1702.05693/) (2017)
- [Bounding Box Regression with Uncertainty for Accurate Object Detection](https://mlsanity.com/paper/1809.08545/) (2018)
- [Annotating Object Instances with a Polygon-RNN](https://mlsanity.com/paper/1704.05548/) (2017)
- [Adaptive NMS: Refining Pedestrian Detection in a Crowd](https://mlsanity.com/paper/1904.03629/) (2019)
- [Repulsion Loss: Detecting Pedestrians in a Crowd](https://mlsanity.com/paper/1711.07752/) (2017)
- [Detection in Crowded Scenes: One Proposal, Multiple Predictions](https://mlsanity.com/paper/2003.09163/) (2020)
- [Occlusion-aware R-CNN: Detecting Pedestrians in a Crowd](https://mlsanity.com/paper/1807.08407/) (2018)
- [Mask-Guided Attention Network for Occluded Pedestrian Detection](https://mlsanity.com/paper/1910.06160/) (2019)
- [NMS by Representative Region: Towards Crowded Pedestrian Detection by Proposal Pairing](https://mlsanity.com/paper/2003.12729/) (2020)
- [PedHunter: Occlusion Robust Pedestrian Detector in Crowded Scenes](https://mlsanity.com/paper/1909.06826/) (2019)
- [Proposal-free Network for Instance-level Object Segmentation](https://mlsanity.com/paper/1509.02636/) (2015)
- [A convnet for non-maximum suppression](https://mlsanity.com/paper/1511.06437/) (2015)
- [Object as Distribution](https://mlsanity.com/paper/1907.12929/) (2019)

## Built on by (most cited first, 8 of 8)

- [Untargeted Backdoor Attack against Object Detection](https://mlsanity.com/paper/2211.05638/) (2022)
- [Body-Part Joint Detection and Association via Extended Object Representation](https://mlsanity.com/paper/2212.07652/) (2022)
- [BPJDet: Extended Object Representation for Generic Body-Part Joint Detection](https://mlsanity.com/paper/2304.10765/) (2023)
- [PBADet: A One-Stage Anchor-Free Approach for Part-Body Association](https://mlsanity.com/paper/2402.07814/) (2024)
- [Revisiting the Evaluation of Deep Neural Networks for Pedestrian Detection](https://mlsanity.com/paper/2511.10308/) (2025)
- [DINF: Dynamic Instance Noise Filter for Occluded Pedestrian Detection](https://mlsanity.com/paper/2301.05565/) (2023)
- [Semantic and Articulated Pedestrian Sensing Onboard a Moving Vehicle](https://mlsanity.com/paper/2309.06313/) (2023)
- [From Camera-Based Sensing to Reasoning: A Comprehensive Review Toward Proactive Vulnerable Road User Safety](https://mlsanity.com/paper/2510.03314/) (2025)

## Abstract (arXiv)

Recently significant progress has been made in pedestrian detection, but it remains challenging to achieve high performance in occluded and crowded scenes. It could be attributed mostly to the widely used representation of pedestrians, i.e., 2D axis-aligned bounding box, which just describes the approximate location and size of the object. Bounding box models the object as a uniform distribution within the boundary, making pedestrians indistinguishable in occluded and crowded scenes due to much noise. To eliminate the problem, we propose a novel representation based on 2D beta distribution, named Beta Representation. It pictures a pedestrian by explicitly constructing the relationship between full-body and visible boxes, and emphasizes the center of visual mass by assigning different probability values to pixels. As a result, Beta Representation is much better for distinguishing highly-overlapped instances in crowded scenes with a new NMS strategy named BetaNMS. What's more, to fully exploit Beta Representation, a novel pipeline Beta R-CNN equipped with BetaHead and BetaMask is proposed, leading to high detection performance in occluded and crowded scenes.
