# CLIP-Fields: Weakly Supervised Semantic Fields for Robotic Memory

arXiv: https://arxiv.org/abs/2210.05663 · HTML: https://mlsanity.com/paper/2210.05663/

## Key facts

- Cited by 165 papers in the map (data through 14 Oct 2026).
- Builds on 32 of its 51 references that are in the map.
- First posted on arXiv 11 Oct 2022.

## Builds on (most cited first, 30 of 32)

- [Learning Transferable Visual Models From Natural Language Supervision](https://mlsanity.com/paper/2103.00020/) (2021)
- [Sentence-BERT: Sentence Embeddings using Siamese BERT-Networks](https://mlsanity.com/paper/1908.10084/) (2019)
- [Instant Neural Graphics Primitives with a Multiresolution Hash Encoding](https://mlsanity.com/paper/2201.05989/) (2022)
- [Scene Representation Networks: Continuous 3D-Structure-Aware Neural Scene Representations](https://mlsanity.com/paper/1906.01618/) (2019)
- [ALFRED: A Benchmark for Interpreting Grounded Instructions for Everyday Tasks](https://mlsanity.com/paper/1912.01734/) (2019)
- [CLIPort: What and Where Pathways for Robotic Manipulation](https://mlsanity.com/paper/2109.12098/) (2021)
- [Detecting Twenty-thousand Classes using Image-level Supervision](https://mlsanity.com/paper/2201.02605/) (2022)
- [Neural Fields in Visual Computing and Beyond](https://mlsanity.com/paper/2111.11426/) (2021)
- [iMAP: Implicit Mapping and Positioning in Real-Time](https://mlsanity.com/paper/2103.12352/) (2021)
- [ScanRefer: 3D Object Localization in RGB-D Scans using Natural Language](https://mlsanity.com/paper/1912.08830/) (2019)
- [Room-Across-Room: Multilingual Vision-and-Language Navigation with Dense Spatiotemporal Grounding](https://mlsanity.com/paper/2010.07954/) (2020)
- [Decomposing NeRF for Editing via Feature Field Distillation](https://mlsanity.com/paper/2205.15585/) (2022)
- [ScanQA: 3D Question Answering for Spatial Scene Understanding](https://mlsanity.com/paper/2112.10482/) (2021)
- [Language-Grounded Indoor 3D Semantic Segmentation in the Wild](https://mlsanity.com/paper/2204.07761/) (2022)
- [Neural Descriptor Fields: SE(3)-Equivariant Object Representations for Manipulation](https://mlsanity.com/paper/2112.05124/) (2021)
- [Neural Feature Fusion Fields: 3D Distillation of Self-Supervised 2D Image Representations](https://mlsanity.com/paper/2209.03494/) (2022)
- [Open-vocabulary Queryable Scene Representations for Real World Planning](https://mlsanity.com/paper/2209.09874/) (2022)
- [FILM: Following Instructions in Language with Modular Methods](https://mlsanity.com/paper/2110.07342/) (2021)
- [NeSF: Neural Semantic Fields for Generalizable Semantic Segmentation of 3D Scenes](https://mlsanity.com/paper/2111.13260/) (2021)
- [3D Neural Scene Representations for Visuomotor Control](https://mlsanity.com/paper/2107.04004/) (2021)
- [iSDF: Real-Time Neural Signed Distance Fields for Robot Perception](https://mlsanity.com/paper/2204.02296/) (2022)
- [Structured Scene Memory for Vision-Language Navigation](https://mlsanity.com/paper/2103.03454/) (2021)
- ["This is my unicorn, Fluffy": Personalizing frozen vision-language representations](https://mlsanity.com/paper/2204.01694/) (2022)
- [Semantic Abstraction: Open-World 3D Scene Understanding from 2D Vision-Language Models](https://mlsanity.com/paper/2207.11514/) (2022)
- [A Persistent Spatial Semantic Representation for High-level Natural Language Instruction Execution](https://mlsanity.com/paper/2107.05612/) (2021)
- [Learning Multi-Object Dynamics with Compositional Neural Radiance Fields](https://mlsanity.com/paper/2202.11855/) (2022)
- [SEAL: Self-supervised Embodied Active Learning using Exploration and 3D Consistency](https://mlsanity.com/paper/2112.01001/) (2021)
- [Language Grounding with 3D Objects](https://mlsanity.com/paper/2107.12514/) (2021)
- [Continuous Scene Representations for Embodied AI](https://mlsanity.com/paper/2203.17251/) (2022)
- [Episodic Memory Question Answering](https://mlsanity.com/paper/2205.01652/) (2022)

