# MC-hands-1M: A glove-wearing hand dataset for pose estimation

arXiv: https://arxiv.org/abs/2210.10428 · HTML: https://mlsanity.com/paper/2210.10428/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 13 of its 15 references that are in the map.
- First posted on arXiv 19 Oct 2022.

## Builds on (most cited first, 13 of 13)

- [Training Deep Networks with Synthetic Data: Bridging the Reality Gap by Domain Randomization](https://mlsanity.com/paper/1804.06516/) (2018)
- [InterHand2.6M: A Dataset and Baseline for 3D Interacting Hand Pose Estimation from a Single RGB Image](https://mlsanity.com/paper/2008.09309/) (2020)
- [Learning to Estimate 3D Hand Pose from Single RGB Images](https://mlsanity.com/paper/1705.01389/) (2017)
- [Hand Keypoint Detection in Single Images using Multiview Bootstrapping](https://mlsanity.com/paper/1704.07809/) (2017)
- [3D Hand Shape and Pose Estimation from a Single RGB Image](https://mlsanity.com/paper/1903.00812/) (2019)
- [GANerated Hands for Real-time 3D Hand Tracking from Monocular RGB](https://mlsanity.com/paper/1712.01057/) (2017)
- [H+O: Unified Egocentric Recognition of 3D Hand-Object Poses and Interactions](https://mlsanity.com/paper/1904.05349/) (2019)
- [Monocular Real-time Hand Shape and Motion Capture using Multi-modal Data](https://mlsanity.com/paper/2003.09572/) (2020)
- [Cross-modal Deep Variational Hand Pose Estimation](https://mlsanity.com/paper/1803.11404/) (2018)
- [BigHand2.2M Benchmark: Hand Pose Dataset and State of the Art Analysis](https://mlsanity.com/paper/1704.02612/) (2017)
- [Learning to Segment via Cut-and-Paste](https://mlsanity.com/paper/1803.06414/) (2018)
- [3D Hand Pose Detection in Egocentric RGB-D Images](https://mlsanity.com/paper/1412.0065/) (2014)
- [Play and Learn: Using Video Games to Train Computer Vision Models](https://mlsanity.com/paper/1608.01745/) (2016)

## Abstract (arXiv)

Nowadays, the need for large amounts of carefully and complexly annotated data for the training of computer vision modules continues to grow. Furthermore, although the research community presents state of the art solutions to many problems, there exist special cases, such as the pose estimation and tracking of a glove-wearing hand, where the general approaches tend to be unable to provide an accurate solution or fail completely. In this work, we are presenting a synthetic dataset1 for 3D pose estimation of glove-wearing hands, in order to depict the value of data synthesis in computer vision. The dataset is used to fine-tune a public hand joint detection model, achieving significant performance in both synthetic and real images of glove-wearing hands.
