# Coordinates Are NOT Lonely -- Codebook Prior Helps Implicit Neural 3D Representations

arXiv: https://arxiv.org/abs/2210.11170 · HTML: https://mlsanity.com/paper/2210.11170/

## Key facts

- Cited by 13 papers in the map (data through 14 Oct 2026).
- Builds on 21 of its 38 references that are in the map.
- First posted on arXiv 20 Oct 2022.

## Builds on (most cited first, 21 of 21)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Adam: A Method for Stochastic Optimization](https://mlsanity.com/paper/1412.6980/) (2014)
- [PyTorch: An Imperative Style, High-Performance Deep Learning Library](https://mlsanity.com/paper/1912.01703/) (2019)
- [The Unreasonable Effectiveness of Deep Features as a Perceptual Metric](https://mlsanity.com/paper/1801.03924/) (2018)
- [ImageNet Large Scale Visual Recognition Challenge](https://mlsanity.com/paper/1409.0575/) (2014)
- [Layer Normalization](https://mlsanity.com/paper/1607.06450/) (2016)
- [Neural Discrete Representation Learning](https://mlsanity.com/paper/1711.00937/) (2017)
- [Gaussian Error Linear Units (GELUs)](https://mlsanity.com/paper/1606.08415/) (2016)
- [Taming Transformers for High-Resolution Image Synthesis](https://mlsanity.com/paper/2012.09841/) (2020)
- [Perceptual Losses for Real-Time Style Transfer and Super-Resolution](https://mlsanity.com/paper/1603.08155/) (2016)
- [Mip-NeRF: A Multiscale Representation for Anti-Aliasing Neural Radiance Fields](https://mlsanity.com/paper/2103.13415/) (2021)
- [NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction](https://mlsanity.com/paper/2106.10689/) (2021)
- [Generating Diverse High-Fidelity Images with VQ-VAE-2](https://mlsanity.com/paper/1906.00446/) (2019)
- [NeRF in the Wild: Neural Radiance Fields for Unconstrained Photo Collections](https://mlsanity.com/paper/2008.02268/) (2020)
- [Perceiver: General Perception with Iterative Attention](https://mlsanity.com/paper/2103.03206/) (2021)
- [Volume Rendering of Neural Implicit Surfaces](https://mlsanity.com/paper/2106.12052/) (2021)
- [NeRF++: Analyzing and Improving Neural Radiance Fields](https://mlsanity.com/paper/2010.07492/) (2020)
- [UNISURF: Unifying Neural Implicit Surfaces and Radiance Fields for Multi-View Reconstruction](https://mlsanity.com/paper/2104.10078/) (2021)
- [Perceiver IO: A General Architecture for Structured Inputs & Outputs](https://mlsanity.com/paper/2107.14795/) (2021)
- [BlendedMVS: A Large-scale Dataset for Generalized Multi-view Stereo Networks](https://mlsanity.com/paper/1911.10127/) (2019)
- [H3D-Net: Few-Shot High-Fidelity 3D Head Reconstruction](https://mlsanity.com/paper/2107.12512/) (2021)

## Built on by (most cited first, 13 of 13)

- [Vote2Cap-DETR++: Decoupling Localization and Describing for End-to-End 3D Dense Captioning](https://mlsanity.com/paper/2309.02999/) (2023)
- [ShapeGPT: 3D Shape Generation with A Unified Multi-modal Language Model](https://mlsanity.com/paper/2311.17618/) (2023)
- [A Large-Scale Outdoor Multi-modal Dataset and Benchmark for Novel View Synthesis and Implicit Scene Reconstruction](https://mlsanity.com/paper/2301.06782/) (2023)
- [BeyondPixels: A Comprehensive Review of the Evolution of Neural Radiance Fields](https://mlsanity.com/paper/2306.03000/) (2023)
- [C^2RV: Cross-Regional and Cross-View Learning for Sparse-View CBCT Reconstruction](https://mlsanity.com/paper/2406.03902/) (2024)
- [Scene123: One Prompt to 3D Scene Generation via Video-Assisted and Consistency-Enhanced MAE](https://mlsanity.com/paper/2408.05477/) (2024)
- [Empowering Sparse-Input Neural Radiance Fields with Dual-Level Semantic Guidance from Dense Novel Views](https://mlsanity.com/paper/2503.02230/) (2025)
- [PDF: Point Diffusion Implicit Function for Large-scale Scene Neural Representation](https://mlsanity.com/paper/2311.01773/) (2023)
- [SAIR: Learning Semantic-aware Implicit Representation](https://mlsanity.com/paper/2310.09285/) (2023)
- [ImputeINR: Time Series Imputation via Implicit Neural Representations for Disease Diagnosis with Missing Data](https://mlsanity.com/paper/2505.10856/) (2025)
- [Neural Vector Fields: Generalizing Distance Vector Fields by Codebooks and Zero-Curl Regularization](https://mlsanity.com/paper/2309.01512/) (2023)
- [VQ-NeRF: Vector Quantization Enhances Implicit Neural Representations](https://mlsanity.com/paper/2310.14487/) (2023)
- [CeRF: Convolutional Neural Radiance Fields for New View Synthesis with Derivatives of Ray Modeling](https://mlsanity.com/paper/2307.07125/) (2023)

## Abstract (arXiv)

Implicit neural 3D representation has achieved impressive results in surface or scene reconstruction and novel view synthesis, which typically uses the coordinate-based multi-layer perceptrons (MLPs) to learn a continuous scene representation. However, existing approaches, such as Neural Radiance Field (NeRF) and its variants, usually require dense input views (i.e. 50-150) to obtain decent results. To relive the over-dependence on massive calibrated images and enrich the coordinate-based feature representation, we explore injecting the prior information into the coordinate-based network and introduce a novel coordinate-based model, CoCo-INR, for implicit neural 3D representation. The cores of our method are two attention modules: codebook attention and coordinate attention. The former extracts the useful prototypes containing rich geometry and appearance information from the prior codebook, and the latter propagates such prior information into each coordinate and enriches its feature representation for a scene or object surface. With the help of the prior information, our method can render 3D views with more photo-realistic appearance and geometries than the current methods using fewer calibrated images available. Experiments on various scene reconstruction datasets, including DTU and BlendedMVS, and the full 3D head reconstruction dataset, H3DS, demonstrate the robustness under fewer input views and fine detail-preserving capability of our proposed method.
