# Causality-driven Hierarchical Structure Discovery for Reinforcement Learning

arXiv: https://arxiv.org/abs/2210.06964 · HTML: https://mlsanity.com/paper/2210.06964/

## Key facts

- Cited by 24 papers in the map (data through 14 Oct 2026).
- Builds on 26 of its 48 references that are in the map.
- First posted on arXiv 13 Oct 2022.

## Builds on (most cited first, 26 of 26)

- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Hindsight Experience Replay](https://mlsanity.com/paper/1707.01495/) (2017)
- [Diversity is All You Need: Learning Skills without a Reward Function](https://mlsanity.com/paper/1802.06070/) (2018)
- [Data-Efficient Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1805.08296/) (2018)
- [FeUdal Networks for Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1703.01161/) (2017)
- [Automatic Goal Generation for Reinforcement Learning Agents](https://mlsanity.com/paper/1705.06366/) (2017)
- [Gradient-Based Neural DAG Learning](https://mlsanity.com/paper/1906.02226/) (2019)
- [MineRL: A Large-Scale Dataset of Minecraft Demonstrations](https://mlsanity.com/paper/1907.13440/) (2019)
- [A Meta-Transfer Objective for Learning to Disentangle Causal Mechanisms](https://mlsanity.com/paper/1901.10912/) (2019)
- [Unsupervised State Representation Learning in Atari](https://mlsanity.com/paper/1906.08226/) (2019)
- [Stochastic Neural Networks for Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1704.03012/) (2017)
- [Learning Neural Causal Models from Unknown Interventions](https://mlsanity.com/paper/1910.01075/) (2019)
- [Near-Optimal Representation Learning for Hierarchical Reinforcement Learning](https://mlsanity.com/paper/1810.01257/) (2018)
- [Maximum Entropy Gain Exploration for Long Horizon Multi-goal Reinforcement Learning](https://mlsanity.com/paper/2007.02832/) (2020)
- [Counterfactual Data Augmentation using Locally Factored Dynamics](https://mlsanity.com/paper/2007.02863/) (2020)
- [A Deep Hierarchical Approach to Lifelong Learning in Minecraft](https://mlsanity.com/paper/1604.07255/) (2016)
- [Intrinsically Motivated Goal Exploration Processes with Automatic Curriculum Learning](https://mlsanity.com/paper/1708.02190/) (2017)
- [Causal Influence Detection for Improving Efficiency in Reinforcement Learning](https://mlsanity.com/paper/2106.03443/) (2021)
- [Why Does Hierarchy (Sometimes) Work So Well in Reinforcement Learning?](https://mlsanity.com/paper/1909.10618/) (2019)
- [Causal Curiosity: RL Agents Discovering Self-supervised Experiments for Causal Representation Learning](https://mlsanity.com/paper/2010.03110/) (2020)
- [Hierarchical Reinforcement Learning for Zero-shot Generalization with Subtask Dependencies](https://mlsanity.com/paper/1807.07665/) (2018)
- [Align-RUDDER: Learning From Few Demonstrations by Reward Redistribution](https://mlsanity.com/paper/2009.14108/) (2020)
- [Disentangling causal effects for hierarchical reinforcement learning](https://mlsanity.com/paper/2010.01351/) (2020)
- [Hypothesis-Driven Skill Discovery for Hierarchical Deep Reinforcement Learning](https://mlsanity.com/paper/1906.01408/) (2019)
- [Hindsight Value Function for Variance Reduction in Stochastic Dynamic Environment](https://mlsanity.com/paper/2107.12216/) (2021)
- [Eden: A Unified Environment Framework for Booming Reinforcement Learning Algorithms](https://mlsanity.com/paper/2109.01768/) (2021)

