# Efficient circuit implementation for coined quantum walks on binary trees and application to reinforcement learning

arXiv: https://arxiv.org/abs/2210.06784 · HTML: https://mlsanity.com/paper/2210.06784/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Builds on 3 of its 17 references that are in the map.
- First posted on arXiv 13 Oct 2022.

## Builds on (most cited first, 3 of 3)

- [Mastering Chess and Shogi by Self-Play with a General Reinforcement Learning Algorithm](https://mlsanity.com/paper/1712.01815/) (2017)
- [Deep Neuroevolution: Genetic Algorithms Are a Competitive Alternative for Training Deep Neural Networks for Reinforcement Learning](https://mlsanity.com/paper/1712.06567/) (2017)
- [Improving Exploration in Evolution Strategies for Deep Reinforcement Learning via a Population of Novelty-Seeking Agents](https://mlsanity.com/paper/1712.06560/) (2017)

## Abstract (arXiv)

Quantum walks on binary trees are used in many quantum algorithms to achieve important speedup over classical algorithms. The formulation of this kind of algorithms as quantum circuit presents the advantage of being easily readable, executable on circuit based quantum computers and simulators and optimal on the usage of resources. We propose a strategy to compose quantum circuit that performs quantum walk on binary trees following universal gate model quantum computation principles. We give a particular attention to NAND formula evaluation algorithm as it could have many applications in game theory and reinforcement learning. We therefore propose an application of this algorithm and show how it can be used to train a quantum reinforcement learning agent in a two player game environment.
