# Frame Mining: a Free Lunch for Learning Robotic Manipulation from 3D Point Clouds

arXiv: https://arxiv.org/abs/2210.07442 · HTML: https://mlsanity.com/paper/2210.07442/

## Key facts

- Cited by 32 papers in the map (data through 14 Oct 2026).
- Builds on 55 of its 62 references that are in the map.
- First posted on arXiv 14 Oct 2022.

## Builds on (most cited first, 30 of 55)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation](https://mlsanity.com/paper/1612.00593/) (2016)
- [PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Space](https://mlsanity.com/paper/1706.02413/) (2017)
- [ShapeNet: An Information-Rich 3D Model Repository](https://mlsanity.com/paper/1512.03012/) (2015)
- [Dynamic Graph CNN for Learning on Point Clouds](https://mlsanity.com/paper/1801.07829/) (2018)
- [PointPillars: Fast Encoders for Object Detection from Point Clouds](https://mlsanity.com/paper/1812.05784/) (2018)
- [A Point Set Generation Network for 3D Object Reconstruction from a Single Image](https://mlsanity.com/paper/1612.00603/) (2016)
- [PointCNN: Convolution On X-Transformed Points](https://mlsanity.com/paper/1801.07791/) (2018)
- [Tensor field networks: Rotation- and translation-equivariant neural networks for 3D point clouds](https://mlsanity.com/paper/1802.08219/) (2018)
- [R3M: A Universal Visual Representation for Robot Manipulation](https://mlsanity.com/paper/2203.12601/) (2022)
- [Deep Hough Voting for 3D Object Detection in Point Clouds](https://mlsanity.com/paper/1904.09664/) (2019)
- [Frustum PointNets for 3D Object Detection from RGB-D Data](https://mlsanity.com/paper/1711.08488/) (2017)
- [SE(3)-Transformers: 3D Roto-Translation Equivariant Attention Networks](https://mlsanity.com/paper/2006.10503/) (2020)
- [Image Augmentation Is All You Need: Regularizing Deep Reinforcement Learning from Pixels](https://mlsanity.com/paper/2004.13649/) (2020)
- [Searching Efficient 3D Architectures with Sparse Point-Voxel Convolution](https://mlsanity.com/paper/2007.16100/) (2020)
- [DenseFusion: 6D Object Pose Estimation by Iterative Dense Fusion](https://mlsanity.com/paper/1901.04780/) (2019)
- [Vector Neurons: A General Framework for SO(3)-Equivariant Networks](https://mlsanity.com/paper/2104.12229/) (2021)
- [Submanifold Sparse Convolutional Networks](https://mlsanity.com/paper/1706.01307/) (2017)
- [Contact-GraspNet: Efficient 6-DoF Grasp Generation in Cluttered Scenes](https://mlsanity.com/paper/2103.14127/) (2021)
- [Neural Descriptor Fields: SE(3)-Equivariant Object Representations for Manipulation](https://mlsanity.com/paper/2112.05124/) (2021)
- [PVN3D: A Deep Point-wise 3D Keypoints Voting Network for 6DoF Pose Estimation](https://mlsanity.com/paper/1911.04231/) (2019)
- [ManiSkill: Generalizable Manipulation Skill Benchmark with Large-Scale Demonstrations](https://mlsanity.com/paper/2107.14483/) (2021)
- [End-to-End Multi-View Fusion for 3D Object Detection in LiDAR Point Clouds](https://mlsanity.com/paper/1910.06528/) (2019)
- [A System for General In-Hand Object Re-Orientation](https://mlsanity.com/paper/2111.03043/) (2021)
- [Learning Object Bounding Boxes for 3D Instance Segmentation on Point Clouds](https://mlsanity.com/paper/1906.01140/) (2019)
- [Ditto: Building Digital Twins of Articulated Objects from Interaction](https://mlsanity.com/paper/2202.08227/) (2022)
- [Point Convolutional Neural Networks by Extension Operators](https://mlsanity.com/paper/1803.10091/) (2018)
- [The Surprising Effectiveness of Representation Learning for Visual Imitation](https://mlsanity.com/paper/2112.01511/) (2021)
- [GSPN: Generative Shape Proposal Network for 3D Instance Segmentation in Point Cloud](https://mlsanity.com/paper/1812.03320/) (2018)

