# ACRNet: Attention Cube Regression Network for Multi-view Real-time 3D Human Pose Estimation in Telemedicine

arXiv: https://arxiv.org/abs/2210.05130 · HTML: https://mlsanity.com/paper/2210.05130/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- Builds on 16 of its 31 references that are in the map.
- First posted on arXiv 11 Oct 2022.

## Builds on (most cited first, 16 of 16)

- [Deep Residual Learning for Image Recognition](https://mlsanity.com/paper/1512.03385/) (2015)
- [Swin Transformer: Hierarchical Vision Transformer using Shifted Windows](https://mlsanity.com/paper/2103.14030/) (2021)
- [Mask R-CNN](https://mlsanity.com/paper/1703.06870/) (2017)
- [Squeeze-and-Excitation Networks](https://mlsanity.com/paper/1709.01507/) (2017)
- [A ConvNet for the 2020s](https://mlsanity.com/paper/2201.03545/) (2022)
- [Gaussian Error Linear Units (GELUs)](https://mlsanity.com/paper/1606.08415/) (2016)
- [OpenPose: Realtime Multi-Person 2D Pose Estimation using Part Affinity Fields](https://mlsanity.com/paper/1812.08008/) (2018)
- [Simple Baselines for Human Pose Estimation and Tracking](https://mlsanity.com/paper/1804.06208/) (2018)
- [Human Pose Estimation with Iterative Error Feedback](https://mlsanity.com/paper/1507.06550/) (2015)
- [Epipolar Transformers](https://mlsanity.com/paper/2005.04551/) (2020)
- [SimPoE: Simulated Character Control for 3D Human Pose Estimation](https://mlsanity.com/paper/2104.00683/) (2021)
- [V2V-PoseNet: Voxel-to-Voxel Prediction Network for Accurate 3D Hand and Human Pose Estimation from a Single Depth Map](https://mlsanity.com/paper/1711.07399/) (2017)
- [Cross View Fusion for 3D Human Pose Estimation](https://mlsanity.com/paper/1909.01203/) (2019)
- [A2J: Anchor-to-Joint Regression Network for 3D Articulated Pose Estimation from a Single Depth Image](https://mlsanity.com/paper/1908.09999/) (2019)
- [DECA: Deep viewpoint-Equivariant human pose estimation using Capsule Autoencoders](https://mlsanity.com/paper/2108.08557/) (2021)
- [A Spatio-temporal Attention-based Model for Infant Movement Assessment from Videos](https://mlsanity.com/paper/2105.09783/) (2021)

## Built on by (most cited first, 2 of 2)

- [Refined Temporal Pyramidal Compression-and-Amplification Transformer for 3D Human Pose Estimation](https://mlsanity.com/paper/2309.01365/) (2023)
- [Point2Pose: A Generative Framework for 3D Human Pose Estimation with Multi-View Point Cloud Dataset](https://mlsanity.com/paper/2512.10321/) (2025)

## Abstract (arXiv)

Human pose estimation (HPE) for 3D skeleton reconstruction in telemedicine has long received attention. Although the development of deep learning has made HPE methods in telemedicine simpler and easier to use, addressing low accuracy and high latency remains a big challenge. In this paper, we propose a novel multi-view Attention Cube Regression Network (ACRNet), which regresses the 3D position of joints in real time by aggregating informative attention points on each cube surface. More specially, a cube whose each surface contains uniformly distributed attention points with specific coordinate values is first created to wrap the target from the main view. Then, our network regresses the 3D position of each joint by summing and averaging the coordinates of attention points on each surface after being weighted. To verify our method, we first tested ACRNet on the open-source ITOP dataset; meanwhile, we collected a new multi-view upper body movement dataset (UBM) on the trunk support trainer (TruST) to validate the capability of our model in real rehabilitation scenarios. Experimental results demonstrate the superiority of ACRNet compared with other state-of-the-art methods. We also validate the efficacy of each module in ACRNet. Furthermore, Our work analyzes the performance of ACRNet under the medical monitoring indicator. Because of the high accuracy and running speed, our model is suitable for real-time telemedicine settings. The source code is available at https://github.com/BoceHu/ACRNet
