# BlanketGen - A synthetic blanket occlusion augmentation pipeline for MoCap datasets

arXiv: https://arxiv.org/abs/2210.12035 · HTML: https://mlsanity.com/paper/2210.12035/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 10 of its 24 references that are in the map.
- First posted on arXiv 21 Oct 2022.

## Builds on (most cited first, 10 of 10)

- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [Expressive Body Capture: 3D Hands, Face, and Body from a Single Image](https://mlsanity.com/paper/1904.05866/) (2019)
- [Keep it SMPL: Automatic Estimation of 3D Human Pose and Shape from a Single Image](https://mlsanity.com/paper/1607.08128/) (2016)
- [Monocular 3D Human Pose Estimation In The Wild Using Improved CNN Supervision](https://mlsanity.com/paper/1611.09813/) (2016)
- [HybrIK: A Hybrid Analytical-Neural Inverse Kinematics Solution for 3D Human Pose and Shape Estimation](https://mlsanity.com/paper/2011.14672/) (2020)
- [DeepCut: Joint Subset Partition and Labeling for Multi Person Pose Estimation](https://mlsanity.com/paper/1511.06645/) (2015)
- [DeciWatch: A Simple Baseline for 10x Efficient 2D and 3D Pose Estimation](https://mlsanity.com/paper/2203.08713/) (2022)
- [Out-of-Domain Human Mesh Reconstruction via Dynamic Bilevel Online Adaptation](https://mlsanity.com/paper/2111.04017/) (2021)
- [BodyPressure -- Inferring Body Pose and Contact Pressure from a Depth Image](https://mlsanity.com/paper/2105.09936/) (2021)
- [A Primer on Motion Capture with Deep Learning: Principles, Pitfalls and Perspectives](https://mlsanity.com/paper/2009.00564/) (2020)

## Built on by (most cited first, 1 of 1)

- [BlanketGen2-Fit3D: Synthetic Blanket Augmentation Towards Improving Real-World In-Bed Blanket Occluded Human Pose Estimation](https://mlsanity.com/paper/2501.12318/) (2025)

## Abstract (arXiv)

Human motion analysis has seen drastic improvements recently, however, due to the lack of representative datasets, for clinical in-bed scenarios it is still lagging behind. To address this issue, we implemented BlanketGen, a pipeline that augments videos with synthetic blanket occlusions. With this pipeline, we generated an augmented version of the pose estimation dataset 3DPW called BlanketGen-3DPW. We then used this new dataset to fine-tune a Deep Learning model to improve its performance in these scenarios with promising results. Code and further information are available at https://gitlab.inesctec.pt/brain-lab/brain-lab-public/blanket-gen-releases.
