# Efficient Hair Style Transfer with Generative Adversarial Networks

arXiv: https://arxiv.org/abs/2210.12524 · HTML: https://mlsanity.com/paper/2210.12524/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 42 of its 47 references that are in the map.
- First posted on arXiv 22 Oct 2022.

## Builds on (most cited first, 30 of 42)

- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Very Deep Convolutional Networks for Large-Scale Image Recognition](https://mlsanity.com/paper/1409.1556/) (2014)
- [A Style-Based Generator Architecture for Generative Adversarial Networks](https://mlsanity.com/paper/1812.04948/) (2018)
- [Generative Adversarial Networks](https://mlsanity.com/paper/2203.00667/) (2022)
- [Image-to-Image Translation with Conditional Adversarial Networks](https://mlsanity.com/paper/1611.07004/) (2016)
- [Analyzing and Improving the Image Quality of StyleGAN](https://mlsanity.com/paper/1912.04958/) (2019)
- [Progressive Growing of GANs for Improved Quality, Stability, and Variation](https://mlsanity.com/paper/1710.10196/) (2017)
- [Arbitrary Style Transfer in Real-time with Adaptive Instance Normalization](https://mlsanity.com/paper/1703.06868/) (2017)
- [ESRGAN: Enhanced Super-Resolution Generative Adversarial Networks](https://mlsanity.com/paper/1809.00219/) (2018)
- [Alias-Free Generative Adversarial Networks](https://mlsanity.com/paper/2106.12423/) (2021)
- [High-Resolution Image Synthesis and Semantic Manipulation with Conditional GANs](https://mlsanity.com/paper/1711.11585/) (2017)
- [StarGAN v2: Diverse Image Synthesis for Multiple Domains](https://mlsanity.com/paper/1912.01865/) (2019)
- [Least Squares Generative Adversarial Networks](https://mlsanity.com/paper/1611.04076/) (2016)
- [Multimodal Unsupervised Image-to-Image Translation](https://mlsanity.com/paper/1804.04732/) (2018)
- [MaskGAN: Towards Diverse and Interactive Facial Image Manipulation](https://mlsanity.com/paper/1907.11922/) (2019)
- [Free-Form Image Inpainting with Gated Convolution](https://mlsanity.com/paper/1806.03589/) (2018)
- [Tutorial on Variational Autoencoders](https://mlsanity.com/paper/1606.05908/) (2016)
- [Video-to-Video Synthesis](https://mlsanity.com/paper/1808.06601/) (2018)
- [Towards Real-World Blind Face Restoration with Generative Facial Prior](https://mlsanity.com/paper/2101.04061/) (2021)
- [Ladder Variational Autoencoders](https://mlsanity.com/paper/1602.02282/) (2016)
- [Everybody Dance Now](https://mlsanity.com/paper/1808.07371/) (2018)
- [Few-Shot Unsupervised Image-to-Image Translation](https://mlsanity.com/paper/1905.01723/) (2019)
- [Unrolled Generative Adversarial Networks](https://mlsanity.com/paper/1611.02163/) (2016)
- [Few-shot Video-to-Video Synthesis](https://mlsanity.com/paper/1910.12713/) (2019)
- [SC-FEGAN: Face Editing Generative Adversarial Network with User's Sketch and Color](https://mlsanity.com/paper/1902.06838/) (2019)
- [Deep Exemplar-based Colorization](https://mlsanity.com/paper/1807.06587/) (2018)
- [Graphonomy: Universal Human Parsing via Graph Transfer Learning](https://mlsanity.com/paper/1904.04536/) (2019)
- [Perceptual Generative Adversarial Networks for Small Object Detection](https://mlsanity.com/paper/1706.05274/) (2017)
- [Any-resolution Training for High-resolution Image Synthesis](https://mlsanity.com/paper/2204.07156/) (2022)
- [AvatarMe++: Facial Shape and BRDF Inference with Photorealistic Rendering-Aware GANs](https://mlsanity.com/paper/2112.05957/) (2021)

## Abstract (arXiv)

Despite the recent success of image generation and style transfer with Generative Adversarial Networks (GANs), hair synthesis and style transfer remain challenging due to the shape and style variability of human hair in in-the-wild conditions. The current state-of-the-art hair synthesis approaches struggle to maintain global composition of the target style and cannot be used in real-time applications due to their high running costs on high-resolution portrait images. Therefore, We propose a novel hairstyle transfer method, called EHGAN, which reduces computational costs to enable real-time processing while improving the transfer of hairstyle with better global structure compared to the other state-of-the-art hair synthesis methods. To achieve this goal, we train an encoder and a low-resolution generator to transfer hairstyle and then, increase the resolution of results with a pre-trained super-resolution model. We utilize Adaptive Instance Normalization (AdaIN) and design our novel Hair Blending Block (HBB) to obtain the best performance of the generator. EHGAN needs around 2.7 times and over 10,000 times less time consumption than the state-of-the-art MichiGAN and LOHO methods respectively while obtaining better photorealism and structural similarity to the desired style than its competitors.
