# Motion Policy Networks

arXiv: https://arxiv.org/abs/2210.12209 · HTML: https://mlsanity.com/paper/2210.12209/

## Key facts

- Cited by 55 papers in the map (data through 14 Oct 2026).
- Builds on 34 of its 67 references that are in the map.
- First posted on arXiv 21 Oct 2022.

## Builds on (most cited first, 30 of 34)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [DeepSDF: Learning Continuous Signed Distance Functions for Shape Representation](https://mlsanity.com/paper/1901.05103/) (2019)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [What Matters in Learning from Offline Human Demonstrations for Robot Manipulation](https://mlsanity.com/paper/2108.03298/) (2021)
- [An Algorithmic Perspective on Imitation Learning](https://mlsanity.com/paper/1811.06711/) (2018)
- [Exploring the Limitations of Behavior Cloning for Autonomous Driving](https://mlsanity.com/paper/1904.08980/) (2019)
- [6-DOF GraspNet: Variational Grasp Generation for Object Manipulation](https://mlsanity.com/paper/1905.10520/) (2019)
- [Contact-GraspNet: Efficient 6-DoF Grasp Generation in Cluttered Scenes](https://mlsanity.com/paper/2103.14127/) (2021)
- [DART: Noise Injection for Robust Imitation Learning](https://mlsanity.com/paper/1703.09327/) (2017)
- [Learning Visual Features from Large Weakly Supervised Data](https://mlsanity.com/paper/1511.02251/) (2015)
- [Value Iteration Networks](https://mlsanity.com/paper/1602.02867/) (2016)
- [C-Learning: Learning to Achieve Goals via Recursive Classification](https://mlsanity.com/paper/2011.08909/) (2020)
- [Learning Sampling Distributions for Robot Motion Planning](https://mlsanity.com/paper/1709.05448/) (2017)
- [Motion Planning Networks](https://mlsanity.com/paper/1806.05767/) (2018)
- [6-DOF Grasping for Target-driven Object Manipulation in Clutter](https://mlsanity.com/paper/1912.03628/) (2019)
- [Seeing through the Human Reporting Bias: Visual Classifiers from Noisy Human-Centric Labels](https://mlsanity.com/paper/1512.06974/) (2015)
- [Continuous-Time Gaussian Process Motion Planning via Probabilistic Inference](https://mlsanity.com/paper/1707.07383/) (2017)
- [STORM: An Integrated Framework for Fast Joint-Space Model-Predictive Control for Reactive Manipulation](https://mlsanity.com/paper/2104.13542/) (2021)
- [Riemannian Motion Policies](https://mlsanity.com/paper/1801.02854/) (2018)
- [Object Rearrangement Using Learned Implicit Collision Functions](https://mlsanity.com/paper/2011.10726/) (2020)
- [Batch Informed Trees (BIT*): Sampling-based Optimal Planning via the Heuristically Guided Search of Implicit Random Geometric Graphs](https://mlsanity.com/paper/1405.5848/) (2014)
- [Grasping with Chopsticks: Combating Covariate Shift in Model-free Imitation Learning for Fine Manipulation](https://mlsanity.com/paper/2011.06719/) (2020)
- [NeRP: Neural Rearrangement Planning for Unknown Objects](https://mlsanity.com/paper/2106.01352/) (2021)
- [Differentiable Spatial Planning using Transformers](https://mlsanity.com/paper/2112.01010/) (2021)
- [Harnessing Reinforcement Learning for Neural Motion Planning](https://mlsanity.com/paper/1906.00214/) (2019)
- [Adaptively Informed Trees (AIT*): Fast Asymptotically Optimal Path Planning through Adaptive Heuristics](https://mlsanity.com/paper/2002.06599/) (2020)
- [LEGO: Leveraging Experience in Roadmap Generation for Sampling-Based Planning](https://mlsanity.com/paper/1907.09574/) (2019)
- [Geometric Fabrics: Generalizing Classical Mechanics to Capture the Physics of Behavior](https://mlsanity.com/paper/2109.10443/) (2021)

