# Collaborative Reasoning on Multi-Modal Semantic Graphs for Video-Grounded Dialogue Generation

arXiv: https://arxiv.org/abs/2210.12460 · HTML: https://mlsanity.com/paper/2210.12460/

## Key facts

- Cited by 3 papers in the map (data through 14 Oct 2026).
- Placed in Multimodal reasoning, one of 17 directions in LLM reasoning.
- Builds on 29 of its 48 references that are in the map.
- First posted on arXiv 22 Oct 2022.

## Placed in

- LLM reasoning / [Multimodal reasoning](https://mlsanity.com/lr/multimodal-reasoning/)

## Builds on (most cited first, 29 of 29)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [Distributed Representations of Words and Phrases and their Compositionality](https://mlsanity.com/paper/1310.4546/) (2013)
- [VQA: Visual Question Answering](https://mlsanity.com/paper/1505.00468/) (2015)
- [CIDEr: Consensus-based Image Description Evaluation](https://mlsanity.com/paper/1411.5726/) (2014)
- [The Kinetics Human Action Video Dataset](https://mlsanity.com/paper/1705.06950/) (2017)
- [SlowFast Networks for Video Recognition](https://mlsanity.com/paper/1812.03982/) (2018)
- [Convolutional Sequence to Sequence Learning](https://mlsanity.com/paper/1705.03122/) (2017)
- [Hollywood in Homes: Crowdsourcing Data Collection for Activity Understanding](https://mlsanity.com/paper/1604.01753/) (2016)
- [Wizard of Wikipedia: Knowledge-Powered Conversational agents](https://mlsanity.com/paper/1811.01241/) (2018)
- [TGIF-QA: Toward Spatio-Temporal Reasoning in Visual Question Answering](https://mlsanity.com/paper/1704.04497/) (2017)
- [AllenNLP: A Deep Semantic Natural Language Processing Platform](https://mlsanity.com/paper/1803.07640/) (2018)
- [MovieQA: Understanding Stories in Movies through Question-Answering](https://mlsanity.com/paper/1512.02902/) (2015)
- [Learning Discourse-level Diversity for Neural Dialog Models using Conditional Variational Autoencoders](https://mlsanity.com/paper/1703.10960/) (2017)
- [What makes a good conversation? How controllable attributes affect human judgments](https://mlsanity.com/paper/1902.08654/) (2019)
- [Knowledge-Grounded Dialogue Generation with Pre-trained Language Models](https://mlsanity.com/paper/2010.08824/) (2020)
- [A Comprehensive Study of Deep Video Action Recognition](https://mlsanity.com/paper/2012.06567/) (2020)
- [Multimodal Transformer Networks for End-to-End Video-Grounded Dialogue Systems](https://mlsanity.com/paper/1907.01166/) (2019)
- [End-to-End Audio Visual Scene-Aware Dialog using Multimodal Attention-Based Video Features](https://mlsanity.com/paper/1806.08409/) (2018)
- [ReCoSa: Detecting the Relevant Contexts with Self-Attention for Multi-turn Dialogue Generation](https://mlsanity.com/paper/1907.05339/) (2019)
- [Learning to Ask Questions in Open-domain Conversational Systems with Typed Decoders](https://mlsanity.com/paper/1805.04843/) (2018)
- [Learning to Collaborate: Multi-Scenario Ranking via Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/1809.06260/) (2018)
- [BiST: Bi-directional Spatio-Temporal Reasoning for Video-Grounded Dialogues](https://mlsanity.com/paper/2010.10095/) (2020)
- [Bridging Text and Video: A Universal Multimodal Transformer for Video-Audio Scene-Aware Dialog](https://mlsanity.com/paper/2002.00163/) (2020)
- [Structured Co-reference Graph Attention for Video-grounded Dialogue](https://mlsanity.com/paper/2103.13361/) (2021)
- [Video-Grounded Dialogues with Pretrained Generation Language Models](https://mlsanity.com/paper/2006.15319/) (2020)
- [Game-Based Video-Context Dialogue](https://mlsanity.com/paper/1809.04560/) (2018)
- [Learning Reasoning Paths over Semantic Graphs for Video-grounded Dialogues](https://mlsanity.com/paper/2103.00820/) (2021)
- [Cue-word Driven Neural Response Generation with a Shrinking Vocabulary](https://mlsanity.com/paper/2010.04927/) (2020)

## Built on by (most cited first, 3 of 3)

- [CaptainCook4D: A Dataset for Understanding Errors in Procedural Activities](https://mlsanity.com/paper/2312.14556/) (2023)
- [M2K-VDG: Model-Adaptive Multimodal Knowledge Anchor Enhanced Video-grounded Dialogue Generation](https://mlsanity.com/paper/2402.11875/) (2024)
- [Uncovering Hidden Connections: Iterative Search and Reasoning for Video-grounded Dialog](https://mlsanity.com/paper/2310.07259/) (2023)

## Abstract (arXiv)

We study video-grounded dialogue generation, where a response is generated based on the dialogue context and the associated video. The primary challenges of this task lie in (1) the difficulty of integrating video data into pre-trained language models (PLMs) which presents obstacles to exploiting the power of large-scale pre-training; and (2) the necessity of taking into account the complementarity of various modalities throughout the reasoning process. Although having made remarkable progress in video-grounded dialogue generation, existing methods still fall short when it comes to integrating with PLMs in a way that allows information from different modalities to complement each other. To alleviate these issues, we first propose extracting pertinent information from videos and turning it into reasoning paths that are acceptable to PLMs. Additionally, we propose a multi-agent reinforcement learning method to collaboratively perform reasoning on different modalities (i.e., video and dialogue context). Empirical experiment results on two public datasets indicate that the proposed model can significantly outperform state-of-the-art models by large margins on both automatic and human evaluations.
