# Exploration via Planning for Information about the Optimal Trajectory

arXiv: https://arxiv.org/abs/2210.04642 · HTML: https://mlsanity.com/paper/2210.04642/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Builds on 37 of its 84 references that are in the map.
- First posted on arXiv 6 Oct 2022.

## Builds on (most cited first, 30 of 37)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Soft Actor-Critic: Off-Policy Maximum Entropy Deep Reinforcement Learning with a Stochastic Actor](https://mlsanity.com/paper/1801.01290/) (2018)
- [Continuous control with deep reinforcement learning](https://mlsanity.com/paper/1509.02971/) (2015)
- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Addressing Function Approximation Error in Actor-Critic Methods](https://mlsanity.com/paper/1802.09477/) (2018)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Curiosity-driven Exploration by Self-supervised Prediction](https://mlsanity.com/paper/1705.05363/) (2017)
- [Exploration by Random Network Distillation](https://mlsanity.com/paper/1810.12894/) (2018)
- [Deep Reinforcement Learning in a Handful of Trials using Probabilistic Dynamics Models](https://mlsanity.com/paper/1805.12114/) (2018)
- [When to Trust Your Model: Model-Based Policy Optimization](https://mlsanity.com/paper/1906.08253/) (2019)
- [Deep Exploration via Bootstrapped DQN](https://mlsanity.com/paper/1602.04621/) (2016)
- [A Tutorial on Thompson Sampling](https://mlsanity.com/paper/1707.02038/) (2017)
- [Planning to Explore via Self-Supervised World Models](https://mlsanity.com/paper/2005.05960/) (2020)
- [Self-Supervised Exploration via Disagreement](https://mlsanity.com/paper/1906.04161/) (2019)
- [Predictive Entropy Search for Efficient Global Optimization of Black-box Functions](https://mlsanity.com/paper/1406.2541/) (2014)
- [Optimization of Molecules via Deep Reinforcement Learning](https://mlsanity.com/paper/1810.08678/) (2018)
- [Learning to Optimize via Information-Directed Sampling](https://mlsanity.com/paper/1403.5556/) (2014)
- [Deep Exploration via Randomized Value Functions](https://mlsanity.com/paper/1703.07608/) (2017)
- [SUNRISE: A Simple Unified Framework for Ensemble Learning in Deep Reinforcement Learning](https://mlsanity.com/paper/2007.04938/) (2020)
- [End-to-End Model-Free Reinforcement Learning for Urban Driving using Implicit Affordances](https://mlsanity.com/paper/1911.10868/) (2019)
- [Model-Based Reinforcement Learning with a Generative Model is Minimax Optimal](https://mlsanity.com/paper/1906.03804/) (2019)
- [Efficiently Sampling Functions from Gaussian Process Posteriors](https://mlsanity.com/paper/2002.09309/) (2020)
- [Model-Based Active Exploration](https://mlsanity.com/paper/1810.12162/) (2018)
- [Sample-efficient Cross-Entropy Method for Real-time Planning](https://mlsanity.com/paper/2008.06389/) (2020)
- [Efficient Model-Based Reinforcement Learning through Optimistic Policy Search and Planning](https://mlsanity.com/paper/2006.08684/) (2020)
- [Data-Efficient Reinforcement Learning with Probabilistic Model Predictive Control](https://mlsanity.com/paper/1706.06491/) (2017)
- [Information-Directed Exploration for Deep Reinforcement Learning](https://mlsanity.com/paper/1812.07544/) (2018)
- [Reinforcement Learning through Active Inference](https://mlsanity.com/paper/2002.12636/) (2020)
- [MBRL-Lib: A Modular Library for Model-based Reinforcement Learning](https://mlsanity.com/paper/2104.10159/) (2021)
- [Ready Policy One: World Building Through Active Learning](https://mlsanity.com/paper/2002.02693/) (2020)

## Built on by (most cited first, 8 of 8)

- [Near-optimal Policy Identification in Active Reinforcement Learning](https://mlsanity.com/paper/2212.09510/) (2022)
- [PID-Inspired Inductive Biases for Deep Reinforcement Learning in Partially Observable Control Tasks](https://mlsanity.com/paper/2307.05891/) (2023)
- [Sample-efficient Bayesian Optimisation Using Known Invariances](https://mlsanity.com/paper/2410.16972/) (2024)
- [Efficient Model-Based Reinforcement Learning Through Optimistic Thompson Sampling](https://mlsanity.com/paper/2410.04988/) (2024)
- [Neural Fidelity Calibration for Informative Sim-to-Real Adaptation](https://mlsanity.com/paper/2504.08604/) (2025)
- [Increasing Information for Model Predictive Control with Semi-Markov Decision Processes](https://mlsanity.com/paper/2501.17256/) (2025)
- [HAEPO: History-Aggregated Exploratory Policy Optimization](https://mlsanity.com/paper/2508.18884/) (2025)
- [CIG: Exploration via Conditional Information Gain](https://mlsanity.com/paper/2605.20878/) (2026)

## Abstract (arXiv)

Many potential applications of reinforcement learning (RL) are stymied by the large numbers of samples required to learn an effective policy. This is especially true when applying RL to real-world control tasks, e.g. in the sciences or robotics, where executing a policy in the environment is costly. In popular RL algorithms, agents typically explore either by adding stochasticity to a reward-maximizing policy or by attempting to gather maximal information about environment dynamics without taking the given task into account. In this work, we develop a method that allows us to plan for exploration while taking both the task and the current knowledge about the dynamics into account. The key insight to our approach is to plan an action sequence that maximizes the expected information gain about the optimal trajectory for the task at hand. We demonstrate that our method learns strong policies with 2x fewer samples than strong exploration baselines and 200x fewer samples than model free methods on a diverse set of low-to-medium dimensional control tasks in both the open-loop and closed-loop control settings.