## Built on by (most cited first, 24 of 24)

- [A Survey on Causal Reinforcement Learning](https://mlsanity.com/paper/2302.05209/) (2023)
- [Automated Cyber Defence: A Review](https://mlsanity.com/paper/2303.04926/) (2023)
- [Context Shift Reduction for Offline Meta-Reinforcement Learning](https://mlsanity.com/paper/2311.03695/) (2023)
- [ADAM: An Embodied Causal Agent in Open-World Environments](https://mlsanity.com/paper/2410.22194/) (2024)
- [Learning Interactive World Model for Object-Centric Reinforcement Learning](https://mlsanity.com/paper/2511.02225/) (2025)
- [Contrastive Modules with Temporal Attention for Multi-Task Reinforcement Learning](https://mlsanity.com/paper/2311.01075/) (2023)
- [Disentangled Unsupervised Skill Discovery for Efficient Hierarchical Reinforcement Learning](https://mlsanity.com/paper/2410.11251/) (2024)
- [SkiLD: Unsupervised Skill Discovery Guided by Factor Interactions](https://mlsanity.com/paper/2410.18416/) (2024)
- [Conceptual Reinforcement Learning for Language-Conditioned Tasks](https://mlsanity.com/paper/2303.05069/) (2023)
- [Causally Aligned Curriculum Learning](https://mlsanity.com/paper/2503.16799/) (2025)
- [Variable-Agnostic Causal Exploration for Reinforcement Learning](https://mlsanity.com/paper/2407.12437/) (2024)
- [Learning Causal Dynamics Models in Object-Oriented Environments](https://mlsanity.com/paper/2405.12615/) (2024)
- [CausalPlan: Empowering Efficient LLM Multi-Agent Collaboration Through Causality-Driven Planning](https://mlsanity.com/paper/2508.13721/) (2025)
- [Boosting Efficiency in Task-Agnostic Exploration through Causal Knowledge](https://mlsanity.com/paper/2407.20506/) (2024)
- [D3HRL: A Distributed Hierarchical Reinforcement Learning Approach Based on Causal Discovery and Spurious Correlation Detection](https://mlsanity.com/paper/2505.01979/) (2025)
- [Causality is all you need](https://mlsanity.com/paper/2311.12307/) (2023)
- [Causality-Based Reinforcement Learning Method for Multi-Stage Robotic Tasks](https://mlsanity.com/paper/2503.03145/) (2025)
- [Parameter Estimation using Reinforcement Learning Causal Curiosity: Limits and Challenges](https://mlsanity.com/paper/2505.08453/) (2025)
- [Hierarchical Reinforcement Learning with Targeted Causal Interventions](https://mlsanity.com/paper/2507.04373/) (2025)
- [Goal Discovery with Causal Capacity for Efficient Reinforcement Learning](https://mlsanity.com/paper/2508.09624/) (2025)
- [Focused Skill Discovery: Learning to Control Specific State Variables while Minimizing Side Effects](https://mlsanity.com/paper/2510.04901/) (2025)
- [CausalGDP: Causality-Guided Diffusion Policies for Reinforcement Learning](https://mlsanity.com/paper/2602.09207/) (2026)
- [Delay-Empowered Causal Hierarchical Reinforcement Learning](https://mlsanity.com/paper/2605.12261/) (2026)
- [Agentic multi-fidelity learning of quasiparticle and excitonic properties](https://mlsanity.com/paper/2606.07836/) (2026)

## Abstract (arXiv)

Hierarchical reinforcement learning (HRL) effectively improves agents' exploration efficiency on tasks with sparse reward, with the guide of high-quality hierarchical structures (e.g., subgoals or options). However, how to automatically discover high-quality hierarchical structures is still a great challenge. Previous HRL methods can hardly discover the hierarchical structures in complex environments due to the low exploration efficiency by exploiting the randomness-driven exploration paradigm. To address this issue, we propose CDHRL, a causality-driven hierarchical reinforcement learning framework, leveraging a causality-driven discovery instead of a randomness-driven exploration to effectively build high-quality hierarchical structures in complicated environments. The key insight is that the causalities among environment variables are naturally fit for modeling reachable subgoals and their dependencies and can perfectly guide to build high-quality hierarchical structures. The results in two complex environments, 2D-Minecraft and Eden, show that CDHRL significantly boosts exploration efficiency with the causality-driven paradigm.
