# Understanding Embodied Reference with Touch-Line Transformer

arXiv: https://arxiv.org/abs/2210.05668 · HTML: https://mlsanity.com/paper/2210.05668/

## Key facts

- Cited by 16 papers in the map (data through 14 Oct 2026).
- Builds on 37 of its 64 references that are in the map.
- First posted on arXiv 11 Oct 2022.

## Builds on (most cited first, 30 of 37)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Microsoft COCO: Common Objects in Context](https://mlsanity.com/paper/1405.0312/) (2014)
- [RoBERTa: A Robustly Optimized BERT Pretraining Approach](https://mlsanity.com/paper/1907.11692/) (2019)
- [End-to-End Object Detection with Transformers](https://mlsanity.com/paper/2005.12872/) (2020)
- [Neural Machine Translation of Rare Words with Subword Units](https://mlsanity.com/paper/1508.07909/) (2015)
- [VQA: Visual Question Answering](https://mlsanity.com/paper/1505.00468/) (2015)
- [ViLBERT: Pretraining Task-Agnostic Visiolinguistic Representations for Vision-and-Language Tasks](https://mlsanity.com/paper/1908.02265/) (2019)
- [LXMERT: Learning Cross-Modality Encoder Representations from Transformers](https://mlsanity.com/paper/1908.07490/) (2019)
- [Generalized Intersection over Union: A Metric and A Loss for Bounding Box Regression](https://mlsanity.com/paper/1902.09630/) (2019)
- [Modeling Context in Referring Expressions](https://mlsanity.com/paper/1608.00272/) (2016)
- [Generation and Comprehension of Unambiguous Object Descriptions](https://mlsanity.com/paper/1511.02283/) (2015)
- [On the Convergence of Adam and Beyond](https://mlsanity.com/paper/1904.09237/) (2019)
- [MDETR -- Modulated Detection for End-to-End Multi-Modal Understanding](https://mlsanity.com/paper/2104.12763/) (2021)
- [Image Transformer](https://mlsanity.com/paper/1802.05751/) (2018)
- [From Recognition to Cognition: Visual Commonsense Reasoning](https://mlsanity.com/paper/1811.10830/) (2018)
- [Unicoder-VL: A Universal Encoder for Vision and Language by Cross-modal Pre-training](https://mlsanity.com/paper/1908.06066/) (2019)
- [MAttNet: Modular Attention Network for Referring Expression Comprehension](https://mlsanity.com/paper/1801.08186/) (2018)
- [Attention Augmented Convolutional Networks](https://mlsanity.com/paper/1904.09925/) (2019)
- [MAT: Mask-Aware Transformer for Large Hole Image Inpainting](https://mlsanity.com/paper/2203.15270/) (2022)
- [Language Conditioned Imitation Learning over Unstructured Data](https://mlsanity.com/paper/2005.07648/) (2020)
- [A Fast and Accurate One-Stage Approach to Visual Grounding](https://mlsanity.com/paper/1908.06354/) (2019)
- [Gaze360: Physically Unconstrained Gaze Estimation in the Wild](https://mlsanity.com/paper/1910.10088/) (2019)
- [Eye Tracking for Everyone](https://mlsanity.com/paper/1606.05814/) (2016)
- [Appearance-Based Gaze Estimation in the Wild](https://mlsanity.com/paper/1504.02863/) (2015)
- [Improving One-stage Visual Grounding by Recursive Sub-query Construction](https://mlsanity.com/paper/2008.01059/) (2020)
- [What Matters in Language Conditioned Robotic Imitation Learning over Unstructured Data](https://mlsanity.com/paper/2204.06252/) (2022)
- [Language-Conditioned Imitation Learning for Robot Manipulation Tasks](https://mlsanity.com/paper/2010.12083/) (2020)
- [GuessWhat?! Visual object discovery through multi-modal dialogue](https://mlsanity.com/paper/1611.08481/) (2016)
- [Grounding of Textual Phrases in Images by Reconstruction](https://mlsanity.com/paper/1511.03745/) (2015)
- [Detecting Attended Visual Targets in Video](https://mlsanity.com/paper/2003.02501/) (2020)

## Built on by (most cited first, 16 of 16)

- [HUMANISE: Language-conditioned Human Motion Generation in 3D Scenes](https://mlsanity.com/paper/2210.09729/) (2022)
- [Agent4Edu: Generating Learner Response Data by Generative Agents for Intelligent Education Systems](https://mlsanity.com/paper/2501.10332/) (2025)
- [AVD2: Accident Video Diffusion for Accident Video Description](https://mlsanity.com/paper/2502.14801/) (2025)
- [Delving into Shape-aware Zero-shot Semantic Segmentation](https://mlsanity.com/paper/2304.08491/) (2023)
- [ScanERU: Interactive 3D Visual Grounding based on Embodied Reference Understanding](https://mlsanity.com/paper/2303.13186/) (2023)
- [Idea23D: Collaborative LMM Agents Enable 3D Model Generation from Interleaved Multimodal Inputs](https://mlsanity.com/paper/2404.04363/) (2024)
- [RG-SAN: Rule-Guided Spatial Awareness Network for End-to-End 3D Referring Expression Segmentation](https://mlsanity.com/paper/2412.02402/) (2024)
- [STRAP: Structured Object Affordance Segmentation with Point Supervision](https://mlsanity.com/paper/2304.08492/) (2023)
- [Co3Gesture: Towards Coherent Concurrent Co-speech 3D Gesture Generation with Interactive Diffusion](https://mlsanity.com/paper/2505.01746/) (2025)
- [Reusing Attention for One-stage Lane Topology Understanding](https://mlsanity.com/paper/2507.17617/) (2025)
- [Look Hear: Gaze Prediction for Speech-directed Human Attention](https://mlsanity.com/paper/2407.19605/) (2024)
- [Beyond Object Categories: Multi-Attribute Reference Understanding for Visual Grounding](https://mlsanity.com/paper/2503.19240/) (2025)
- [AD-DINO: Attention-Dynamic DINO for Distance-Aware Embodied Reference Understanding](https://mlsanity.com/paper/2411.08451/) (2024)
- [A Multimodal Depth-Aware Method For Embodied Reference Understanding](https://mlsanity.com/paper/2510.08278/) (2025)
- [Investigating Multimodal Informativity under Different Partner Visibility Conditions in Video-Mediated Dialogue](https://mlsanity.com/paper/2608.08915/) (2026)
- [CAPE: A CLIP-Aware Pointing Ensemble of Complementary Heatmap Cues for Embodied Reference Understanding](https://mlsanity.com/paper/2507.21888/) (2025)

## Abstract (arXiv)

We study embodied reference understanding, the task of locating referents using embodied gestural signals and language references. Human studies have revealed that objects referred to or pointed to do not lie on the elbow-wrist line, a common misconception; instead, they lie on the so-called virtual touch line. However, existing human pose representations fail to incorporate the virtual touch line. To tackle this problem, we devise the touch-line transformer: It takes as input tokenized visual and textual features and simultaneously predicts the referent's bounding box and a touch-line vector. Leveraging this touch-line prior, we further devise a geometric consistency loss that encourages the co-linearity between referents and touch lines. Using the touch-line as gestural information improves model performances significantly. Experiments on the YouRefIt dataset show our method achieves a +25.0% accuracy improvement under the 0.75 IoU criterion, closing 63.6% of the gap between model and human performances. Furthermore, we computationally verify prior human studies by showing that computational models more accurately locate referents when using the virtual touch line than when using the elbow-wrist line.
