# Transformer-based Global 3D Hand Pose Estimation in Two Hands Manipulating Objects Scenarios

arXiv: https://arxiv.org/abs/2210.11384 · HTML: https://mlsanity.com/paper/2210.11384/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- Builds on 11 of its 14 references that are in the map.
- First posted on arXiv 20 Oct 2022.

## Builds on (most cited first, 11 of 11)

- [End-to-End Object Detection with Transformers](https://mlsanity.com/paper/2005.12872/) (2020)
- [DexYCB: A Benchmark for Capturing Hand Grasping of Objects](https://mlsanity.com/paper/2104.04631/) (2021)
- [H2O: Two Hands Manipulating Objects for First Person Interaction Recognition](https://mlsanity.com/paper/2104.11181/) (2021)
- [InterHand2.6M: A Dataset and Baseline for 3D Interacting Hand Pose Estimation from a Single RGB Image](https://mlsanity.com/paper/2008.09309/) (2020)
- [First-Person Hand Action Benchmark with RGB-D Videos and 3D Hand Pose Annotations](https://mlsanity.com/paper/1704.02463/) (2017)
- [H+O: Unified Egocentric Recognition of 3D Hand-Object Poses and Interactions](https://mlsanity.com/paper/1904.05349/) (2019)
- [Leveraging Photometric Consistency over Time for Sparsely Supervised Hand-Object Reconstruction](https://mlsanity.com/paper/2004.13449/) (2020)
- [Pushing the Envelope for RGB-based Dense 3D Hand Pose Estimation via Neural Rendering](https://mlsanity.com/paper/1904.04196/) (2019)
- [HandOccNet: Occlusion-Robust 3D Hand Mesh Estimation Network](https://mlsanity.com/paper/2203.14564/) (2022)
- [Real-time Joint Tracking of a Hand Manipulating an Object from RGB-D Input](https://mlsanity.com/paper/1610.04889/) (2016)
- [Augmented Skeleton Space Transfer for Depth-based Hand Pose Estimation](https://mlsanity.com/paper/1805.04497/) (2018)

## Built on by (most cited first, 1 of 1)

- [ShaRPy: Shape Reconstruction and Hand Pose Estimation from RGB-D with Uncertainty](https://mlsanity.com/paper/2303.10042/) (2023)

## Abstract (arXiv)

This report describes our 1st place solution to ECCV 2022 challenge on Human Body, Hands, and Activities (HBHA) from Egocentric and Multi-view Cameras (hand pose estimation). In this challenge, we aim to estimate global 3D hand poses from the input image where two hands and an object are interacting on the egocentric viewpoint. Our proposed method performs end-to-end multi-hand pose estimation via transformer architecture. In particular, our method robustly estimates hand poses in a scenario where two hands interact. Additionally, we propose an algorithm that considers hand scales to robustly estimate the absolute depth. The proposed algorithm works well even when the hand sizes are various for each person. Our method attains 14.4 mm (left) and 15.9 mm (right) errors for each hand in the test set.