## Built on by (most cited first, 30 of 55)

- [RoboPoint: A Vision-Language Model for Spatial Affordance Prediction for Robotics](https://mlsanity.com/paper/2406.10721/) (2024)
- [HAMSTER: Hierarchical Action Models For Open-World Robot Manipulation](https://mlsanity.com/paper/2502.05485/) (2025)
- [Toward General-Purpose Robots via Foundation Models: A Survey and Meta-Analysis](https://mlsanity.com/paper/2312.08782/) (2023)
- [Imitating Task and Motion Planning with Visuomotor Transformers](https://mlsanity.com/paper/2305.16309/) (2023)
- [Gen2Sim: Scaling up Robot Learning in Simulation with Generative Models](https://mlsanity.com/paper/2310.18308/) (2023)
- [TRANSIC: Sim-to-Real Policy Transfer by Learning from Online Correction](https://mlsanity.com/paper/2405.10315/) (2024)
- [Plan-Seq-Learn: Language Model Guided RL for Solving Long Horizon Robotics Tasks](https://mlsanity.com/paper/2405.01534/) (2024)
- [EDMP: Ensemble-of-costs-guided Diffusion for Motion Planning](https://mlsanity.com/paper/2309.11414/) (2023)
- [M2T2: Multi-Task Masked Transformer for Object-centric Pick and Place](https://mlsanity.com/paper/2311.00926/) (2023)
- [Potential Based Diffusion Motion Planning](https://mlsanity.com/paper/2407.06169/) (2024)
- [Diffusion Models for Robotic Manipulation: A Survey](https://mlsanity.com/paper/2504.08438/) (2025)
- [Motion Planning Diffusion: Learning and Adapting Robot Motion Planning with Diffusion Models](https://mlsanity.com/paper/2412.19948/) (2024)
- [HUMOTO: A 4D Dataset of Mocap Human Object Interactions](https://mlsanity.com/paper/2504.10414/) (2025)
- [Shelving, Stacking, Hanging: Relational Pose Diffusion for Multi-modal Rearrangement](https://mlsanity.com/paper/2307.04751/) (2023)
- [M2Diffuser: Diffusion-based Trajectory Optimization for Mobile Manipulation in 3D Scenes](https://mlsanity.com/paper/2410.11402/) (2024)
- [Neural MP: A Generalist Neural Motion Planner](https://mlsanity.com/paper/2409.05864/) (2024)
- [Chain-of-Thought Predictive Control](https://mlsanity.com/paper/2304.00776/) (2023)
- [CabiNet: Scaling Neural Collision Detection for Object Rearrangement with Procedural Scene Generation](https://mlsanity.com/paper/2304.09302/) (2023)
- [Bootstrapped Model Predictive Control](https://mlsanity.com/paper/2503.18871/) (2025)
- [Learning by Watching: A Review of Video-based Learning Approaches for Robot Manipulation](https://mlsanity.com/paper/2402.07127/) (2024)
- [ArticuBot: Learning Universal Articulated Object Manipulation Policy via Large Scale Simulation](https://mlsanity.com/paper/2503.03045/) (2025)
- [Deep Reactive Policy: Learning Reactive Manipulator Motion Planning for Dynamic Environments](https://mlsanity.com/paper/2509.06953/) (2025)
- [Planning-Guided Diffusion Policy Learning for Generalizable Contact-Rich Bimanual Manipulation](https://mlsanity.com/paper/2412.02676/) (2024)
- [USA-Net: Unified Semantic and Affordance Representations for Robot Memory](https://mlsanity.com/paper/2304.12164/) (2023)
- [M3Bench: Benchmarking Whole-body Motion Generation for Mobile Manipulation in 3D Scenes](https://mlsanity.com/paper/2410.06678/) (2024)
- [Physics-informed Temporal Difference Metric Learning for Robot Motion Planning](https://mlsanity.com/paper/2505.05691/) (2025)
- [GeneralVLA: Generalizable Vision-Language-Action Models with Knowledge-Guided Trajectory Planning](https://mlsanity.com/paper/2602.04315/) (2026)
- [Leveraging Scene Embeddings for Gradient-Based Motion Planning in Latent Space](https://mlsanity.com/paper/2303.03364/) (2023)
- [ARMOR: Egocentric Perception for Humanoid Robot Collision Avoidance and Motion Planning](https://mlsanity.com/paper/2412.00396/) (2024)
- [Cascaded Diffusion Models for Neural Motion Planning](https://mlsanity.com/paper/2505.15157/) (2025)

## Abstract (arXiv)

Collision-free motion generation in unknown environments is a core building block for robot manipulation. Generating such motions is challenging due to multiple objectives; not only should the solutions be optimal, the motion generator itself must be fast enough for real-time performance and reliable enough for practical deployment. A wide variety of methods have been proposed ranging from local controllers to global planners, often being combined to offset their shortcomings. We present an end-to-end neural model called Motion Policy Networks (MπNets) to generate collision-free, smooth motion from just a single depth camera observation. MπNets are trained on over 3 million motion planning problems in over 500,000 environments. Our experiments show that MπNets are significantly faster than global planners while exhibiting the reactivity needed to deal with dynamic scenes. They are 46% better than prior neural planners and more robust than local control policies. Despite being only trained in simulation, MπNets transfer well to the real robot with noisy partial point clouds. Code and data are publicly available at https://mpinets.github.io.