## Built on by (most cited first, 30 of 32)

- [ManiSkill2: A Unified Benchmark for Generalizable Manipulation Skills](https://mlsanity.com/paper/2302.04659/) (2023)
- [PartSLIP: Low-Shot Part Segmentation for 3D Point Clouds via Pretrained Image-Language Models](https://mlsanity.com/paper/2212.01558/) (2022)
- [ARNOLD: A Benchmark for Language-Grounded Task Learning With Continuous States in Realistic 3D Scenes](https://mlsanity.com/paper/2304.04321/) (2023)
- [DexArt: Benchmarking Generalizable Dexterous Manipulation with Articulated Objects](https://mlsanity.com/paper/2305.05706/) (2023)
- [PolarNet: 3D Point Clouds for Language-Guided Robotic Manipulation](https://mlsanity.com/paper/2309.15596/) (2023)
- [Robot Synesthesia: In-Hand Manipulation with Visuotactile Sensing](https://mlsanity.com/paper/2312.01853/) (2023)
- [Lift3D Foundation Policy: Lifting 2D Large-Scale Pretrained Models for Robust 3D Robotic Manipulation](https://mlsanity.com/paper/2411.18623/) (2024)
- [PartSLIP++: Enhancing Low-Shot 3D Part Segmentation via Multi-View Instance Segmentation and Maximum Likelihood Estimation](https://mlsanity.com/paper/2312.03015/) (2023)
- [ViViDex: Learning Vision-based Dexterous Manipulation from Human Videos](https://mlsanity.com/paper/2404.15709/) (2024)
- [HACMan: Learning Hybrid Actor-Critic Maps for 6D Non-Prehensile Manipulation](https://mlsanity.com/paper/2305.03942/) (2023)
- [SUGAR: Pre-training 3D Visual Representations for Robotics](https://mlsanity.com/paper/2404.01491/) (2024)
- [ZeroPS: High-quality Cross-modal Knowledge Transfer for Zero-Shot 3D Part Segmentation](https://mlsanity.com/paper/2311.14262/) (2023)
- [Adapt3R: Adaptive 3D Scene Representation for Domain Transfer in Imitation Learning](https://mlsanity.com/paper/2503.04877/) (2025)
- [A Universal Semantic-Geometric Representation for Robotic Manipulation](https://mlsanity.com/paper/2306.10474/) (2023)
- [Point Cloud Models Improve Visual Robustness in Robotic Learners](https://mlsanity.com/paper/2404.18926/) (2024)
- [Leveraging Locality to Boost Sample Efficiency in Robotic Manipulation](https://mlsanity.com/paper/2406.10615/) (2024)
- [On the Efficacy of 3D Point Cloud Reinforcement Learning](https://mlsanity.com/paper/2306.06799/) (2023)
- [Part-Guided 3D RL for Sim2Real Articulated Object Manipulation](https://mlsanity.com/paper/2404.17302/) (2024)
- [Planning-Guided Diffusion Policy Learning for Generalizable Contact-Rich Bimanual Manipulation](https://mlsanity.com/paper/2412.02676/) (2024)
- [PointACT: Vision-Language-Action Models with Multi-Scale Point-Action Interaction](https://mlsanity.com/paper/2605.21414/) (2026)
- [DiffTORI: Differentiable Trajectory Optimization for Deep Reinforcement and Imitation Learning](https://mlsanity.com/paper/2402.05421/) (2024)
- [MATCH POLICY: A Simple Pipeline from Point Cloud Registration to Manipulation Policies](https://mlsanity.com/paper/2409.15517/) (2024)
- [PointPatchRL -- Masked Reconstruction Improves Reinforcement Learning on Point Clouds](https://mlsanity.com/paper/2410.18800/) (2024)
- [Lift3D-VLA: Lifting VLA Models to 3D Geometry and Dynamics-Aware Manipulation](https://mlsanity.com/paper/2607.06564/) (2026)
- [Robust Point Cloud Reinforcement Learning via PCA-Based Canonicalization](https://mlsanity.com/paper/2510.20974/) (2025)
- [See like a Robot: Robot-Centric Pointmaps for VLA Models](https://mlsanity.com/paper/2607.11498/) (2026)
- [The Embodiment Gap in Robot Foundation Models](https://mlsanity.com/paper/2608.18433/) (2026)
- [Learning the Generalizable Manipulation Skills on Soft-body Tasks via Guided Self-attention Behavior Cloning Policy](https://mlsanity.com/paper/2410.05756/) (2024)
- [GSL-PCD: Improving Generalist-Specialist Learning with Point Cloud Feature-based Task Partitioning](https://mlsanity.com/paper/2411.06733/) (2024)
- [A comparison of visual representations for real-world reinforcement learning in the context of vacuum gripping](https://mlsanity.com/paper/2503.02405/) (2025)

## Abstract (arXiv)

We study how choices of input point cloud coordinate frames impact learning of manipulation skills from 3D point clouds. There exist a variety of coordinate frame choices to normalize captured robot-object-interaction point clouds. We find that different frames have a profound effect on agent learning performance, and the trend is similar across 3D backbone networks. In particular, the end-effector frame and the target-part frame achieve higher training efficiency than the commonly used world frame and robot-base frame in many tasks, intuitively because they provide helpful alignments among point clouds across time steps and thus can simplify visual module learning. Moreover, the well-performing frames vary across tasks, and some tasks may benefit from multiple frame candidates. We thus propose FrameMiners to adaptively select candidate frames and fuse their merits in a task-agnostic manner. Experimentally, FrameMiners achieves on-par or significantly higher performance than the best single-frame version on five fully physical manipulation tasks adapted from ManiSkill and OCRTOC. Without changing existing camera placements or adding extra cameras, point cloud frame mining can serve as a free lunch to improve 3D manipulation learning.