## Built on by (most cited first, 30 of 165)

- [OpenScene: 3D Scene Understanding with Open Vocabularies](https://mlsanity.com/paper/2211.15654/) (2022)
- [LERF: Language Embedded Radiance Fields](https://mlsanity.com/paper/2303.09553/) (2023)
- [LangSplat: 3D Language Gaussian Splatting](https://mlsanity.com/paper/2312.16084/) (2023)
- [ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planning](https://mlsanity.com/paper/2309.16650/) (2023)
- [Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fields](https://mlsanity.com/paper/2312.03203/) (2023)
- [ConceptFusion: Open-set Multimodal 3D Mapping](https://mlsanity.com/paper/2302.07241/) (2023)
- [ChatGPT for Robotics: Design Principles and Model Abilities](https://mlsanity.com/paper/2306.17582/) (2023)
- [OpenMask3D: Open-Vocabulary 3D Instance Segmentation](https://mlsanity.com/paper/2306.13631/) (2023)
- [VideoAgent: A Memory-augmented Multimodal Agent for Video Understanding](https://mlsanity.com/paper/2403.11481/) (2024)
- [EmerNeRF: Emergent Spatial-Temporal Scene Decomposition via Self-Supervision](https://mlsanity.com/paper/2311.02077/) (2023)
- [In-Context Edit: Enabling Instructional Image Editing with In-Context Generation in Large Scale Diffusion Transformer](https://mlsanity.com/paper/2504.20690/) (2025)
- [Hierarchical Open-Vocabulary 3D Scene Graphs for Language-Grounded Robot Navigation](https://mlsanity.com/paper/2403.17846/) (2024)
- [Multi3DRefer: Grounding Text Description to Multiple 3D Objects](https://mlsanity.com/paper/2309.05251/) (2023)
- [Weakly Supervised 3D Open-vocabulary Segmentation](https://mlsanity.com/paper/2305.14093/) (2023)
- [LLM-Grounder: Open-Vocabulary 3D Visual Grounding with Large Language Model as an Agent](https://mlsanity.com/paper/2309.12311/) (2023)
- [Distilled Feature Fields Enable Few-Shot Language-Guided Manipulation](https://mlsanity.com/paper/2308.07931/) (2023)
- [HomeRobot: Open-Vocabulary Mobile Manipulation](https://mlsanity.com/paper/2306.11565/) (2023)
- [Toward General-Purpose Robots via Foundation Models: A Survey and Meta-Analysis](https://mlsanity.com/paper/2312.08782/) (2023)
- [On Bringing Robots Home](https://mlsanity.com/paper/2311.16098/) (2023)
- [Language Embedded Radiance Fields for Zero-Shot Task-Oriented Grasping](https://mlsanity.com/paper/2309.07970/) (2023)
- [Navigation with Large Language Models: Semantic Guesswork as a Heuristic for Planning](https://mlsanity.com/paper/2310.10103/) (2023)
- [FMGS: Foundation Model Embedded 3D Gaussian Splatting for Holistic 3D Scene Understanding](https://mlsanity.com/paper/2401.01970/) (2024)
- [OVIR-3D: Open-Vocabulary 3D Instance Retrieval Without Training on 3D Data](https://mlsanity.com/paper/2311.02873/) (2023)
- [3D-Mem: 3D Scene Memory for Embodied Exploration and Reasoning](https://mlsanity.com/paper/2411.17735/) (2024)
- [Explore until Confident: Efficient Exploration for Embodied Question Answering](https://mlsanity.com/paper/2403.15941/) (2024)
- [ReMEmbR: Building and Reasoning Over Long-Horizon Spatio-Temporal Memory for Robot Navigation](https://mlsanity.com/paper/2409.13682/) (2024)
- [SATR: Zero-Shot Semantic Segmentation of 3D Shapes](https://mlsanity.com/paper/2304.04909/) (2023)
- [Real-World Robot Applications of Foundation Models: A Review](https://mlsanity.com/paper/2402.05741/) (2024)
- [Open-Fusion: Real-time Open-Vocabulary 3D Mapping and Queryable Scene Representation](https://mlsanity.com/paper/2310.03923/) (2023)
- [Physical Property Understanding from Language-Embedded Feature Fields](https://mlsanity.com/paper/2404.04242/) (2024)

## Abstract (arXiv)

We propose CLIP-Fields, an implicit scene model that can be used for a variety of tasks, such as segmentation, instance identification, semantic search over space, and view localization. CLIP-Fields learns a mapping from spatial locations to semantic embedding vectors. Importantly, we show that this mapping can be trained with supervision coming only from web-image and web-text trained models such as CLIP, Detic, and Sentence-BERT; and thus uses no direct human supervision. When compared to baselines like Mask-RCNN, our method outperforms on few-shot instance identification or semantic segmentation on the HM3D dataset with only a fraction of the examples. Finally, we show that using CLIP-Fields as a scene memory, robots can perform semantic navigation in real-world environments. Our code and demonstration videos are available here: https://mahis.life/clip-fields
